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-rw-r--r--Source/Core/DiscIO/DiscUtils.cpp80
1 files changed, 80 insertions, 0 deletions
diff --git a/Source/Core/DiscIO/DiscUtils.cpp b/Source/Core/DiscIO/DiscUtils.cpp
index 1919a1d6e5..f352c5d5c8 100644
--- a/Source/Core/DiscIO/DiscUtils.cpp
+++ b/Source/Core/DiscIO/DiscUtils.cpp
@@ -8,10 +8,12 @@
#include <locale>
#include <optional>
#include <string>
+#include <vector>
#include <fmt/format.h>
#include "Common/CommonTypes.h"
+#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
namespace DiscIO
@@ -120,4 +122,82 @@ std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
return volume.ReadSwappedAndShifted(0x428, partition);
}
+u64 GetBiggestReferencedOffset(const Volume& volume)
+{
+ std::vector<Partition> partitions = volume.GetPartitions();
+
+ // If a partition doesn't seem to contain any valid data, skip it.
+ // This can happen when certain programs that create WBFS files scrub the entirety of
+ // the Masterpiece partitions in Super Smash Bros. Brawl without removing them from
+ // the partition table. https://bugs.dolphin-emu.org/issues/8733
+ constexpr u32 WII_MAGIC = 0x5D1C9EA3;
+ const auto it =
+ std::remove_if(partitions.begin(), partitions.end(), [&](const Partition& partition) {
+ return volume.ReadSwapped<u32>(0x18, partition) != WII_MAGIC;
+ });
+ partitions.erase(it, partitions.end());
+
+ if (partitions.empty())
+ partitions.push_back(PARTITION_NONE);
+
+ return GetBiggestReferencedOffset(volume, partitions);
+}
+
+static u64 GetBiggestReferencedOffset(const Volume& volume, const FileInfo& file_info)
+{
+ if (file_info.IsDirectory())
+ {
+ u64 biggest_offset = 0;
+ for (const FileInfo& f : file_info)
+ biggest_offset = std::max(biggest_offset, GetBiggestReferencedOffset(volume, f));
+ return biggest_offset;
+ }
+ else
+ {
+ return file_info.GetOffset() + file_info.GetSize();
+ }
+}
+
+u64 GetBiggestReferencedOffset(const Volume& volume, const std::vector<Partition>& partitions)
+{
+ const u64 disc_header_size = volume.GetVolumeType() == Platform::GameCubeDisc ? 0x460 : 0x50000;
+ u64 biggest_offset = disc_header_size;
+ for (const Partition& partition : partitions)
+ {
+ if (partition != PARTITION_NONE)
+ {
+ const u64 offset = volume.PartitionOffsetToRawOffset(0x440, partition);
+ biggest_offset = std::max(biggest_offset, offset);
+ }
+
+ const std::optional<u64> dol_offset = GetBootDOLOffset(volume, partition);
+ if (dol_offset)
+ {
+ const std::optional<u64> dol_size = GetBootDOLSize(volume, partition, *dol_offset);
+ if (dol_size)
+ {
+ const u64 offset = volume.PartitionOffsetToRawOffset(*dol_offset + *dol_size, partition);
+ biggest_offset = std::max(biggest_offset, offset);
+ }
+ }
+
+ const std::optional<u64> fst_offset = GetFSTOffset(volume, partition);
+ const std::optional<u64> fst_size = GetFSTSize(volume, partition);
+ if (fst_offset && fst_size)
+ {
+ const u64 offset = volume.PartitionOffsetToRawOffset(*fst_offset + *fst_size, partition);
+ biggest_offset = std::max(biggest_offset, offset);
+ }
+
+ const FileSystem* fs = volume.GetFileSystem(partition);
+ if (fs)
+ {
+ const u64 offset_in_partition = GetBiggestReferencedOffset(volume, fs->GetRoot());
+ const u64 offset = volume.PartitionOffsetToRawOffset(offset_in_partition, partition);
+ biggest_offset = std::max(biggest_offset, offset);
+ }
+ }
+ return biggest_offset;
+}
+
} // namespace DiscIO