diff options
Diffstat (limited to 'Source/Core/DSPCore')
| -rw-r--r-- | Source/Core/DSPCore/Src/DSPAccelerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DSPCore/Src/DSPAccelerator.cpp b/Source/Core/DSPCore/Src/DSPAccelerator.cpp index 47732cefe5..75e1821476 100644 --- a/Source/Core/DSPCore/Src/DSPAccelerator.cpp +++ b/Source/Core/DSPCore/Src/DSPAccelerator.cpp @@ -98,7 +98,7 @@ void dsp_write_aram_d3(u16 value) { // Zelda ucode writes a bunch of zeros to ARAM through d3 during // initialization. Don't know if it ever does it later, too. - const u32 EndAddress = (g_dsp.ifx_regs[DSP_ACEAH] << 16) | g_dsp.ifx_regs[DSP_ACEAL]; + // const u32 EndAddress = (g_dsp.ifx_regs[DSP_ACEAH] << 16) | g_dsp.ifx_regs[DSP_ACEAL]; // Unused? u32 Address = (g_dsp.ifx_regs[DSP_ACCAH] << 16) | g_dsp.ifx_regs[DSP_ACCAL]; switch (g_dsp.ifx_regs[DSP_FORMAT]) { case 0xA: // 16-bit writes |
