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-rw-r--r--Source/Core/DSPCore/Src/DSPAccelerator.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Core/DSPCore/Src/DSPAccelerator.cpp b/Source/Core/DSPCore/Src/DSPAccelerator.cpp
index 525505b105..933fdb8f31 100644
--- a/Source/Core/DSPCore/Src/DSPAccelerator.cpp
+++ b/Source/Core/DSPCore/Src/DSPAccelerator.cpp
@@ -156,9 +156,10 @@ u16 dsp_read_accelerator()
// Set address back to start address.
Address = (gdsp_ifx_regs[DSP_ACSAH] << 16) | gdsp_ifx_regs[DSP_ACSAL];
- // Do we really need both?
- DSPHost_InterruptRequest();
- DSPCore_SetException(EXP_2);
+ // Do we really need both? (nakee: seems to cause problems with some
+ // AX games)
+ // DSPHost_InterruptRequest();
+ // DSPCore_SetException(EXP_2);
DSPCore_SetException(EXP_ACCOV);
// Somehow, YN1 and YN2 must be initialized with their "loop" values,