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path: root/Source/Core/Common/GL/GLInterface/WGL.cpp
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Diffstat (limited to 'Source/Core/Common/GL/GLInterface/WGL.cpp')
-rw-r--r--Source/Core/Common/GL/GLInterface/WGL.cpp47
1 files changed, 28 insertions, 19 deletions
diff --git a/Source/Core/Common/GL/GLInterface/WGL.cpp b/Source/Core/Common/GL/GLInterface/WGL.cpp
index 4d4647e838..7758168de5 100644
--- a/Source/Core/Common/GL/GLInterface/WGL.cpp
+++ b/Source/Core/Common/GL/GLInterface/WGL.cpp
@@ -230,17 +230,26 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
PFD_TYPE_RGBA, // Request An RGBA Format
32, // Select Our Color Depth
0,
- 0, 0, 0, 0, 0, // Color Bits Ignored
- 0, // 8bit Alpha Buffer
- 0, // Shift Bit Ignored
- 0, // No Accumulation Buffer
- 0, 0, 0, 0, // Accumulation Bits Ignored
+ 0,
+ 0,
+ 0,
+ 0,
+ 0, // Color Bits Ignored
+ 0, // 8bit Alpha Buffer
+ 0, // Shift Bit Ignored
+ 0, // No Accumulation Buffer
+ 0,
+ 0,
+ 0,
+ 0, // Accumulation Bits Ignored
0, // 0Bit Z-Buffer (Depth Buffer)
0, // 0bit Stencil Buffer
0, // No Auxiliary Buffer
PFD_MAIN_PLANE, // Main Drawing Layer
0, // Reserved
- 0, 0, 0 // Layer Masks Ignored
+ 0,
+ 0,
+ 0 // Layer Masks Ignored
};
m_dc = GetDC(m_window_handle);
@@ -358,22 +367,22 @@ HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
for (const auto& version : try_versions)
{
// Construct list of attributes. Prefer a forward-compatible, core context.
- std::array<int, 5 * 2> attribs = {
- WGL_CONTEXT_PROFILE_MASK_ARB,
- WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
+ std::array<int, 5 * 2> attribs = {WGL_CONTEXT_PROFILE_MASK_ARB,
+ WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
#ifdef _DEBUG
- WGL_CONTEXT_FLAGS_ARB,
- WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB,
+ WGL_CONTEXT_FLAGS_ARB,
+ WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB |
+ WGL_CONTEXT_DEBUG_BIT_ARB,
#else
- WGL_CONTEXT_FLAGS_ARB,
- WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ WGL_CONTEXT_FLAGS_ARB,
+ WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
#endif
- WGL_CONTEXT_MAJOR_VERSION_ARB,
- version.first,
- WGL_CONTEXT_MINOR_VERSION_ARB,
- version.second,
- 0,
- 0};
+ WGL_CONTEXT_MAJOR_VERSION_ARB,
+ version.first,
+ WGL_CONTEXT_MINOR_VERSION_ARB,
+ version.second,
+ 0,
+ 0};
// Attempt creating this context.
HGLRC core_context = wglCreateContextAttribsARB(dc, nullptr, attribs.data());