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-rw-r--r--Source/Core/Common/Src/Hash.cpp172
1 files changed, 88 insertions, 84 deletions
diff --git a/Source/Core/Common/Src/Hash.cpp b/Source/Core/Common/Src/Hash.cpp
index 8e8d6f85bd..bc72b16f2a 100644
--- a/Source/Core/Common/Src/Hash.cpp
+++ b/Source/Core/Common/Src/Hash.cpp
@@ -119,7 +119,7 @@ u32 HashEctor(const u8* ptr, int length)
inline u64 getblock(const u64 * p, int i)
{
- return p[i];
+ return p[i];
}
//----------
@@ -127,25 +127,25 @@ inline u64 getblock(const u64 * p, int i)
inline void bmix64(u64 & h1, u64 & h2, u64 & k1, u64 & k2, u64 & c1, u64 & c2)
{
- k1 *= c1;
- k1 = _rotl64(k1,23);
- k1 *= c2;
- h1 ^= k1;
- h1 += h2;
+ k1 *= c1;
+ k1 = _rotl64(k1,23);
+ k1 *= c2;
+ h1 ^= k1;
+ h1 += h2;
- h2 = _rotl64(h2,41);
+ h2 = _rotl64(h2,41);
- k2 *= c2;
- k2 = _rotl64(k2,23);
- k2 *= c1;
- h2 ^= k2;
- h2 += h1;
+ k2 *= c2;
+ k2 = _rotl64(k2,23);
+ k2 *= c1;
+ h2 ^= k2;
+ h2 += h1;
- h1 = h1*3+0x52dce729;
- h2 = h2*3+0x38495ab5;
+ h1 = h1*3+0x52dce729;
+ h2 = h2*3+0x38495ab5;
- c1 = c1*5+0x7b7d159c;
- c2 = c2*5+0x6bce6396;
+ c1 = c1*5+0x7b7d159c;
+ c2 = c2*5+0x6bce6396;
}
//----------
@@ -153,87 +153,87 @@ inline void bmix64(u64 & h1, u64 & h2, u64 & k1, u64 & k2, u64 & c1, u64 & c2)
inline u64 fmix64(u64 k)
{
- k ^= k >> 33;
- k *= 0xff51afd7ed558ccd;
- k ^= k >> 33;
- k *= 0xc4ceb9fe1a85ec53;
- k ^= k >> 33;
+ k ^= k >> 33;
+ k *= 0xff51afd7ed558ccd;
+ k ^= k >> 33;
+ k *= 0xc4ceb9fe1a85ec53;
+ k ^= k >> 33;
- return k;
+ return k;
}
u64 GetMurmurHash3(const u8 *src, int len, u32 samples)
{
- const u8 * data = (const u8*)src;
- const int nblocks = len / 16;
+ const u8 * data = (const u8*)src;
+ const int nblocks = len / 16;
u32 Step = (len / 8);
if(samples == 0) samples = max(Step, 1u);
Step = Step / samples;
if(Step < 1) Step = 1;
- u64 h1 = 0x9368e53c2f6af274;
- u64 h2 = 0x586dcd208f7cd3fd;
+ u64 h1 = 0x9368e53c2f6af274;
+ u64 h2 = 0x586dcd208f7cd3fd;
- u64 c1 = 0x87c37b91114253d5;
- u64 c2 = 0x4cf5ad432745937f;
+ u64 c1 = 0x87c37b91114253d5;
+ u64 c2 = 0x4cf5ad432745937f;
- //----------
- // body
-
- const u64 * blocks = (const u64 *)(data);
+ //----------
+ // body
- for(int i = 0; i < nblocks; i+=Step)
- {
- u64 k1 = getblock(blocks,i*2+0);
- u64 k2 = getblock(blocks,i*2+1);
+ const u64 * blocks = (const u64 *)(data);
- bmix64(h1,h2,k1,k2,c1,c2);
- }
+ for(int i = 0; i < nblocks; i+=Step)
+ {
+ u64 k1 = getblock(blocks,i*2+0);
+ u64 k2 = getblock(blocks,i*2+1);
- //----------
- // tail
+ bmix64(h1,h2,k1,k2,c1,c2);
+ }
- const u8 * tail = (const u8*)(data + nblocks*16);
+ //----------
+ // tail
- u64 k1 = 0;
- u64 k2 = 0;
+ const u8 * tail = (const u8*)(data + nblocks*16);
- switch(len & 15)
- {
- case 15: k2 ^= u64(tail[14]) << 48;
- case 14: k2 ^= u64(tail[13]) << 40;
- case 13: k2 ^= u64(tail[12]) << 32;
- case 12: k2 ^= u64(tail[11]) << 24;
- case 11: k2 ^= u64(tail[10]) << 16;
- case 10: k2 ^= u64(tail[ 9]) << 8;
- case 9: k2 ^= u64(tail[ 8]) << 0;
+ u64 k1 = 0;
+ u64 k2 = 0;
- case 8: k1 ^= u64(tail[ 7]) << 56;
- case 7: k1 ^= u64(tail[ 6]) << 48;
- case 6: k1 ^= u64(tail[ 5]) << 40;
- case 5: k1 ^= u64(tail[ 4]) << 32;
- case 4: k1 ^= u64(tail[ 3]) << 24;
- case 3: k1 ^= u64(tail[ 2]) << 16;
- case 2: k1 ^= u64(tail[ 1]) << 8;
- case 1: k1 ^= u64(tail[ 0]) << 0;
- bmix64(h1,h2,k1,k2,c1,c2);
- };
+ switch(len & 15)
+ {
+ case 15: k2 ^= u64(tail[14]) << 48;
+ case 14: k2 ^= u64(tail[13]) << 40;
+ case 13: k2 ^= u64(tail[12]) << 32;
+ case 12: k2 ^= u64(tail[11]) << 24;
+ case 11: k2 ^= u64(tail[10]) << 16;
+ case 10: k2 ^= u64(tail[ 9]) << 8;
+ case 9: k2 ^= u64(tail[ 8]) << 0;
+
+ case 8: k1 ^= u64(tail[ 7]) << 56;
+ case 7: k1 ^= u64(tail[ 6]) << 48;
+ case 6: k1 ^= u64(tail[ 5]) << 40;
+ case 5: k1 ^= u64(tail[ 4]) << 32;
+ case 4: k1 ^= u64(tail[ 3]) << 24;
+ case 3: k1 ^= u64(tail[ 2]) << 16;
+ case 2: k1 ^= u64(tail[ 1]) << 8;
+ case 1: k1 ^= u64(tail[ 0]) << 0;
+ bmix64(h1,h2,k1,k2,c1,c2);
+ };
- //----------
- // finalization
+ //----------
+ // finalization
- h2 ^= len;
+ h2 ^= len;
- h1 += h2;
- h2 += h1;
+ h1 += h2;
+ h2 += h1;
- h1 = fmix64(h1);
- h2 = fmix64(h2);
+ h1 = fmix64(h1);
+ h2 = fmix64(h2);
- h1 += h2;
+ h1 += h2;
- return h1;
+ return h1;
}
@@ -262,11 +262,13 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
}
-/* NOTE: This hash function is used for custom texture loading/dumping, so
- it should not be changed, which would require all custom textures to be
- recalculated for their new hash values. If the hashing function is
- changed, make sure this one is still used when the legacy parameter is
- true. */
+/*
+ * NOTE: This hash function is used for custom texture loading/dumping, so
+ * it should not be changed, which would require all custom textures to be
+ * recalculated for their new hash values. If the hashing function is
+ * changed, make sure this one is still used when the legacy parameter is
+ * true.
+ */
u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
{
const u64 m = 0xc6a4a7935bd1e995;
@@ -282,11 +284,11 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
{
u64 k = data[0];
data+=Step;
- k *= m;
+ k *= m;
k ^= k >> r;
- k *= m;
+ k *= m;
h ^= k;
- h *= m;
+ h *= m;
}
const u8 * data2 = (const u8*)end;
@@ -453,9 +455,11 @@ u64 GetMurmurHash3(const u8* src, int len, u32 samples)
return *((u64 *)&out);
}
-/* FIXME: The old 32-bit version of this hash made different hashes than the
- 64-bit version. Until someone can make a new version of the 32-bit one that
- makes identical hashes, this is just a c/p of the 64-bit one. */
+/*
+ * FIXME: The old 32-bit version of this hash made different hashes than the
+ * 64-bit version. Until someone can make a new version of the 32-bit one that
+ * makes identical hashes, this is just a c/p of the 64-bit one.
+ */
u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
{
const u64 m = 0xc6a4a7935bd1e995ULL;
@@ -473,7 +477,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
data+=Step;
k *= m;
k ^= k >> r;
- k *= m;
+ k *= m;
h ^= k;
h *= m;
}
@@ -502,7 +506,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
u64 GetHash64(const u8 *src, int len, u32 samples)
{
- return ptrHashFunction(src, len, samples);
+ return ptrHashFunction(src, len, samples);
}
// sets the hash function used for the texture cache