diff options
Diffstat (limited to 'Source/Core/Core/Boot/Boot_BS2Emu.cpp')
| -rw-r--r-- | Source/Core/Core/Boot/Boot_BS2Emu.cpp | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/Source/Core/Core/Boot/Boot_BS2Emu.cpp b/Source/Core/Core/Boot/Boot_BS2Emu.cpp index 1f331fbe54..baf2079677 100644 --- a/Source/Core/Core/Boot/Boot_BS2Emu.cpp +++ b/Source/Core/Core/Boot/Boot_BS2Emu.cpp @@ -371,12 +371,12 @@ bool CBoot::SetupWiiMemory(Core::System& system, IOS::HLE::IOSC::ConsoleType con const auto fs = system.GetIOS()->GetFS(); { - Common::SettingsHandler::Buffer data; + Common::SettingsBuffer data; const auto file = fs->OpenFile(IOS::SYSMENU_UID, IOS::SYSMENU_GID, settings_file_path, IOS::HLE::FS::Mode::Read); if (file && file->Read(data.data(), data.size())) { - Common::SettingsHandler settings_reader(data); + const Common::SettingsReader settings_reader(data); serno = settings_reader.GetValue("SERNO"); model = settings_reader.GetValue("MODEL"); @@ -413,7 +413,7 @@ bool CBoot::SetupWiiMemory(Core::System& system, IOS::HLE::IOSC::ConsoleType con if (Core::WantsDeterminism()) serno = "123456789"; else - serno = Common::SettingsHandler::GenerateSerialNumber(); + serno = Common::SettingsWriter::GenerateSerialNumber(); INFO_LOG_FMT(BOOT, "No previous serial number found, generated one instead: {}", serno); } else @@ -421,20 +421,21 @@ bool CBoot::SetupWiiMemory(Core::System& system, IOS::HLE::IOSC::ConsoleType con INFO_LOG_FMT(BOOT, "Using serial number: {}", serno); } - Common::SettingsHandler gen; - gen.AddSetting("AREA", region_setting.area); - gen.AddSetting("MODEL", model); - gen.AddSetting("DVD", "0"); - gen.AddSetting("MPCH", "0x7FFE"); - gen.AddSetting("CODE", region_setting.code); - gen.AddSetting("SERNO", serno); - gen.AddSetting("VIDEO", region_setting.video); - gen.AddSetting("GAME", region_setting.game); + Common::SettingsWriter settings_writer; + settings_writer.AddSetting("AREA", region_setting.area); + settings_writer.AddSetting("MODEL", model); + settings_writer.AddSetting("DVD", "0"); + settings_writer.AddSetting("MPCH", "0x7FFE"); + settings_writer.AddSetting("CODE", region_setting.code); + settings_writer.AddSetting("SERNO", serno); + settings_writer.AddSetting("VIDEO", region_setting.video); + settings_writer.AddSetting("GAME", region_setting.game); constexpr IOS::HLE::FS::Mode rw_mode = IOS::HLE::FS::Mode::ReadWrite; const auto settings_file = fs->CreateAndOpenFile(IOS::SYSMENU_UID, IOS::SYSMENU_GID, settings_file_path, {rw_mode, rw_mode, rw_mode}); - if (!settings_file || !settings_file->Write(gen.GetBytes().data(), gen.GetBytes().size())) + if (!settings_file || + !settings_file->Write(settings_writer.GetBytes().data(), settings_writer.GetBytes().size())) { PanicAlertFmtT("SetupWiiMemory: Can't create setting.txt file"); return false; @@ -443,7 +444,7 @@ bool CBoot::SetupWiiMemory(Core::System& system, IOS::HLE::IOSC::ConsoleType con auto& memory = system.GetMemory(); // Write the 256 byte setting.txt to memory. - memory.CopyToEmu(0x3800, gen.GetBytes().data(), gen.GetBytes().size()); + memory.CopyToEmu(0x3800, settings_writer.GetBytes().data(), settings_writer.GetBytes().size()); INFO_LOG_FMT(BOOT, "Setup Wii Memory..."); |
