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-rw-r--r--Source/Core/Common/Hash.cpp929
1 files changed, 474 insertions, 455 deletions
diff --git a/Source/Core/Common/Hash.cpp b/Source/Core/Common/Hash.cpp
index da0e09978c..27d0e412bc 100644
--- a/Source/Core/Common/Hash.cpp
+++ b/Source/Core/Common/Hash.cpp
@@ -2,11 +2,11 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "Common/Hash.h"
#include <algorithm>
#include <cstring>
-#include "Common/CommonFuncs.h"
#include "Common/CPUDetect.h"
-#include "Common/Hash.h"
+#include "Common/CommonFuncs.h"
#include "Common/Intrinsics.h"
static u64 (*ptrHashFunction)(const u8* src, u32 len, u32 samples) = &GetMurmurHash3;
@@ -16,88 +16,86 @@ static u64 (*ptrHashFunction)(const u8* src, u32 len, u32 samples) = &GetMurmurH
// Implementation from Wikipedia.
u32 HashFletcher(const u8* data_u8, size_t length)
{
- const u16* data = (const u16*)data_u8; /* Pointer to the data to be summed */
- size_t len = (length + 1) / 2; /* Length in 16-bit words */
- u32 sum1 = 0xffff, sum2 = 0xffff;
-
- while (len)
- {
- size_t tlen = len > 360 ? 360 : len;
- len -= tlen;
-
- do
- {
- sum1 += *data++;
- sum2 += sum1;
- } while (--tlen);
-
- sum1 = (sum1 & 0xffff) + (sum1 >> 16);
- sum2 = (sum2 & 0xffff) + (sum2 >> 16);
- }
-
- // Second reduction step to reduce sums to 16 bits
- sum1 = (sum1 & 0xffff) + (sum1 >> 16);
- sum2 = (sum2 & 0xffff) + (sum2 >> 16);
- return(sum2 << 16 | sum1);
+ const u16* data = (const u16*)data_u8; /* Pointer to the data to be summed */
+ size_t len = (length + 1) / 2; /* Length in 16-bit words */
+ u32 sum1 = 0xffff, sum2 = 0xffff;
+
+ while (len)
+ {
+ size_t tlen = len > 360 ? 360 : len;
+ len -= tlen;
+
+ do
+ {
+ sum1 += *data++;
+ sum2 += sum1;
+ } while (--tlen);
+
+ sum1 = (sum1 & 0xffff) + (sum1 >> 16);
+ sum2 = (sum2 & 0xffff) + (sum2 >> 16);
+ }
+
+ // Second reduction step to reduce sums to 16 bits
+ sum1 = (sum1 & 0xffff) + (sum1 >> 16);
+ sum2 = (sum2 & 0xffff) + (sum2 >> 16);
+ return (sum2 << 16 | sum1);
}
-
// Implementation from Wikipedia
// Slightly slower than Fletcher above, but slightly more reliable.
// data: Pointer to the data to be summed; len is in bytes
u32 HashAdler32(const u8* data, size_t len)
{
- static const u32 MOD_ADLER = 65521;
- u32 a = 1, b = 0;
-
- while (len)
- {
- size_t tlen = len > 5550 ? 5550 : len;
- len -= tlen;
-
- do
- {
- a += *data++;
- b += a;
- } while (--tlen);
-
- a = (a & 0xffff) + (a >> 16) * (65536 - MOD_ADLER);
- b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER);
- }
-
- // It can be shown that a <= 0x1013a here, so a single subtract will do.
- if (a >= MOD_ADLER)
- {
- a -= MOD_ADLER;
- }
-
- // It can be shown that b can reach 0xfff87 here.
- b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER);
-
- if (b >= MOD_ADLER)
- {
- b -= MOD_ADLER;
- }
-
- return((b << 16) | a);
+ static const u32 MOD_ADLER = 65521;
+ u32 a = 1, b = 0;
+
+ while (len)
+ {
+ size_t tlen = len > 5550 ? 5550 : len;
+ len -= tlen;
+
+ do
+ {
+ a += *data++;
+ b += a;
+ } while (--tlen);
+
+ a = (a & 0xffff) + (a >> 16) * (65536 - MOD_ADLER);
+ b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER);
+ }
+
+ // It can be shown that a <= 0x1013a here, so a single subtract will do.
+ if (a >= MOD_ADLER)
+ {
+ a -= MOD_ADLER;
+ }
+
+ // It can be shown that b can reach 0xfff87 here.
+ b = (b & 0xffff) + (b >> 16) * (65536 - MOD_ADLER);
+
+ if (b >= MOD_ADLER)
+ {
+ b -= MOD_ADLER;
+ }
+
+ return ((b << 16) | a);
}
// Stupid hash - but can't go back now :)
// Don't use for new things. At least it's reasonably fast.
u32 HashEctor(const u8* ptr, int length)
{
- u32 crc = 0;
+ u32 crc = 0;
- for (int i = 0; i < length; i++)
- {
- crc ^= ptr[i];
- crc = (crc << 3) | (crc >> 29);
- }
+ for (int i = 0; i < length; i++)
+ {
+ crc ^= ptr[i];
+ crc = (crc << 3) | (crc >> 29);
+ }
- return(crc);
+ return (crc);
}
-
#if _ARCH_64
//-----------------------------------------------------------------------------
@@ -106,33 +104,33 @@ u32 HashEctor(const u8* ptr, int length)
inline u64 getblock(const u64* p, int i)
{
- return p[i];
+ return p[i];
}
//----------
// Block mix - combine the key bits with the hash bits and scramble everything
-inline void bmix64(u64 & h1, u64 & h2, u64 & k1, u64 & k2, u64 & c1, u64 & c2)
+inline void bmix64(u64& h1, u64& h2, u64& k1, u64& k2, u64& c1, u64& c2)
{
- k1 *= c1;
- k1 = _rotl64(k1, 23);
- k1 *= c2;
- h1 ^= k1;
- h1 += h2;
+ k1 *= c1;
+ k1 = _rotl64(k1, 23);
+ k1 *= c2;
+ h1 ^= k1;
+ h1 += h2;
- h2 = _rotl64(h2, 41);
+ h2 = _rotl64(h2, 41);
- k2 *= c2;
- k2 = _rotl64(k2, 23);
- k2 *= c1;
- h2 ^= k2;
- h2 += h1;
+ k2 *= c2;
+ k2 = _rotl64(k2, 23);
+ k2 *= c1;
+ h2 ^= k2;
+ h2 += h1;
- h1 = h1 * 3 + 0x52dce729;
- h2 = h2 * 3 + 0x38495ab5;
+ h1 = h1 * 3 + 0x52dce729;
+ h2 = h2 * 3 + 0x38495ab5;
- c1 = c1 * 5 + 0x7b7d159c;
- c2 = c2 * 5 + 0x6bce6396;
+ c1 = c1 * 5 + 0x7b7d159c;
+ c2 = c2 * 5 + 0x6bce6396;
}
//----------
@@ -140,192 +138,195 @@ inline void bmix64(u64 & h1, u64 & h2, u64 & k1, u64 & k2, u64 & c1, u64 & c2)
inline u64 fmix64(u64 k)
{
- k ^= k >> 33;
- k *= 0xff51afd7ed558ccd;
- k ^= k >> 33;
- k *= 0xc4ceb9fe1a85ec53;
- k ^= k >> 33;
+ k ^= k >> 33;
+ k *= 0xff51afd7ed558ccd;
+ k ^= k >> 33;
+ k *= 0xc4ceb9fe1a85ec53;
+ k ^= k >> 33;
- return k;
+ return k;
}
u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
{
- const u8* data = (const u8*)src;
- const int nblocks = len / 16;
- u32 Step = (len / 8);
- if (samples == 0)
- samples = std::max(Step, 1u);
- Step = Step / samples;
- if (Step < 1)
- Step = 1;
-
- u64 h1 = 0x9368e53c2f6af274;
- u64 h2 = 0x586dcd208f7cd3fd;
-
- u64 c1 = 0x87c37b91114253d5;
- u64 c2 = 0x4cf5ad432745937f;
-
-
- //----------
- // body
-
- const u64* blocks = (const u64*)(data);
-
- for (int i = 0; i < nblocks; i+=Step)
- {
- u64 k1 = getblock(blocks, i*2+0);
- u64 k2 = getblock(blocks, i*2+1);
-
- bmix64(h1,h2,k1,k2,c1,c2);
- }
-
- //----------
- // tail
-
- const u8* tail = (const u8*)(data + nblocks*16);
-
- u64 k1 = 0;
- u64 k2 = 0;
-
- switch (len & 15)
- {
- case 15: k2 ^= u64(tail[14]) << 48;
- case 14: k2 ^= u64(tail[13]) << 40;
- case 13: k2 ^= u64(tail[12]) << 32;
- case 12: k2 ^= u64(tail[11]) << 24;
- case 11: k2 ^= u64(tail[10]) << 16;
- case 10: k2 ^= u64(tail[ 9]) << 8;
- case 9: k2 ^= u64(tail[ 8]) << 0;
-
- case 8: k1 ^= u64(tail[ 7]) << 56;
- case 7: k1 ^= u64(tail[ 6]) << 48;
- case 6: k1 ^= u64(tail[ 5]) << 40;
- case 5: k1 ^= u64(tail[ 4]) << 32;
- case 4: k1 ^= u64(tail[ 3]) << 24;
- case 3: k1 ^= u64(tail[ 2]) << 16;
- case 2: k1 ^= u64(tail[ 1]) << 8;
- case 1: k1 ^= u64(tail[ 0]) << 0;
- bmix64(h1,h2,k1,k2,c1,c2);
- };
-
- //----------
- // finalization
-
- h2 ^= len;
-
- h1 += h2;
- h2 += h1;
-
- h1 = fmix64(h1);
- h2 = fmix64(h2);
-
- h1 += h2;
-
- return h1;
+ const u8* data = (const u8*)src;
+ const int nblocks = len / 16;
+ u32 Step = (len / 8);
+ if (samples == 0)
+ samples = std::max(Step, 1u);
+ Step = Step / samples;
+ if (Step < 1)
+ Step = 1;
+
+ u64 h1 = 0x9368e53c2f6af274;
+ u64 h2 = 0x586dcd208f7cd3fd;
+
+ u64 c1 = 0x87c37b91114253d5;
+ u64 c2 = 0x4cf5ad432745937f;
+
+ //----------
+ // body
+
+ const u64* blocks = (const u64*)(data);
+
+ for (int i = 0; i < nblocks; i += Step)
+ {
+ u64 k1 = getblock(blocks, i * 2 + 0);
+ u64 k2 = getblock(blocks, i * 2 + 1);
+
+ bmix64(h1, h2, k1, k2, c1, c2);
+ }
+
+ //----------
+ // tail
+
+ const u8* tail = (const u8*)(data + nblocks * 16);
+
+ u64 k1 = 0;
+ u64 k2 = 0;
+
+ switch (len & 15)
+ {
+ case 15:
+ k2 ^= u64(tail[14]) << 48;
+ case 14:
+ k2 ^= u64(tail[13]) << 40;
+ case 13:
+ k2 ^= u64(tail[12]) << 32;
+ case 12:
+ k2 ^= u64(tail[11]) << 24;
+ case 11:
+ k2 ^= u64(tail[10]) << 16;
+ case 10:
+ k2 ^= u64(tail[9]) << 8;
+ case 9:
+ k2 ^= u64(tail[8]) << 0;
+
+ case 8:
+ k1 ^= u64(tail[7]) << 56;
+ case 7:
+ k1 ^= u64(tail[6]) << 48;
+ case 6:
+ k1 ^= u64(tail[5]) << 40;
+ case 5:
+ k1 ^= u64(tail[4]) << 32;
+ case 4:
+ k1 ^= u64(tail[3]) << 24;
+ case 3:
+ k1 ^= u64(tail[2]) << 16;
+ case 2:
+ k1 ^= u64(tail[1]) << 8;
+ case 1:
+ k1 ^= u64(tail[0]) << 0;
+ bmix64(h1, h2, k1, k2, c1, c2);
+ };
+
+ //----------
+ // finalization
+
+ h2 ^= len;
+
+ h1 += h2;
+ h2 += h1;
+
+ h1 = fmix64(h1);
+ h2 = fmix64(h2);
+
+ h1 += h2;
+
+ return h1;
}
-
// CRC32 hash using the SSE4.2 instruction
u64 GetCRC32(const u8* src, u32 len, u32 samples)
{
#if _M_SSE >= 0x402 || defined(_M_ARM_64)
- u64 h[4] = { len, 0, 0, 0 };
- u32 Step = (len / 8);
- const u64* data = (const u64*)src;
- const u64* end = data + Step;
- if (samples == 0)
- samples = std::max(Step, 1u);
- Step = Step / samples;
- if (Step < 1)
- Step = 1;
+ u64 h[4] = {len, 0, 0, 0};
+ u32 Step = (len / 8);
+ const u64* data = (const u64*)src;
+ const u64* end = data + Step;
+ if (samples == 0)
+ samples = std::max(Step, 1u);
+ Step = Step / samples;
+ if (Step < 1)
+ Step = 1;
#endif
#if _M_SSE >= 0x402
- while (data < end - Step * 3)
- {
- h[0] = _mm_crc32_u64(h[0], data[Step * 0]);
- h[1] = _mm_crc32_u64(h[1], data[Step * 1]);
- h[2] = _mm_crc32_u64(h[2], data[Step * 2]);
- h[3] = _mm_crc32_u64(h[3], data[Step * 3]);
- data += Step * 4;
- }
- if (data < end - Step * 0)
- h[0] = _mm_crc32_u64(h[0], data[Step * 0]);
- if (data < end - Step * 1)
- h[1] = _mm_crc32_u64(h[1], data[Step * 1]);
- if (data < end - Step * 2)
- h[2] = _mm_crc32_u64(h[2], data[Step * 2]);
-
- if (len & 7)
- {
- u64 temp = 0;
- memcpy(&temp, end, len & 7);
- h[0] = _mm_crc32_u64(h[0], temp);
- }
+ while (data < end - Step * 3)
+ {
+ h[0] = _mm_crc32_u64(h[0], data[Step * 0]);
+ h[1] = _mm_crc32_u64(h[1], data[Step * 1]);
+ h[2] = _mm_crc32_u64(h[2], data[Step * 2]);
+ h[3] = _mm_crc32_u64(h[3], data[Step * 3]);
+ data += Step * 4;
+ }
+ if (data < end - Step * 0)
+ h[0] = _mm_crc32_u64(h[0], data[Step * 0]);
+ if (data < end - Step * 1)
+ h[1] = _mm_crc32_u64(h[1], data[Step * 1]);
+ if (data < end - Step * 2)
+ h[2] = _mm_crc32_u64(h[2], data[Step * 2]);
+
+ if (len & 7)
+ {
+ u64 temp = 0;
+ memcpy(&temp, end, len & 7);
+ h[0] = _mm_crc32_u64(h[0], temp);
+ }
#elif defined(_M_ARM_64)
- // We should be able to use intrinsics for this
- // Too bad the intrinsics for this instruction was added in GCC 4.9.1
- // The Android NDK (as of r10e) only has GCC 4.9
- // Once the Android NDK has a newer GCC version, update these to use intrinsics
- while (data < end - Step * 3)
- {
- asm ("crc32x %w[res], %w[two], %x[three]"
- : [res] "=r" (h[0])
- : [two] "r" (h[0]),
- [three] "r" (data[Step * 0]));
- asm ("crc32x %w[res], %w[two], %x[three]"
- : [res] "=r" (h[1])
- : [two] "r" (h[1]),
- [three] "r" (data[Step * 1]));
- asm ("crc32x %w[res], %w[two], %x[three]"
- : [res] "=r" (h[2])
- : [two] "r" (h[2]),
- [three] "r" (data[Step * 2]));
- asm ("crc32x %w[res], %w[two], %x[three]"
- : [res] "=r" (h[3])
- : [two] "r" (h[3]),
- [three] "r" (data[Step * 3]));
-
- data += Step * 4;
- }
- if (data < end - Step * 0)
- asm ("crc32x %w[res], %w[two], %x[three]"
- : [res] "=r" (h[0])
- : [two] "r" (h[0]),
- [three] "r" (data[Step * 0]));
- if (data < end - Step * 1)
- asm ("crc32x %w[res], %w[two], %x[three]"
- : [res] "=r" (h[1])
- : [two] "r" (h[1]),
- [three] "r" (data[Step * 1]));
- if (data < end - Step * 2)
- asm ("crc32x %w[res], %w[two], %x[three]"
- : [res] "=r" (h[2])
- : [two] "r" (h[2]),
- [three] "r" (data[Step * 2]));
-
- if (len & 7)
- {
- u64 temp = 0;
- memcpy(&temp, end, len & 7);
- asm ("crc32x %w[res], %w[two], %x[three]"
- : [res] "=r" (h[0])
- : [two] "r" (h[0]),
- [three] "r" (temp));
- }
+ // We should be able to use intrinsics for this
+ // Too bad the intrinsics for this instruction was added in GCC 4.9.1
+ // The Android NDK (as of r10e) only has GCC 4.9
+ // Once the Android NDK has a newer GCC version, update these to use intrinsics
+ while (data < end - Step * 3)
+ {
+ asm("crc32x %w[res], %w[two], %x[three]"
+ : [res] "=r"(h[0])
+ : [two] "r"(h[0]), [three] "r"(data[Step * 0]));
+ asm("crc32x %w[res], %w[two], %x[three]"
+ : [res] "=r"(h[1])
+ : [two] "r"(h[1]), [three] "r"(data[Step * 1]));
+ asm("crc32x %w[res], %w[two], %x[three]"
+ : [res] "=r"(h[2])
+ : [two] "r"(h[2]), [three] "r"(data[Step * 2]));
+ asm("crc32x %w[res], %w[two], %x[three]"
+ : [res] "=r"(h[3])
+ : [two] "r"(h[3]), [three] "r"(data[Step * 3]));
+
+ data += Step * 4;
+ }
+ if (data < end - Step * 0)
+ asm("crc32x %w[res], %w[two], %x[three]"
+ : [res] "=r"(h[0])
+ : [two] "r"(h[0]), [three] "r"(data[Step * 0]));
+ if (data < end - Step * 1)
+ asm("crc32x %w[res], %w[two], %x[three]"
+ : [res] "=r"(h[1])
+ : [two] "r"(h[1]), [three] "r"(data[Step * 1]));
+ if (data < end - Step * 2)
+ asm("crc32x %w[res], %w[two], %x[three]"
+ : [res] "=r"(h[2])
+ : [two] "r"(h[2]), [three] "r"(data[Step * 2]));
+
+ if (len & 7)
+ {
+ u64 temp = 0;
+ memcpy(&temp, end, len & 7);
+ asm("crc32x %w[res], %w[two], %x[three]"
+ : [res] "=r"(h[0])
+ : [two] "r"(h[0]), [three] "r"(temp));
+ }
#endif
#if _M_SSE >= 0x402 || defined(_M_ARM_64)
- // FIXME: is there a better way to combine these partial hashes?
- return h[0] + (h[1] << 10) + (h[2] << 21) + (h[3] << 32);
+ // FIXME: is there a better way to combine these partial hashes?
+ return h[0] + (h[1] << 10) + (h[2] << 21) + (h[3] << 32);
#else
- return 0;
+ return 0;
#endif
-
}
-
/*
* NOTE: This hash function is used for custom texture loading/dumping, so
* it should not be changed, which would require all custom textures to be
@@ -335,72 +336,79 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples)
*/
u64 GetHashHiresTexture(const u8* src, u32 len, u32 samples)
{
- const u64 m = 0xc6a4a7935bd1e995;
- u64 h = len * m;
- const int r = 47;
- u32 Step = (len / 8);
- const u64* data = (const u64*)src;
- const u64* end = data + Step;
- if (samples == 0)
- samples = std::max(Step, 1u);
- Step = Step / samples;
- if (Step < 1)
- Step = 1;
- while (data < end)
- {
- u64 k = data[0];
- data+=Step;
- k *= m;
- k ^= k >> r;
- k *= m;
- h ^= k;
- h *= m;
- }
-
- const u8 * data2 = (const u8*)end;
-
- switch (len & 7)
- {
- case 7: h ^= u64(data2[6]) << 48;
- case 6: h ^= u64(data2[5]) << 40;
- case 5: h ^= u64(data2[4]) << 32;
- case 4: h ^= u64(data2[3]) << 24;
- case 3: h ^= u64(data2[2]) << 16;
- case 2: h ^= u64(data2[1]) << 8;
- case 1: h ^= u64(data2[0]);
- h *= m;
- };
-
- h ^= h >> r;
- h *= m;
- h ^= h >> r;
-
- return h;
+ const u64 m = 0xc6a4a7935bd1e995;
+ u64 h = len * m;
+ const int r = 47;
+ u32 Step = (len / 8);
+ const u64* data = (const u64*)src;
+ const u64* end = data + Step;
+ if (samples == 0)
+ samples = std::max(Step, 1u);
+ Step = Step / samples;
+ if (Step < 1)
+ Step = 1;
+ while (data < end)
+ {
+ u64 k = data[0];
+ data += Step;
+ k *= m;
+ k ^= k >> r;
+ k *= m;
+ h ^= k;
+ h *= m;
+ }
+
+ const u8* data2 = (const u8*)end;
+
+ switch (len & 7)
+ {
+ case 7:
+ h ^= u64(data2[6]) << 48;
+ case 6:
+ h ^= u64(data2[5]) << 40;
+ case 5:
+ h ^= u64(data2[4]) << 32;
+ case 4:
+ h ^= u64(data2[3]) << 24;
+ case 3:
+ h ^= u64(data2[2]) << 16;
+ case 2:
+ h ^= u64(data2[1]) << 8;
+ case 1:
+ h ^= u64(data2[0]);
+ h *= m;
+ };
+
+ h ^= h >> r;
+ h *= m;
+ h ^= h >> r;
+
+ return h;
}
#else
// CRC32 hash using the SSE4.2 instruction
u64 GetCRC32(const u8* src, u32 len, u32 samples)
{
#if _M_SSE >= 0x402
- u32 h = len;
- u32 Step = (len/4);
- const u32* data = (const u32 *)src;
- const u32* end = data + Step;
- if (samples == 0)
- samples = std::max(Step, 1u);
- Step = Step / samples;
- if (Step < 1)
- Step = 1;
- while (data < end)
- {
- h = _mm_crc32_u32(h, data[0]);
- data += Step;
- }
-
- const u8* data2 = (const u8*)end;
- return (u64)_mm_crc32_u32(h, u32(data2[0]));
+ u32 h = len;
+ u32 Step = (len / 4);
+ const u32* data = (const u32*)src;
+ const u32* end = data + Step;
+ if (samples == 0)
+ samples = std::max(Step, 1u);
+ Step = Step / samples;
+ if (Step < 1)
+ Step = 1;
+ while (data < end)
+ {
+ h = _mm_crc32_u32(h, data[0]);
+ data += Step;
+ }
+
+ const u8* data2 = (const u8*)end;
+ return (u64)_mm_crc32_u32(h, u32(data2[0]));
#else
- return 0;
+ return 0;
#endif
}
@@ -410,7 +418,7 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples)
inline u32 getblock(const u32* p, int i)
{
- return p[i];
+ return p[i];
}
//----------
@@ -420,109 +428,116 @@ inline u32 getblock(const u32* p, int i)
inline u32 fmix32(u32 h)
{
- h ^= h >> 16;
- h *= 0x85ebca6b;
- h ^= h >> 13;
- h *= 0xc2b2ae35;
- h ^= h >> 16;
+ h ^= h >> 16;
+ h *= 0x85ebca6b;
+ h ^= h >> 13;
+ h *= 0xc2b2ae35;
+ h ^= h >> 16;
- return h;
+ return h;
}
-inline void bmix32(u32 & h1, u32 & h2, u32 & k1, u32 & k2, u32 & c1, u32 & c2)
+inline void bmix32(u32& h1, u32& h2, u32& k1, u32& k2, u32& c1, u32& c2)
{
- k1 *= c1;
- k1 = _rotl(k1, 11);
- k1 *= c2;
- h1 ^= k1;
- h1 += h2;
+ k1 *= c1;
+ k1 = _rotl(k1, 11);
+ k1 *= c2;
+ h1 ^= k1;
+ h1 += h2;
- h2 = _rotl(h2, 17);
+ h2 = _rotl(h2, 17);
- k2 *= c2;
- k2 = _rotl(k2, 11);
- k2 *= c1;
- h2 ^= k2;
- h2 += h1;
+ k2 *= c2;
+ k2 = _rotl(k2, 11);
+ k2 *= c1;
+ h2 ^= k2;
+ h2 += h1;
- h1 = h1*3+0x52dce729;
- h2 = h2*3+0x38495ab5;
+ h1 = h1 * 3 + 0x52dce729;
+ h2 = h2 * 3 + 0x38495ab5;
- c1 = c1*5+0x7b7d159c;
- c2 = c2*5+0x6bce6396;
+ c1 = c1 * 5 + 0x7b7d159c;
+ c2 = c2 * 5 + 0x6bce6396;
}
//----------
u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
{
- const u8* data = (const u8*)src;
- u32 out[2];
- const int nblocks = len / 8;
- u32 Step = (len / 4);
- if (samples == 0)
- samples = std::max(Step, 1u);
- Step = Step / samples;
- if (Step < 1)
- Step = 1;
-
- u32 h1 = 0x8de1c3ac;
- u32 h2 = 0xbab98226;
-
- u32 c1 = 0x95543787;
- u32 c2 = 0x2ad7eb25;
-
- //----------
- // body
-
- const u32* blocks = (const u32*)(data + nblocks*8);
-
- for (int i = -nblocks; i < 0; i+=Step)
- {
- u32 k1 = getblock(blocks,i*2+0);
- u32 k2 = getblock(blocks,i*2+1);
-
- bmix32(h1,h2,k1,k2,c1,c2);
- }
-
- //----------
- // tail
-
- const u8* tail = (const u8*)(data + nblocks*8);
-
- u32 k1 = 0;
- u32 k2 = 0;
-
- switch (len & 7)
- {
- case 7: k2 ^= tail[6] << 16;
- case 6: k2 ^= tail[5] << 8;
- case 5: k2 ^= tail[4] << 0;
- case 4: k1 ^= tail[3] << 24;
- case 3: k1 ^= tail[2] << 16;
- case 2: k1 ^= tail[1] << 8;
- case 1: k1 ^= tail[0] << 0;
- bmix32(h1,h2,k1,k2,c1,c2);
- };
-
- //----------
- // finalization
-
- h2 ^= len;
-
- h1 += h2;
- h2 += h1;
-
- h1 = fmix32(h1);
- h2 = fmix32(h2);
-
- h1 += h2;
- h2 += h1;
-
- out[0] = h1;
- out[1] = h2;
-
- return *((u64*)&out);
+ const u8* data = (const u8*)src;
+ u32 out[2];
+ const int nblocks = len / 8;
+ u32 Step = (len / 4);
+ if (samples == 0)
+ samples = std::max(Step, 1u);
+ Step = Step / samples;
+ if (Step < 1)
+ Step = 1;
+
+ u32 h1 = 0x8de1c3ac;
+ u32 h2 = 0xbab98226;
+
+ u32 c1 = 0x95543787;
+ u32 c2 = 0x2ad7eb25;
+
+ //----------
+ // body
+
+ const u32* blocks = (const u32*)(data + nblocks * 8);
+
+ for (int i = -nblocks; i < 0; i += Step)
+ {
+ u32 k1 = getblock(blocks, i * 2 + 0);
+ u32 k2 = getblock(blocks, i * 2 + 1);
+
+ bmix32(h1, h2, k1, k2, c1, c2);
+ }
+
+ //----------
+ // tail
+
+ const u8* tail = (const u8*)(data + nblocks * 8);
+
+ u32 k1 = 0;
+ u32 k2 = 0;
+
+ switch (len & 7)
+ {
+ case 7:
+ k2 ^= tail[6] << 16;
+ case 6:
+ k2 ^= tail[5] << 8;
+ case 5:
+ k2 ^= tail[4] << 0;
+ case 4:
+ k1 ^= tail[3] << 24;
+ case 3:
+ k1 ^= tail[2] << 16;
+ case 2:
+ k1 ^= tail[1] << 8;
+ case 1:
+ k1 ^= tail[0] << 0;
+ bmix32(h1, h2, k1, k2, c1, c2);
+ };
+
+ //----------
+ // finalization
+
+ h2 ^= len;
+
+ h1 += h2;
+ h2 += h1;
+
+ h1 = fmix32(h1);
+ h2 = fmix32(h2);
+
+ h1 += h2;
+ h2 += h1;
+
+ out[0] = h1;
+ out[1] = h2;
+
+ return *((u64*)&out);
}
/*
@@ -532,75 +547,79 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
*/
u64 GetHashHiresTexture(const u8* src, u32 len, u32 samples)
{
- const u64 m = 0xc6a4a7935bd1e995ULL;
- u64 h = len * m;
- const int r = 47;
- u32 Step = (len / 8);
- const u64* data = (const u64*)src;
- const u64* end = data + Step;
- if (samples == 0)
- samples = std::max(Step, 1u);
- Step = Step / samples;
- if (Step < 1)
- Step = 1;
- while (data < end)
- {
- u64 k = data[0];
- data+=Step;
- k *= m;
- k ^= k >> r;
- k *= m;
- h ^= k;
- h *= m;
- }
-
- const u8* data2 = (const u8*)end;
-
- switch (len & 7)
- {
- case 7: h ^= u64(data2[6]) << 48;
- case 6: h ^= u64(data2[5]) << 40;
- case 5: h ^= u64(data2[4]) << 32;
- case 4: h ^= u64(data2[3]) << 24;
- case 3: h ^= u64(data2[2]) << 16;
- case 2: h ^= u64(data2[1]) << 8;
- case 1: h ^= u64(data2[0]);
- h *= m;
- };
-
- h ^= h >> r;
- h *= m;
- h ^= h >> r;
-
- return h;
+ const u64 m = 0xc6a4a7935bd1e995ULL;
+ u64 h = len * m;
+ const int r = 47;
+ u32 Step = (len / 8);
+ const u64* data = (const u64*)src;
+ const u64* end = data + Step;
+ if (samples == 0)
+ samples = std::max(Step, 1u);
+ Step = Step / samples;
+ if (Step < 1)
+ Step = 1;
+ while (data < end)
+ {
+ u64 k = data[0];
+ data += Step;
+ k *= m;
+ k ^= k >> r;
+ k *= m;
+ h ^= k;
+ h *= m;
+ }
+
+ const u8* data2 = (const u8*)end;
+
+ switch (len & 7)
+ {
+ case 7:
+ h ^= u64(data2[6]) << 48;
+ case 6:
+ h ^= u64(data2[5]) << 40;
+ case 5:
+ h ^= u64(data2[4]) << 32;
+ case 4:
+ h ^= u64(data2[3]) << 24;
+ case 3:
+ h ^= u64(data2[2]) << 16;
+ case 2:
+ h ^= u64(data2[1]) << 8;
+ case 1:
+ h ^= u64(data2[0]);
+ h *= m;
+ };
+
+ h ^= h >> r;
+ h *= m;
+ h ^= h >> r;
+
+ return h;
}
#endif
u64 GetHash64(const u8* src, u32 len, u32 samples)
{
- return ptrHashFunction(src, len, samples);
+ return ptrHashFunction(src, len, samples);
}
// sets the hash function used for the texture cache
void SetHash64Function()
{
#if _M_SSE >= 0x402
- if (cpu_info.bSSE4_2) // sse crc32 version
- {
- ptrHashFunction = &GetCRC32;
- }
- else
+ if (cpu_info.bSSE4_2) // sse crc32 version
+ {
+ ptrHashFunction = &GetCRC32;
+ }
+ else
#elif defined(_M_ARM_64)
- if (cpu_info.bCRC32)
- {
- ptrHashFunction = &GetCRC32;
- }
- else
+ if (cpu_info.bCRC32)
+ {
+ ptrHashFunction = &GetCRC32;
+ }
+ else
#endif
- {
- ptrHashFunction = &GetMurmurHash3;
- }
+ {
+ ptrHashFunction = &GetMurmurHash3;
+ }
}
-
-
-