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Diffstat (limited to 'Source/Core/DSPCore/Src/DSPAccelerator.cpp')
-rw-r--r--Source/Core/DSPCore/Src/DSPAccelerator.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/Core/DSPCore/Src/DSPAccelerator.cpp b/Source/Core/DSPCore/Src/DSPAccelerator.cpp
index 96b49e5342..223d4fabf8 100644
--- a/Source/Core/DSPCore/Src/DSPAccelerator.cpp
+++ b/Source/Core/DSPCore/Src/DSPAccelerator.cpp
@@ -106,12 +106,12 @@ u16 dsp_read_accelerator()
u16 val;
- // let's do the "hardware" decode
- // DSP_FORMAT is interesting - the Zelda ucode seems to indicate that the bottom
- // two bits specify the "read size" and the address multiplier.
- // The bits above that may be things like sign extention and do/do not use ADPCM.
- // It also remains to be figured out whether there's a difference between the usual
- // accelerator "read address" and 0xd3.
+ // let's do the "hardware" decode DSP_FORMAT is interesting - the Zelda
+ // ucode seems to indicate that the bottom two bits specify the "read size"
+ // and the address multiplier. The bits above that may be things like sign
+ // extention and do/do not use ADPCM. It also remains to be figured out
+ // whether there's a difference between the usual accelerator "read
+ // address" and 0xd3.
switch (gdsp_ifx_regs[DSP_FORMAT])
{
case 0x00: // ADPCM audio
@@ -146,9 +146,9 @@ u16 dsp_read_accelerator()
DSPCore_SetException(EXP_4);
DSPCore_SetException(EXP_ACCOV);
- // Somehow, YN1 and YN2 must be initialized with their "loop" values, so yeah,
- // it seems likely that we should raise an exception to let the DSP program do that,
- // at least if DSP_FORMAT == 0x0A.
+ // Somehow, YN1 and YN2 must be initialized with their "loop" values,
+ // so yeah, it seems likely that we should raise an exception to let
+ // the DSP program do that, at least if DSP_FORMAT == 0x0A.
}
gdsp_ifx_regs[DSP_ACCAH] = Address >> 16;