diff options
Diffstat (limited to 'Source/Core/DiscIO/FileSystemGCWii.cpp')
| -rw-r--r-- | Source/Core/DiscIO/FileSystemGCWii.cpp | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/Source/Core/DiscIO/FileSystemGCWii.cpp b/Source/Core/DiscIO/FileSystemGCWii.cpp new file mode 100644 index 0000000000..cc09138f3e --- /dev/null +++ b/Source/Core/DiscIO/FileSystemGCWii.cpp @@ -0,0 +1,338 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "Common.h" +#include "FileUtil.h" + +#include <string> +#include <vector> +#include <algorithm> +#include <cinttypes> + +#include "FileSystemGCWii.h" +#include "StringUtil.h" + +namespace DiscIO +{ +CFileSystemGCWii::CFileSystemGCWii(const IVolume *_rVolume) + : IFileSystem(_rVolume) + , m_Initialized(false) + , m_Valid(false) + , m_OffsetShift(0) +{ + m_Valid = DetectFileSystem(); +} + +CFileSystemGCWii::~CFileSystemGCWii() +{ + m_FileInfoVector.clear(); +} + +u64 CFileSystemGCWii::GetFileSize(const char* _rFullPath) +{ + if (!m_Initialized) + InitFileSystem(); + + const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); + + if (pFileInfo != NULL && !pFileInfo->IsDirectory()) + return pFileInfo->m_FileSize; + + return 0; +} + +const char* CFileSystemGCWii::GetFileName(u64 _Address) +{ + if (!m_Initialized) + InitFileSystem(); + + for (auto& fileInfo : m_FileInfoVector) + { + if ((fileInfo.m_Offset <= _Address) && + ((fileInfo.m_Offset + fileInfo.m_FileSize) > _Address)) + { + return fileInfo.m_FullPath; + } + } + + return 0; +} + +u64 CFileSystemGCWii::ReadFile(const char* _rFullPath, u8* _pBuffer, size_t _MaxBufferSize) +{ + if (!m_Initialized) + InitFileSystem(); + + const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); + if (pFileInfo == NULL) + return 0; + + if (pFileInfo->m_FileSize > _MaxBufferSize) + return 0; + + DEBUG_LOG(DISCIO, "Filename: %s. Offset: %" PRIx64 ". Size: %" PRIx64, _rFullPath, + pFileInfo->m_Offset, pFileInfo->m_FileSize); + + m_rVolume->Read(pFileInfo->m_Offset, pFileInfo->m_FileSize, _pBuffer); + return pFileInfo->m_FileSize; +} + +bool CFileSystemGCWii::ExportFile(const char* _rFullPath, const char* _rExportFilename) +{ + if (!m_Initialized) + InitFileSystem(); + + const SFileInfo* pFileInfo = FindFileInfo(_rFullPath); + + if (!pFileInfo) + return false; + + u64 remainingSize = pFileInfo->m_FileSize; + u64 fileOffset = pFileInfo->m_Offset; + + File::IOFile f(_rExportFilename, "wb"); + if (!f) + return false; + + bool result = true; + + while (remainingSize) + { + // Limit read size to 128 MB + size_t readSize = (size_t)min(remainingSize, (u64)0x08000000); + + std::vector<u8> buffer(readSize); + + result = m_rVolume->Read(fileOffset, readSize, &buffer[0]); + + if (!result) + break; + + f.WriteBytes(&buffer[0], readSize); + + remainingSize -= readSize; + fileOffset += readSize; + } + + return result; +} + +bool CFileSystemGCWii::ExportApploader(const char* _rExportFolder) const +{ + u32 AppSize = Read32(0x2440 + 0x14);// apploader size + AppSize += Read32(0x2440 + 0x18); // + trailer size + AppSize += 0x20; // + header size + DEBUG_LOG(DISCIO,"AppSize -> %x", AppSize); + + std::vector<u8> buffer(AppSize); + if (m_rVolume->Read(0x2440, AppSize, &buffer[0])) + { + std::string exportName(_rExportFolder); + exportName += "/apploader.img"; + + File::IOFile AppFile(exportName, "wb"); + if (AppFile) + { + AppFile.WriteBytes(&buffer[0], AppSize); + return true; + } + } + + return false; +} + +u32 CFileSystemGCWii::GetBootDOLSize() const +{ + u32 DolOffset = Read32(0x420) << m_OffsetShift; + u32 DolSize = 0, offset = 0, size = 0; + + // Iterate through the 7 code segments + for (u8 i = 0; i < 7; i++) + { + offset = Read32(DolOffset + 0x00 + i * 4); + size = Read32(DolOffset + 0x90 + i * 4); + if (offset + size > DolSize) + DolSize = offset + size; + } + + // Iterate through the 11 data segments + for (u8 i = 0; i < 11; i++) + { + offset = Read32(DolOffset + 0x1c + i * 4); + size = Read32(DolOffset + 0xac + i * 4); + if (offset + size > DolSize) + DolSize = offset + size; + } + return DolSize; +} + +bool CFileSystemGCWii::GetBootDOL(u8* &buffer, u32 DolSize) const +{ + u32 DolOffset = Read32(0x420) << m_OffsetShift; + return m_rVolume->Read(DolOffset, DolSize, buffer); +} + +bool CFileSystemGCWii::ExportDOL(const char* _rExportFolder) const +{ + u32 DolOffset = Read32(0x420) << m_OffsetShift; + u32 DolSize = GetBootDOLSize(); + + std::vector<u8> buffer(DolSize); + if (m_rVolume->Read(DolOffset, DolSize, &buffer[0])) + { + std::string exportName(_rExportFolder); + exportName += "/boot.dol"; + + File::IOFile DolFile(exportName, "wb"); + if (DolFile) + { + DolFile.WriteBytes(&buffer[0], DolSize); + return true; + } + } + + return false; +} + +u32 CFileSystemGCWii::Read32(u64 _Offset) const +{ + u32 Temp = 0; + m_rVolume->Read(_Offset, 4, (u8*)&Temp); + return Common::swap32(Temp); +} + +std::string CFileSystemGCWii::GetStringFromOffset(u64 _Offset) const +{ + std::string data; + data.resize(255); + m_rVolume->Read(_Offset, data.size(), (u8*)&data[0]); + data.erase(std::find(data.begin(), data.end(), 0x00), data.end()); + + // TODO: Should we really always use SHIFT-JIS? + // It makes some filenames in Pikmin (NTSC-U) sane, but is it correct? + return SHIFTJISToUTF8(data); +} + +size_t CFileSystemGCWii::GetFileList(std::vector<const SFileInfo *> &_rFilenames) +{ + if (!m_Initialized) + InitFileSystem(); + + if (_rFilenames.size()) + PanicAlert("GetFileList : input list has contents?"); + _rFilenames.clear(); + _rFilenames.reserve(m_FileInfoVector.size()); + for (auto& fileInfo : m_FileInfoVector) + _rFilenames.push_back(&fileInfo); + return m_FileInfoVector.size(); +} + +const SFileInfo* CFileSystemGCWii::FindFileInfo(const char* _rFullPath) +{ + if (!m_Initialized) + InitFileSystem(); + + for (auto& fileInfo : m_FileInfoVector) + { + if (!strcasecmp(fileInfo.m_FullPath, _rFullPath)) + return &fileInfo; + } + + return NULL; +} + +bool CFileSystemGCWii::DetectFileSystem() +{ + if (Read32(0x18) == 0x5D1C9EA3) + { + m_OffsetShift = 2; // Wii file system + return true; + } + else if (Read32(0x1c) == 0xC2339F3D) + { + m_OffsetShift = 0; // GC file system + return true; + } + + return false; +} + +void CFileSystemGCWii::InitFileSystem() +{ + m_Initialized = true; + + // read the whole FST + u64 FSTOffset = (u64)Read32(0x424) << m_OffsetShift; + // u32 FSTSize = Read32(0x428); + // u32 FSTMaxSize = Read32(0x42C); + + + // read all fileinfos + SFileInfo Root; + Root.m_NameOffset = Read32(FSTOffset + 0x0); + Root.m_Offset = (u64)Read32(FSTOffset + 0x4) << m_OffsetShift; + Root.m_FileSize = Read32(FSTOffset + 0x8); + + if (Root.IsDirectory()) + { + if (m_FileInfoVector.size()) + PanicAlert("Wtf?"); + u64 NameTableOffset = FSTOffset; + + m_FileInfoVector.reserve((unsigned int)Root.m_FileSize); + for (u32 i = 0; i < Root.m_FileSize; i++) + { + SFileInfo sfi; + u64 Offset = FSTOffset + (i * 0xC); + sfi.m_NameOffset = Read32(Offset + 0x0); + sfi.m_Offset = (u64)Read32(Offset + 0x4) << m_OffsetShift; + sfi.m_FileSize = Read32(Offset + 0x8); + + m_FileInfoVector.push_back(sfi); + NameTableOffset += 0xC; + } + + BuildFilenames(1, m_FileInfoVector.size(), NULL, NameTableOffset); + } +} + +// Changed this stuff from C++ string to C strings for speed in debug mode. Doesn't matter in release, but +// std::string is SLOW in debug mode. +size_t CFileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, const char* _szDirectory, u64 _NameTableOffset) +{ + size_t CurrentIndex = _FirstIndex; + + while (CurrentIndex < _LastIndex) + { + SFileInfo *rFileInfo = &m_FileInfoVector[CurrentIndex]; + u64 uOffset = _NameTableOffset + (rFileInfo->m_NameOffset & 0xFFFFFF); + std::string filename = GetStringFromOffset(uOffset); + + // check next index + if (rFileInfo->IsDirectory()) + { + // this is a directory, build up the new szDirectory + if (_szDirectory != NULL) + CharArrayFromFormat(rFileInfo->m_FullPath, "%s%s/", _szDirectory, filename.c_str()); + else + CharArrayFromFormat(rFileInfo->m_FullPath, "%s/", filename.c_str()); + + CurrentIndex = BuildFilenames(CurrentIndex + 1, (size_t) rFileInfo->m_FileSize, rFileInfo->m_FullPath, _NameTableOffset); + } + else + { + // this is a filename + if (_szDirectory != NULL) + CharArrayFromFormat(rFileInfo->m_FullPath, "%s%s", _szDirectory, filename.c_str()); + else + CharArrayFromFormat(rFileInfo->m_FullPath, "%s", filename.c_str()); + + CurrentIndex++; + } + } + + return CurrentIndex; +} + +} // namespace |
