diff options
Diffstat (limited to 'Source/Core/Common/Hash.cpp')
| -rw-r--r-- | Source/Core/Common/Hash.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/Source/Core/Common/Hash.cpp b/Source/Core/Common/Hash.cpp index 679c539316..da0e09978c 100644 --- a/Source/Core/Common/Hash.cpp +++ b/Source/Core/Common/Hash.cpp @@ -104,7 +104,7 @@ u32 HashEctor(const u8* ptr, int length) // Block read - if your platform needs to do endian-swapping or can only // handle aligned reads, do the conversion here -inline u64 getblock(const u64 * p, int i) +inline u64 getblock(const u64* p, int i) { return p[i]; } @@ -151,7 +151,7 @@ inline u64 fmix64(u64 k) u64 GetMurmurHash3(const u8* src, u32 len, u32 samples) { - const u8 * data = (const u8*)src; + const u8* data = (const u8*)src; const int nblocks = len / 16; u32 Step = (len / 8); if (samples == 0) @@ -170,7 +170,7 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples) //---------- // body - const u64 * blocks = (const u64 *)(data); + const u64* blocks = (const u64*)(data); for (int i = 0; i < nblocks; i+=Step) { @@ -183,7 +183,7 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples) //---------- // tail - const u8 * tail = (const u8*)(data + nblocks*16); + const u8* tail = (const u8*)(data + nblocks*16); u64 k1 = 0; u64 k2 = 0; @@ -232,7 +232,7 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples) #if _M_SSE >= 0x402 || defined(_M_ARM_64) u64 h[4] = { len, 0, 0, 0 }; u32 Step = (len / 8); - const u64* data = (const u64 *)src; + const u64* data = (const u64*)src; const u64* end = data + Step; if (samples == 0) samples = std::max(Step, 1u); @@ -339,7 +339,7 @@ u64 GetHashHiresTexture(const u8* src, u32 len, u32 samples) u64 h = len * m; const int r = 47; u32 Step = (len / 8); - const u64* data = (const u64 *)src; + const u64* data = (const u64*)src; const u64* end = data + Step; if (samples == 0) samples = std::max(Step, 1u); @@ -408,7 +408,7 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples) // Block read - if your platform needs to do endian-swapping or can only // handle aligned reads, do the conversion here -inline u32 getblock(const u32 * p, int i) +inline u32 getblock(const u32* p, int i) { return p[i]; } @@ -456,7 +456,7 @@ inline void bmix32(u32 & h1, u32 & h2, u32 & k1, u32 & k2, u32 & c1, u32 & c2) u64 GetMurmurHash3(const u8* src, u32 len, u32 samples) { - const u8 * data = (const u8*)src; + const u8* data = (const u8*)src; u32 out[2]; const int nblocks = len / 8; u32 Step = (len / 4); @@ -475,7 +475,7 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples) //---------- // body - const u32 * blocks = (const u32 *)(data + nblocks*8); + const u32* blocks = (const u32*)(data + nblocks*8); for (int i = -nblocks; i < 0; i+=Step) { @@ -488,7 +488,7 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples) //---------- // tail - const u8 * tail = (const u8*)(data + nblocks*8); + const u8* tail = (const u8*)(data + nblocks*8); u32 k1 = 0; u32 k2 = 0; @@ -522,7 +522,7 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples) out[0] = h1; out[1] = h2; - return *((u64 *)&out); + return *((u64*)&out); } /* @@ -536,7 +536,7 @@ u64 GetHashHiresTexture(const u8* src, u32 len, u32 samples) u64 h = len * m; const int r = 47; u32 Step = (len / 8); - const u64* data = (const u64 *)src; + const u64* data = (const u64*)src; const u64* end = data + Step; if (samples == 0) samples = std::max(Step, 1u); @@ -554,7 +554,7 @@ u64 GetHashHiresTexture(const u8* src, u32 len, u32 samples) h *= m; } - const u8 * data2 = (const u8*)end; + const u8* data2 = (const u8*)end; switch (len & 7) { |
