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Diffstat (limited to 'Source/Core/DiscIO/VolumeWii.cpp')
-rw-r--r--Source/Core/DiscIO/VolumeWii.cpp23
1 files changed, 12 insertions, 11 deletions
diff --git a/Source/Core/DiscIO/VolumeWii.cpp b/Source/Core/DiscIO/VolumeWii.cpp
index c56c516193..c9960a441f 100644
--- a/Source/Core/DiscIO/VolumeWii.cpp
+++ b/Source/Core/DiscIO/VolumeWii.cpp
@@ -272,7 +272,7 @@ std::string VolumeWii::GetGameID(const Partition& partition) const
{
char id[6];
- if (!Read(0, 6, reinterpret_cast<u8*>(id), partition))
+ if (!Read(0, sizeof(id), reinterpret_cast<u8*>(id), partition))
return std::string();
return DecodeString(id);
@@ -303,7 +303,7 @@ std::string VolumeWii::GetMakerID(const Partition& partition) const
{
char maker_id[2];
- if (!Read(0x4, 0x2, reinterpret_cast<u8*>(&maker_id), partition))
+ if (!Read(0x4, sizeof(maker_id), reinterpret_cast<u8*>(&maker_id), partition))
return std::string();
return DecodeString(maker_id);
@@ -318,7 +318,7 @@ std::optional<u16> VolumeWii::GetRevision(const Partition& partition) const
std::string VolumeWii::GetInternalName(const Partition& partition) const
{
char name_buffer[0x60];
- if (Read(0x20, 0x60, (u8*)&name_buffer, partition))
+ if (Read(0x20, sizeof(name_buffer), reinterpret_cast<u8*>(&name_buffer), partition))
return DecodeString(name_buffer);
return "";
@@ -348,7 +348,7 @@ std::string VolumeWii::GetApploaderDate(const Partition& partition) const
{
char date[16];
- if (!Read(0x2440, 0x10, (u8*)&date, partition))
+ if (!Read(0x2440, sizeof(date), reinterpret_cast<u8*>(&date), partition))
return std::string();
return DecodeString(date);
@@ -395,7 +395,7 @@ bool VolumeWii::CheckIntegrity(const Partition& partition) const
// Get partition data size
u32 part_size_div4;
- m_reader->Read(partition.offset + 0x2BC, 4, reinterpret_cast<u8*>(&part_size_div4));
+ m_reader->Read(partition.offset + 0x2BC, sizeof(u32), reinterpret_cast<u8*>(&part_size_div4));
const u64 part_data_size = static_cast<u64>(Common::swap32(part_size_div4)) * 4;
const u32 num_clusters = static_cast<u32>(part_data_size / 0x8000);
@@ -408,13 +408,13 @@ bool VolumeWii::CheckIntegrity(const Partition& partition) const
u8 cluster_metadata_crypted[0x400];
u8 cluster_metadata[0x400];
u8 iv[16] = {0};
- if (!m_reader->Read(cluster_offset, 0x400, cluster_metadata_crypted))
+ if (!m_reader->Read(cluster_offset, sizeof(cluster_metadata_crypted), cluster_metadata_crypted))
{
WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read metadata", cluster_id);
return false;
}
- mbedtls_aes_crypt_cbc(aes_context, MBEDTLS_AES_DECRYPT, 0x400, iv, cluster_metadata_crypted,
- cluster_metadata);
+ mbedtls_aes_crypt_cbc(aes_context, MBEDTLS_AES_DECRYPT, sizeof(cluster_metadata), iv,
+ cluster_metadata_crypted, cluster_metadata);
// Some clusters have invalid data and metadata because they aren't
// meant to be read by the game (for example, holes between files). To
@@ -433,7 +433,7 @@ bool VolumeWii::CheckIntegrity(const Partition& partition) const
continue;
u8 cluster_data[0x7C00];
- if (!Read((u64)cluster_id * 0x7C00, 0x7C00, cluster_data, partition))
+ if (!Read(cluster_id * sizeof(cluster_data), sizeof(cluster_data), cluster_data, partition))
{
WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read data", cluster_id);
return false;
@@ -443,10 +443,11 @@ bool VolumeWii::CheckIntegrity(const Partition& partition) const
{
u8 hash[20];
- mbedtls_sha1(cluster_data + hash_id * 0x400, 0x400, hash);
+ mbedtls_sha1(cluster_data + hash_id * sizeof(cluster_metadata), sizeof(cluster_metadata),
+ hash);
// Note that we do not use strncmp here
- if (memcmp(hash, cluster_metadata + hash_id * 20, 20))
+ if (memcmp(hash, cluster_metadata + hash_id * sizeof(hash), sizeof(hash)))
{
WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: hash %d is invalid", cluster_id,
hash_id);