diff options
Diffstat (limited to 'Source/Core/DebuggerWX/Src/BreakpointWindow.cpp')
| -rw-r--r-- | Source/Core/DebuggerWX/Src/BreakpointWindow.cpp | 752 |
1 files changed, 376 insertions, 376 deletions
diff --git a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp index 8dc6913513..bcd812ebfc 100644 --- a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp +++ b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp @@ -1,376 +1,376 @@ -// Copyright (C) 2003-2008 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#include "Debugger.h"
-#include "BreakpointWindow.h"
-#include "BreakpointView.h"
-#include "CodeWindow.h"
-#include "HW/Memmap.h"
-#include "BreakPointDlg.h"
-#include "MemoryCheckDlg.h"
-#include "IniFile.h"
-#include "Debugger/Debugger_BreakPoints.h" // for TMemCheck
-
-#include <wx/mstream.h>
-
-extern "C" {
-#include "../resources/toolbar_add_breakpoint.c"
-#include "../resources/toolbar_add_memorycheck.c"
-#include "../resources/toolbar_delete.c"
-}
-
-static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
-
-BEGIN_EVENT_TABLE(CBreakPointWindow, wxFrame)
- EVT_CLOSE(CBreakPointWindow::OnClose)
- EVT_MENU(IDM_DELETE, CBreakPointWindow::OnDelete)
- EVT_MENU(IDM_CLEAR, CBreakPointWindow::OnClear)
- EVT_MENU(IDM_ADD_BREAKPOINT, CBreakPointWindow::OnAddBreakPoint)
- EVT_MENU(IDM_ADD_BREAKPOINTMANY, CBreakPointWindow::OnAddBreakPointMany)
- EVT_MENU(IDM_ADD_MEMORYCHECK, CBreakPointWindow::OnAddMemoryCheck)
- EVT_MENU(IDM_ADD_MEMORYCHECKMANY, CBreakPointWindow::OnAddMemoryCheckMany)
- EVT_LIST_ITEM_ACTIVATED(ID_BPS, CBreakPointWindow::OnActivated)
-END_EVENT_TABLE()
-
-
-#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
-inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
-{
- wxMemoryInputStream is(data, length);
- return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
-}
-
-
-CBreakPointWindow::CBreakPointWindow(CCodeWindow* _pCodeWindow, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
- : wxFrame(parent, id, title, position, size, style)
- , m_BreakPointListView(NULL)
- , m_pCodeWindow(_pCodeWindow)
-{
- InitBitmaps();
-
- CreateGUIControls();
-
- // Create the toolbar
- RecreateToolbar();
-
-}
-
-
-CBreakPointWindow::~CBreakPointWindow()
-{}
-
-
-void
-CBreakPointWindow::Save(IniFile& _IniFile) const
-{
- _IniFile.Set("BreakPoint", "x", GetPosition().x);
- _IniFile.Set("BreakPoint", "y", GetPosition().y);
- _IniFile.Set("BreakPoint", "w", GetSize().GetWidth());
- _IniFile.Set("BreakPoint", "h", GetSize().GetHeight());
-}
-
-
-void
-CBreakPointWindow::Load(IniFile& _IniFile)
-{
- int x,y,w,h;
- _IniFile.Get("BreakPoint", "x", &x, GetPosition().x);
- _IniFile.Get("BreakPoint", "y", &y, GetPosition().y);
- _IniFile.Get("BreakPoint", "w", &w, GetSize().GetWidth());
- _IniFile.Get("BreakPoint", "h", &h, GetSize().GetHeight());
- SetSize(x, y, w, h);
-}
-
-
-void
-CBreakPointWindow::CreateGUIControls()
-{
- SetTitle(wxT("Breakpoints"));
- SetIcon(wxNullIcon);
- SetSize(8, 8, 400, 370);
- Center();
-
- m_BreakPointListView = new CBreakPointView(this, ID_BPS, wxDefaultPosition, GetSize(),
- wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT | wxLC_SINGLE_SEL | wxLC_SORT_ASCENDING);
-
- NotifyUpdate();
-}
-
-
-void
-CBreakPointWindow::PopulateToolbar(wxToolBar* toolBar)
-{
- int w = m_Bitmaps[Toolbar_Delete].GetWidth(),
- h = m_Bitmaps[Toolbar_Delete].GetHeight();
-
- toolBar->SetToolBitmapSize(wxSize(w, h));
- toolBar->AddTool(IDM_DELETE, _T("Delete"), m_Bitmaps[Toolbar_Delete], _T("Delete the selected BreakPoint or MemoryCheck"));
- toolBar->AddTool(IDM_CLEAR, _T("Clear all"), m_Bitmaps[Toolbar_Delete], _T("Clear all BreakPoints and MemoryChecks"));
-
- toolBar->AddSeparator();
-
- toolBar->AddTool(IDM_ADD_BREAKPOINT, _T("BP"), m_Bitmaps[Toolbar_Add_BreakPoint], _T("Add BreakPoint..."));
- toolBar->AddTool(IDM_ADD_BREAKPOINTMANY, _T("BPs"), m_Bitmaps[Toolbar_Add_BreakPoint], _T("Add BreakPoints..."));
-
- // just add memory breakpoints if you can use them
- if (Memory::AreMemoryBreakpointsActivated())
- {
- toolBar->AddTool(IDM_ADD_MEMORYCHECK, _T("MC"), m_Bitmaps[Toolbar_Add_Memcheck], _T("Add MemoryCheck..."));
- toolBar->AddTool(IDM_ADD_MEMORYCHECKMANY, _T("MCs"), m_Bitmaps[Toolbar_Add_Memcheck], _T("Add MemoryChecks..."));
- }
-
- // after adding the buttons to the toolbar, must call Realize() to reflect
- // the changes
- toolBar->Realize();
-}
-
-
-void
-CBreakPointWindow::RecreateToolbar()
-{
- // delete and recreate the toolbar
- wxToolBarBase* toolBar = GetToolBar();
- long style = toolBar ? toolBar->GetWindowStyle() : TOOLBAR_STYLE;
-
- delete toolBar;
- SetToolBar(NULL);
-
- style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
- wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR);
-
- PopulateToolbar(theToolBar);
- SetToolBar(theToolBar);
-}
-
-
-void
-CBreakPointWindow::InitBitmaps()
-{
- // load orignal size 48x48
- m_Bitmaps[Toolbar_Delete] = wxGetBitmapFromMemory(toolbar_delete_png);
- m_Bitmaps[Toolbar_Add_BreakPoint] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
- m_Bitmaps[Toolbar_Add_Memcheck] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
-
- // scale to 24x24 for toolbar
- for (size_t n = Toolbar_Delete; n < WXSIZEOF(m_Bitmaps); n++)
- {
- m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
- }
-}
-
-
-void
-CBreakPointWindow::OnClose(wxCloseEvent& /*event*/)
-{
- Hide();
-}
-
-
-void CBreakPointWindow::NotifyUpdate()
-{
- if (m_BreakPointListView != NULL)
- {
- m_BreakPointListView->Update();
- }
-}
-
-
-void
-CBreakPointWindow::OnDelete(wxCommandEvent& event)
-{
- if (m_BreakPointListView)
- {
- m_BreakPointListView->DeleteCurrentSelection();
- }
-}
-
-
-// ==========================================================================================
-// Clear all breakpoints
-// ------------
-void
-CBreakPointWindow::OnClear(wxCommandEvent& event)
-{
- CBreakPoints::ClearAllBreakPoints();
-}
-// ============
-
-
-void
-CBreakPointWindow::OnAddBreakPoint(wxCommandEvent& event)
-{
- BreakPointDlg bpDlg(this);
- bpDlg.ShowModal();
-}
-
-
-// ==========================================================================================
-// Load breakpoints from file
-// --------------
-void
-CBreakPointWindow::OnAddBreakPointMany(wxCommandEvent& event)
-{
- // load ini
- IniFile ini;
- std::string filename = std::string(FULL_GAMECONFIG_DIR "BreakPoints.ini");
-
- if (ini.Load(filename.c_str())) // check if there is any file there
- {
- // get lines from a certain section
- std::vector<std::string> lines;
- if (!ini.GetLines("BreakPoints", lines))
- {
- wxMessageBox(_T("You have no [BreakPoints] line in your file"));
- return;
- }
-
- for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
- {
- std::string line = StripSpaces(*iter);
- u32 Address = 0;
- if (AsciiToHex(line.c_str(), Address))
- {
- CBreakPoints::AddBreakPoint(Address);
- }
- }
- // only update after we are done with the loop
- CBreakPoints::UpdateBreakPointView();
- }
- else
- {
- wxMessageBox(_T("You have no GameIni/BreakPoints.ini file"));
- }
-
-}
-// =================
-
-
-void
-CBreakPointWindow::OnAddMemoryCheck(wxCommandEvent& event)
-{
- MemoryCheckDlg memDlg(this);
- memDlg.ShowModal();
-}
-
-
-// ==========================================================================================
-// Load memory checks from file
-// --------------
-void
-CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event)
-{
- // load ini
- IniFile ini;
- std::string filename = std::string(FULL_GAMECONFIG_DIR "MemoryChecks.ini");
-
- if (ini.Load(filename.c_str()))
- {
- // get lines from a certain section
- std::vector<std::string> lines;
- if (!ini.GetLines("MemoryChecks", lines))
- {
- wxMessageBox(_T("You have no [MemoryChecks] line in your file"));
- return;
- }
-
- for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
- {
- std::string line = StripSpaces(*iter);
- std::vector<std::string> pieces;
- SplitString(line, " ", pieces); // split string
-
- TMemCheck MemCheck;
- u32 sAddress = 0;
- u32 eAddress = 0;
- bool doCommon = false;
-
- // ------------------------------------------------------------------------------------------
- // Decide if we have a range or just one address, and if we should break or not
- // --------------
- if (
- pieces.size() == 1
- && AsciiToHex(pieces[0].c_str(), sAddress)
- && pieces[0].size() == 8
- )
- {
- // address range
- MemCheck.StartAddress = sAddress;
- MemCheck.EndAddress = sAddress;
- doCommon = true;
- MemCheck.Break = false;
- }
- else if(
- pieces.size() == 2
- && AsciiToHex(pieces[0].c_str(), sAddress) && AsciiToHex(pieces[1].c_str(), eAddress)
- && pieces[0].size() == 8 && pieces[1].size() == 8
- )
- {
- // address range
- MemCheck.StartAddress = sAddress;
- MemCheck.EndAddress = eAddress;
- doCommon = true;
- MemCheck.Break = false;
- }
- else if(
- pieces.size() == 3
- && AsciiToHex(pieces[0].c_str(), sAddress) && AsciiToHex(pieces[1].c_str(), eAddress)
- && pieces[0].size() == 8 && pieces[1].size() == 8 && pieces[2].size() == 1
- )
- {
- // address range
- MemCheck.StartAddress = sAddress;
- MemCheck.EndAddress = eAddress;
- doCommon = true;
- MemCheck.Break = true;
- }
-
- if(doCommon)
- {
- // settings for the memory check
- MemCheck.OnRead = true;
- MemCheck.OnWrite = true;
- MemCheck.Log = true;
- //MemCheck.Break = false; // this is also what sets Active "on" in the breakpoint window
- // so don't think it's off because we are only writing this to the log
- CBreakPoints::AddMemoryCheck(MemCheck);
- }
- }
- // update after we are done with the loop
- CBreakPoints::UpdateBreakPointView();
- }
- else
- {
- wxMessageBox(_T("You have no " FULL_GAMECONFIG_DIR "MemoryChecks.ini file"));
- }
-}
-// =================
-
-
-void
-CBreakPointWindow::OnActivated(wxListEvent& event)
-{
- long Index = event.GetIndex();
- if (Index >= 0)
- {
- u32 Address = (u32)m_BreakPointListView->GetItemData(Index);
- if (m_pCodeWindow != NULL)
- {
- m_pCodeWindow->JumpToAddress(Address);
- }
- }
-}
-
+// Copyright (C) 2003-2008 Dolphin Project. + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ + +#include "Debugger.h" +#include "BreakpointWindow.h" +#include "BreakpointView.h" +#include "CodeWindow.h" +#include "HW/Memmap.h" +#include "BreakPointDlg.h" +#include "MemoryCheckDlg.h" +#include "IniFile.h" +#include "Debugger/Debugger_BreakPoints.h" // for TMemCheck + +#include <wx/mstream.h> + +extern "C" { +#include "../resources/toolbar_add_breakpoint.c" +#include "../resources/toolbar_add_memorycheck.c" +#include "../resources/toolbar_delete.c" +} + +static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT; + +BEGIN_EVENT_TABLE(CBreakPointWindow, wxFrame) + EVT_CLOSE(CBreakPointWindow::OnClose) + EVT_MENU(IDM_DELETE, CBreakPointWindow::OnDelete) + EVT_MENU(IDM_CLEAR, CBreakPointWindow::OnClear) + EVT_MENU(IDM_ADD_BREAKPOINT, CBreakPointWindow::OnAddBreakPoint) + EVT_MENU(IDM_ADD_BREAKPOINTMANY, CBreakPointWindow::OnAddBreakPointMany) + EVT_MENU(IDM_ADD_MEMORYCHECK, CBreakPointWindow::OnAddMemoryCheck) + EVT_MENU(IDM_ADD_MEMORYCHECKMANY, CBreakPointWindow::OnAddMemoryCheckMany) + EVT_LIST_ITEM_ACTIVATED(ID_BPS, CBreakPointWindow::OnActivated) +END_EVENT_TABLE() + + +#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name)) +inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length) +{ + wxMemoryInputStream is(data, length); + return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1)); +} + + +CBreakPointWindow::CBreakPointWindow(CCodeWindow* _pCodeWindow, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style) + : wxFrame(parent, id, title, position, size, style) + , m_BreakPointListView(NULL) + , m_pCodeWindow(_pCodeWindow) +{ + InitBitmaps(); + + CreateGUIControls(); + + // Create the toolbar + RecreateToolbar(); + +} + + +CBreakPointWindow::~CBreakPointWindow() +{} + + +void +CBreakPointWindow::Save(IniFile& _IniFile) const +{ + _IniFile.Set("BreakPoint", "x", GetPosition().x); + _IniFile.Set("BreakPoint", "y", GetPosition().y); + _IniFile.Set("BreakPoint", "w", GetSize().GetWidth()); + _IniFile.Set("BreakPoint", "h", GetSize().GetHeight()); +} + + +void +CBreakPointWindow::Load(IniFile& _IniFile) +{ + int x,y,w,h; + _IniFile.Get("BreakPoint", "x", &x, GetPosition().x); + _IniFile.Get("BreakPoint", "y", &y, GetPosition().y); + _IniFile.Get("BreakPoint", "w", &w, GetSize().GetWidth()); + _IniFile.Get("BreakPoint", "h", &h, GetSize().GetHeight()); + SetSize(x, y, w, h); +} + + +void +CBreakPointWindow::CreateGUIControls() +{ + SetTitle(wxT("Breakpoints")); + SetIcon(wxNullIcon); + SetSize(8, 8, 400, 370); + Center(); + + m_BreakPointListView = new CBreakPointView(this, ID_BPS, wxDefaultPosition, GetSize(), + wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT | wxLC_SINGLE_SEL | wxLC_SORT_ASCENDING); + + NotifyUpdate(); +} + + +void +CBreakPointWindow::PopulateToolbar(wxToolBar* toolBar) +{ + int w = m_Bitmaps[Toolbar_Delete].GetWidth(), + h = m_Bitmaps[Toolbar_Delete].GetHeight(); + + toolBar->SetToolBitmapSize(wxSize(w, h)); + toolBar->AddTool(IDM_DELETE, _T("Delete"), m_Bitmaps[Toolbar_Delete], _T("Delete the selected BreakPoint or MemoryCheck")); + toolBar->AddTool(IDM_CLEAR, _T("Clear all"), m_Bitmaps[Toolbar_Delete], _T("Clear all BreakPoints and MemoryChecks")); + + toolBar->AddSeparator(); + + toolBar->AddTool(IDM_ADD_BREAKPOINT, _T("BP"), m_Bitmaps[Toolbar_Add_BreakPoint], _T("Add BreakPoint...")); + toolBar->AddTool(IDM_ADD_BREAKPOINTMANY, _T("BPs"), m_Bitmaps[Toolbar_Add_BreakPoint], _T("Add BreakPoints...")); + + // just add memory breakpoints if you can use them + if (Memory::AreMemoryBreakpointsActivated()) + { + toolBar->AddTool(IDM_ADD_MEMORYCHECK, _T("MC"), m_Bitmaps[Toolbar_Add_Memcheck], _T("Add MemoryCheck...")); + toolBar->AddTool(IDM_ADD_MEMORYCHECKMANY, _T("MCs"), m_Bitmaps[Toolbar_Add_Memcheck], _T("Add MemoryChecks...")); + } + + // after adding the buttons to the toolbar, must call Realize() to reflect + // the changes + toolBar->Realize(); +} + + +void +CBreakPointWindow::RecreateToolbar() +{ + // delete and recreate the toolbar + wxToolBarBase* toolBar = GetToolBar(); + long style = toolBar ? toolBar->GetWindowStyle() : TOOLBAR_STYLE; + + delete toolBar; + SetToolBar(NULL); + + style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP); + wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR); + + PopulateToolbar(theToolBar); + SetToolBar(theToolBar); +} + + +void +CBreakPointWindow::InitBitmaps() +{ + // load orignal size 48x48 + m_Bitmaps[Toolbar_Delete] = wxGetBitmapFromMemory(toolbar_delete_png); + m_Bitmaps[Toolbar_Add_BreakPoint] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png); + m_Bitmaps[Toolbar_Add_Memcheck] = wxGetBitmapFromMemory(toolbar_add_memcheck_png); + + // scale to 24x24 for toolbar + for (size_t n = Toolbar_Delete; n < WXSIZEOF(m_Bitmaps); n++) + { + m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16)); + } +} + + +void +CBreakPointWindow::OnClose(wxCloseEvent& /*event*/) +{ + Hide(); +} + + +void CBreakPointWindow::NotifyUpdate() +{ + if (m_BreakPointListView != NULL) + { + m_BreakPointListView->Update(); + } +} + + +void +CBreakPointWindow::OnDelete(wxCommandEvent& event) +{ + if (m_BreakPointListView) + { + m_BreakPointListView->DeleteCurrentSelection(); + } +} + + +// ========================================================================================== +// Clear all breakpoints +// ------------ +void +CBreakPointWindow::OnClear(wxCommandEvent& event) +{ + CBreakPoints::ClearAllBreakPoints(); +} +// ============ + + +void +CBreakPointWindow::OnAddBreakPoint(wxCommandEvent& event) +{ + BreakPointDlg bpDlg(this); + bpDlg.ShowModal(); +} + + +// ========================================================================================== +// Load breakpoints from file +// -------------- +void +CBreakPointWindow::OnAddBreakPointMany(wxCommandEvent& event) +{ + // load ini + IniFile ini; + std::string filename = std::string(FULL_GAMECONFIG_DIR "BreakPoints.ini"); + + if (ini.Load(filename.c_str())) // check if there is any file there + { + // get lines from a certain section + std::vector<std::string> lines; + if (!ini.GetLines("BreakPoints", lines)) + { + wxMessageBox(_T("You have no [BreakPoints] line in your file")); + return; + } + + for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter) + { + std::string line = StripSpaces(*iter); + u32 Address = 0; + if (AsciiToHex(line.c_str(), Address)) + { + CBreakPoints::AddBreakPoint(Address); + } + } + // only update after we are done with the loop + CBreakPoints::UpdateBreakPointView(); + } + else + { + wxMessageBox(_T("You have no GameIni/BreakPoints.ini file")); + } + +} +// ================= + + +void +CBreakPointWindow::OnAddMemoryCheck(wxCommandEvent& event) +{ + MemoryCheckDlg memDlg(this); + memDlg.ShowModal(); +} + + +// ========================================================================================== +// Load memory checks from file +// -------------- +void +CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event) +{ + // load ini + IniFile ini; + std::string filename = std::string(FULL_GAMECONFIG_DIR "MemoryChecks.ini"); + + if (ini.Load(filename.c_str())) + { + // get lines from a certain section + std::vector<std::string> lines; + if (!ini.GetLines("MemoryChecks", lines)) + { + wxMessageBox(_T("You have no [MemoryChecks] line in your file")); + return; + } + + for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter) + { + std::string line = StripSpaces(*iter); + std::vector<std::string> pieces; + SplitString(line, " ", pieces); // split string + + TMemCheck MemCheck; + u32 sAddress = 0; + u32 eAddress = 0; + bool doCommon = false; + + // ------------------------------------------------------------------------------------------ + // Decide if we have a range or just one address, and if we should break or not + // -------------- + if ( + pieces.size() == 1 + && AsciiToHex(pieces[0].c_str(), sAddress) + && pieces[0].size() == 8 + ) + { + // address range + MemCheck.StartAddress = sAddress; + MemCheck.EndAddress = sAddress; + doCommon = true; + MemCheck.Break = false; + } + else if( + pieces.size() == 2 + && AsciiToHex(pieces[0].c_str(), sAddress) && AsciiToHex(pieces[1].c_str(), eAddress) + && pieces[0].size() == 8 && pieces[1].size() == 8 + ) + { + // address range + MemCheck.StartAddress = sAddress; + MemCheck.EndAddress = eAddress; + doCommon = true; + MemCheck.Break = false; + } + else if( + pieces.size() == 3 + && AsciiToHex(pieces[0].c_str(), sAddress) && AsciiToHex(pieces[1].c_str(), eAddress) + && pieces[0].size() == 8 && pieces[1].size() == 8 && pieces[2].size() == 1 + ) + { + // address range + MemCheck.StartAddress = sAddress; + MemCheck.EndAddress = eAddress; + doCommon = true; + MemCheck.Break = true; + } + + if(doCommon) + { + // settings for the memory check + MemCheck.OnRead = true; + MemCheck.OnWrite = true; + MemCheck.Log = true; + //MemCheck.Break = false; // this is also what sets Active "on" in the breakpoint window + // so don't think it's off because we are only writing this to the log + CBreakPoints::AddMemoryCheck(MemCheck); + } + } + // update after we are done with the loop + CBreakPoints::UpdateBreakPointView(); + } + else + { + wxMessageBox(_T("You have no " FULL_GAMECONFIG_DIR "MemoryChecks.ini file")); + } +} +// ================= + + +void +CBreakPointWindow::OnActivated(wxListEvent& event) +{ + long Index = event.GetIndex(); + if (Index >= 0) + { + u32 Address = (u32)m_BreakPointListView->GetItemData(Index); + if (m_pCodeWindow != NULL) + { + m_pCodeWindow->JumpToAddress(Address); + } + } +} + |
