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-rw-r--r--Source/Core/DolphinWX/Debugger/CodeWindow.cpp777
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diff --git a/Source/Core/DolphinWX/Debugger/CodeWindow.cpp b/Source/Core/DolphinWX/Debugger/CodeWindow.cpp
new file mode 100644
index 0000000000..b6bbe2596b
--- /dev/null
+++ b/Source/Core/DolphinWX/Debugger/CodeWindow.cpp
@@ -0,0 +1,777 @@
+// Copyright 2008 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <cstdio>
+#include <string>
+#include <vector>
+#include <wx/bitmap.h>
+#include <wx/image.h>
+#include <wx/listbox.h>
+#include <wx/menu.h>
+#include <wx/panel.h>
+#include <wx/stattext.h>
+#include <wx/textctrl.h>
+#include <wx/textdlg.h>
+#include <wx/thread.h>
+#include <wx/toolbar.h>
+#include <wx/aui/auibar.h>
+
+#include "Common/BreakPoints.h"
+#include "Common/CommonTypes.h"
+#include "Common/StringUtil.h"
+#include "Common/SymbolDB.h"
+#include "Core/Core.h"
+#include "Core/CoreParameter.h"
+#include "Core/Host.h"
+#include "Core/Debugger/Debugger_SymbolMap.h"
+#include "Core/Debugger/PPCDebugInterface.h"
+#include "Core/HW/CPU.h"
+#include "Core/HW/Memmap.h"
+#include "Core/HW/SystemTimers.h"
+#include "Core/PowerPC/Gekko.h"
+#include "Core/PowerPC/JitInterface.h"
+#include "Core/PowerPC/PowerPC.h"
+#include "Core/PowerPC/PPCSymbolDB.h"
+#include "Core/PowerPC/PPCTables.h"
+#include "DolphinWX/Frame.h"
+#include "DolphinWX/Globals.h"
+#include "DolphinWX/WxUtils.h"
+#include "DolphinWX/Debugger/BreakpointWindow.h"
+#include "DolphinWX/Debugger/CodeView.h"
+#include "DolphinWX/Debugger/CodeWindow.h"
+#include "DolphinWX/Debugger/DebuggerUIUtil.h"
+#include "DolphinWX/Debugger/JitWindow.h"
+#include "DolphinWX/Debugger/RegisterWindow.h"
+#include "DolphinWX/Debugger/WatchWindow.h"
+
+extern "C" // Bitmaps
+{
+ #include "DolphinWX/resources/toolbar_add_memorycheck.c" // NOLINT
+ #include "DolphinWX/resources/toolbar_add_breakpoint.c" // NOLINT
+}
+
+CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
+ wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
+ : wxPanel(parent, id, position, size, style, name)
+ , Parent(parent)
+ , m_RegisterWindow(nullptr)
+ , m_WatchWindow(nullptr)
+ , m_BreakpointWindow(nullptr)
+ , m_MemoryWindow(nullptr)
+ , m_JitWindow(nullptr)
+ , m_SoundWindow(nullptr)
+ , m_VideoWindow(nullptr)
+ , codeview(nullptr)
+{
+ InitBitmaps();
+
+ DebugInterface* di = &PowerPC::debug_interface;
+
+ codeview = new CCodeView(di, &g_symbolDB, this, wxID_ANY);
+
+ callstack = new wxListBox(this, wxID_ANY);
+ callstack->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallstackListChange, this);
+
+ symbols = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
+ symbols->Bind(wxEVT_LISTBOX, &CCodeWindow::OnSymbolListChange, this);
+
+ calls = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
+ calls->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallsListChange, this);
+
+ callers = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
+ callers->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallersListChange, this);
+
+ m_aui_toolbar = new wxAuiToolBar(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxAUI_TB_HORIZONTAL | wxAUI_TB_PLAIN_BACKGROUND);
+
+ wxTextCtrl* const address_textctrl = new wxTextCtrl(m_aui_toolbar, IDM_ADDRBOX);
+ address_textctrl->Bind(wxEVT_TEXT, &CCodeWindow::OnAddrBoxChange, this);
+
+ m_aui_toolbar->AddControl(new wxStaticText(m_aui_toolbar, wxID_ANY, _("Address Search:")));
+ m_aui_toolbar->AddSpacer(5);
+ m_aui_toolbar->AddControl(address_textctrl);
+ m_aui_toolbar->Realize();
+
+ m_aui_manager.SetManagedWindow(this);
+ m_aui_manager.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
+ m_aui_manager.AddPane(m_aui_toolbar, wxAuiPaneInfo().ToolbarPane().Top().Floatable(false));
+ m_aui_manager.AddPane(callstack, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Callstack")));
+ m_aui_manager.AddPane(symbols, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Symbols")));
+ m_aui_manager.AddPane(calls, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Function calls")));
+ m_aui_manager.AddPane(callers, wxAuiPaneInfo().MinSize(150, 100).Left().CloseButton(false).Floatable(false).Caption(_("Function callers")));
+ m_aui_manager.AddPane(codeview, wxAuiPaneInfo().CenterPane().CloseButton(false).Floatable(false));
+ m_aui_manager.Update();
+
+ // Menu
+ Bind(wxEVT_MENU, &CCodeWindow::OnCPUMode, this, IDM_INTERPRETER, IDM_JIT_SR_OFF);
+ Bind(wxEVT_MENU, &CCodeWindow::OnChangeFont, this, IDM_FONT_PICKER);
+ Bind(wxEVT_MENU, &CCodeWindow::OnJitMenu, this, IDM_CLEAR_CODE_CACHE, IDM_SEARCH_INSTRUCTION);
+ Bind(wxEVT_MENU, &CCodeWindow::OnSymbolsMenu, this, IDM_CLEAR_SYMBOLS, IDM_PATCH_HLE_FUNCTIONS);
+ Bind(wxEVT_MENU, &CCodeWindow::OnProfilerMenu, this, IDM_PROFILE_BLOCKS, IDM_WRITE_PROFILE);
+
+ // Toolbar
+ Bind(wxEVT_MENU, &CCodeWindow::OnCodeStep, this, IDM_STEP, IDM_GOTOPC);
+
+ // Other
+ Bind(wxEVT_HOST_COMMAND, &CCodeWindow::OnHostMessage, this);
+}
+
+CCodeWindow::~CCodeWindow()
+{
+ m_aui_manager.UnInit();
+}
+
+wxMenuBar *CCodeWindow::GetMenuBar()
+{
+ return Parent->GetMenuBar();
+}
+
+wxToolBar *CCodeWindow::GetToolBar()
+{
+ return Parent->m_ToolBar;
+}
+
+// ----------
+// Events
+
+void CCodeWindow::OnHostMessage(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_NOTIFY_MAP_LOADED:
+ NotifyMapLoaded();
+ if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
+ break;
+
+ case IDM_UPDATE_DISASM_DIALOG:
+ Update();
+ if (codeview) codeview->Center(PC);
+ if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
+ if (m_WatchWindow) m_WatchWindow->NotifyUpdate();
+ break;
+
+ case IDM_UPDATE_BREAKPOINTS:
+ Update();
+ if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
+ break;
+
+ case IDM_UPDATE_JIT_PANE:
+ // Check if the JIT pane is in the AUI notebook. If not, add it and switch to it.
+ if (!m_JitWindow)
+ ToggleJitWindow(true);
+ m_JitWindow->ViewAddr(codeview->GetSelection());
+ break;
+ }
+}
+
+// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
+void CCodeWindow::OnCodeStep(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_STEP:
+ SingleStep();
+ break;
+
+ case IDM_STEPOVER:
+ StepOver();
+ break;
+
+ case IDM_STEPOUT:
+ StepOut();
+ break;
+
+ case IDM_TOGGLE_BREAKPOINT:
+ ToggleBreakpoint();
+ break;
+
+ case IDM_SKIP:
+ PC += 4;
+ Update();
+ break;
+
+ case IDM_SETPC:
+ PC = codeview->GetSelection();
+ Update();
+ break;
+
+ case IDM_GOTOPC:
+ JumpToAddress(PC);
+ break;
+ }
+
+ UpdateButtonStates();
+ // Update all toolbars in the aui manager
+ Parent->UpdateGUI();
+}
+
+bool CCodeWindow::JumpToAddress(u32 address)
+{
+ // Jump to anywhere in memory
+ if (address <= 0xFFFFFFFF)
+ {
+ codeview->Center(address);
+ UpdateLists();
+
+ return true;
+ }
+
+ return false;
+}
+
+void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
+{
+ UpdateLists();
+}
+
+void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
+{
+ wxTextCtrl* pAddrCtrl = (wxTextCtrl*)m_aui_toolbar->FindControl(IDM_ADDRBOX);
+
+ // Trim leading and trailing whitespace.
+ wxString txt = pAddrCtrl->GetValue().Trim().Trim(false);
+
+ bool success = false;
+ unsigned long addr;
+ if (txt.ToULong(&addr, 16))
+ {
+ if (JumpToAddress(addr))
+ success = true;
+ }
+
+ if (success)
+ pAddrCtrl->SetBackgroundColour(wxNullColour);
+ else
+ pAddrCtrl->SetBackgroundColour(*wxRED);
+
+ pAddrCtrl->Refresh();
+
+ event.Skip();
+}
+
+void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
+{
+ int index = callstack->GetSelection();
+ if (index >= 0)
+ {
+ u32 address = (u32)(u64)(callstack->GetClientData(index));
+ if (address)
+ JumpToAddress(address);
+ }
+}
+
+void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
+{
+ int index = callers->GetSelection();
+ if (index >= 0)
+ {
+ u32 address = (u32)(u64)(callers->GetClientData(index));
+ if (address)
+ JumpToAddress(address);
+ }
+}
+
+void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
+{
+ int index = calls->GetSelection();
+ if (index >= 0)
+ {
+ u32 address = (u32)(u64)(calls->GetClientData(index));
+ if (address)
+ JumpToAddress(address);
+ }
+}
+
+void CCodeWindow::SingleStep()
+{
+ if (CCPU::IsStepping())
+ {
+ PowerPC::breakpoints.ClearAllTemporary();
+ JitInterface::InvalidateICache(PC, 4, true);
+ CCPU::StepOpcode(&sync_event);
+ wxThread::Sleep(20);
+ // need a short wait here
+ JumpToAddress(PC);
+ Update();
+ }
+}
+
+void CCodeWindow::StepOver()
+{
+ if (CCPU::IsStepping())
+ {
+ UGeckoInstruction inst = PowerPC::HostRead_Instruction(PC);
+ if (inst.LK)
+ {
+ PowerPC::breakpoints.ClearAllTemporary();
+ PowerPC::breakpoints.Add(PC + 4, true);
+ CCPU::EnableStepping(false);
+ JumpToAddress(PC);
+ Update();
+ }
+ else
+ {
+ SingleStep();
+ }
+
+ UpdateButtonStates();
+ // Update all toolbars in the aui manager
+ Parent->UpdateGUI();
+ }
+}
+
+void CCodeWindow::StepOut()
+{
+ if (CCPU::IsStepping())
+ {
+ PowerPC::breakpoints.ClearAllTemporary();
+
+ // Keep stepping until the next blr or timeout after one second
+ u64 timeout = SystemTimers::GetTicksPerSecond();
+ u64 steps = 0;
+ PowerPC::CoreMode oldMode = PowerPC::GetMode();
+ PowerPC::SetMode(PowerPC::MODE_INTERPRETER);
+ UGeckoInstruction inst = PowerPC::HostRead_Instruction(PC);
+ while (inst.hex != 0x4e800020 && steps < timeout) // check for blr
+ {
+ if (inst.LK)
+ {
+ // Step over branches
+ u32 next_pc = PC + 4;
+ while (PC != next_pc && steps < timeout)
+ {
+ PowerPC::SingleStep();
+ ++steps;
+ }
+ }
+ else
+ {
+ PowerPC::SingleStep();
+ ++steps;
+ }
+ inst = PowerPC::HostRead_Instruction(PC);
+ }
+
+ PowerPC::SingleStep();
+ PowerPC::SetMode(oldMode);
+
+ JumpToAddress(PC);
+ Update();
+
+ UpdateButtonStates();
+ // Update all toolbars in the aui manager
+ Parent->UpdateGUI();
+ }
+}
+
+void CCodeWindow::ToggleBreakpoint()
+{
+ if (CCPU::IsStepping())
+ {
+ if (codeview) codeview->ToggleBreakpoint(codeview->GetSelection());
+ Update();
+ }
+}
+
+void CCodeWindow::UpdateLists()
+{
+ callers->Clear();
+ u32 addr = codeview->GetSelection();
+ Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
+ if (!symbol)
+ return;
+
+ for (auto& call : symbol->callers)
+ {
+ u32 caller_addr = call.callAddress;
+ Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
+ if (caller_symbol)
+ {
+ int idx = callers->Append(StrToWxStr(StringFromFormat
+ ("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
+ callers->SetClientData(idx, (void*)(u64)caller_addr);
+ }
+ }
+
+ calls->Clear();
+ for (auto& call : symbol->calls)
+ {
+ u32 call_addr = call.function;
+ Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
+ if (call_symbol)
+ {
+ int idx = calls->Append(StrToWxStr(StringFromFormat
+ ("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
+ calls->SetClientData(idx, (void*)(u64)call_addr);
+ }
+ }
+}
+
+void CCodeWindow::UpdateCallstack()
+{
+ if (Core::GetState() == Core::CORE_STOPPING) return;
+
+ callstack->Clear();
+
+ std::vector<Dolphin_Debugger::CallstackEntry> stack;
+
+ bool ret = Dolphin_Debugger::GetCallstack(stack);
+
+ for (auto& frame : stack)
+ {
+ int idx = callstack->Append(StrToWxStr(frame.Name));
+ callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
+ }
+
+ if (!ret)
+ callstack->Append(StrToWxStr("invalid callstack"));
+}
+
+// Create CPU Mode menus
+void CCodeWindow::CreateMenu(const SCoreStartupParameter& core_startup_parameter, wxMenuBar *pMenuBar)
+{
+ // CPU Mode
+ wxMenu* pCoreMenu = new wxMenu;
+
+ wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _("&Interpreter core"),
+ _("This is necessary to get break points"
+ " and stepping to work as explained in the Developer Documentation. But it can be very"
+ " slow, perhaps slower than 1 fps."),
+ wxITEM_CHECK);
+ interpreter->Check(core_startup_parameter.iCPUCore == PowerPC::CORE_INTERPRETER);
+ pCoreMenu->AppendSeparator();
+
+ pCoreMenu->Append(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking off"),
+ _("Provide safer execution by not linking the JIT blocks."),
+ wxITEM_CHECK);
+
+ pCoreMenu->Append(IDM_JIT_NO_BLOCK_CACHE, _("&Disable JIT Cache"),
+ _("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n[This option must be selected before a game is started.]"),
+ wxITEM_CHECK);
+ pCoreMenu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT cache"));
+
+ pCoreMenu->AppendSeparator();
+ pCoreMenu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT instruction coverage"));
+ pCoreMenu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an op"));
+
+ pCoreMenu->AppendSeparator();
+ pCoreMenu->Append(IDM_JIT_OFF, _("&JIT off (JIT core)"),
+ _("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
+ wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_LS_OFF, _("&JIT LoadStore off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_LSLBZX_OFF, _(" &JIT LoadStore lbzx off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_LSLXZ_OFF, _(" &JIT LoadStore lXz off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_FP_OFF, _("&JIT FloatingPoint off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_I_OFF, _("&JIT Integer off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_P_OFF, _("&JIT Paired off"),
+ wxEmptyString, wxITEM_CHECK);
+ pCoreMenu->Append(IDM_JIT_SR_OFF, _("&JIT SystemRegisters off"),
+ wxEmptyString, wxITEM_CHECK);
+
+ pMenuBar->Append(pCoreMenu, _("&JIT"));
+
+
+ // Debug Menu
+ wxMenu* pDebugMenu = new wxMenu;
+
+ pDebugMenu->Append(IDM_STEP, _("Step &Into\tF11"));
+ pDebugMenu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
+ pDebugMenu->Append(IDM_STEPOUT, _("Step O&ut\tSHIFT+F11"));
+ pDebugMenu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
+ pDebugMenu->AppendSeparator();
+
+ wxMenu* pPerspectives = new wxMenu;
+ Parent->m_SavedPerspectives = new wxMenu;
+ pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives"));
+ pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save perspectives"), _("Save currently-toggled perspectives"));
+ pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit perspectives"), _("Toggle editing of perspectives"), wxITEM_CHECK);
+ pPerspectives->AppendSeparator();
+ pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create new perspective"));
+ pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved perspectives"));
+ Parent->PopulateSavedPerspectives();
+ pPerspectives->AppendSeparator();
+ wxMenu* pAddPane = new wxMenu;
+ pPerspectives->AppendSubMenu(pAddPane, _("Add new pane to"));
+ pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_TOP, _("Top"));
+ pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_BOTTOM, _("Bottom"));
+ pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_LEFT, _("Left"));
+ pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_RIGHT, _("Right"));
+ pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_CENTER, _("Center"));
+ pPerspectives->Append(IDM_TAB_SPLIT, _("Tab split"), "", wxITEM_CHECK);
+ pPerspectives->Append(IDM_NO_DOCKING, _("Disable docking"), "Disable docking of perspective panes to main window", wxITEM_CHECK);
+
+
+ pMenuBar->Append(pDebugMenu, _("&Debug"));
+
+ CreateMenuSymbols(pMenuBar);
+}
+
+void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
+{
+ wxMenuItem* boottopause = pMenu->Append(IDM_BOOT_TO_PAUSE, _("Boot to pause"),
+ _("Start the game directly instead of booting to pause"),
+ wxITEM_CHECK);
+ boottopause->Check(bBootToPause);
+
+ wxMenuItem* automaticstart = pMenu->Append(IDM_AUTOMATIC_START, _("&Automatic start"),
+ _(
+ "Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
+ " if you have not given it an elf file with the --elf command line. [This can be"
+ " convenient if you are bug-testing with a certain game and want to rebuild"
+ " and retry it several times, either with changes to Dolphin or if you are"
+ " developing a homebrew game.]"),
+ wxITEM_CHECK);
+ automaticstart->Check(bAutomaticStart);
+
+ pMenu->Append(IDM_FONT_PICKER, _("&Font..."));
+}
+
+// CPU Mode and JIT Menu
+void CCodeWindow::OnCPUMode(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_INTERPRETER:
+ PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
+ break;
+ case IDM_BOOT_TO_PAUSE:
+ bBootToPause = !bBootToPause;
+ return;
+ case IDM_AUTOMATIC_START:
+ bAutomaticStart = !bAutomaticStart;
+ return;
+ case IDM_JIT_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITOff = event.IsChecked();
+ break;
+ case IDM_JIT_LS_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreOff = event.IsChecked();
+ break;
+ case IDM_JIT_LSLXZ_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked();
+ break;
+ case IDM_JIT_LSLWZ_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked();
+ break;
+ case IDM_JIT_LSLBZX_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked();
+ break;
+ case IDM_JIT_LSF_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked();
+ break;
+ case IDM_JIT_LSP_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked();
+ break;
+ case IDM_JIT_FP_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITFloatingPointOff = event.IsChecked();
+ break;
+ case IDM_JIT_I_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITIntegerOff = event.IsChecked();
+ break;
+ case IDM_JIT_P_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITPairedOff = event.IsChecked();
+ break;
+ case IDM_JIT_SR_OFF:
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bJITSystemRegistersOff = event.IsChecked();
+ break;
+ }
+
+ // Clear the JIT cache to enable these changes
+ JitInterface::ClearCache();
+
+ // Update
+ UpdateButtonStates();
+}
+
+void CCodeWindow::OnJitMenu(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_LOG_INSTRUCTIONS:
+ PPCTables::LogCompiledInstructions();
+ break;
+
+ case IDM_CLEAR_CODE_CACHE:
+ JitInterface::ClearCache();
+ break;
+
+ case IDM_SEARCH_INSTRUCTION:
+ {
+ wxString str = wxGetTextFromUser("", _("Op?"), wxEmptyString, this);
+ auto const wx_name = WxStrToStr(str);
+ bool found = false;
+ for (u32 addr = 0x80000000; addr < 0x80180000; addr += 4)
+ {
+ const char *name = PPCTables::GetInstructionName(PowerPC::HostRead_U32(addr));
+ if (name && (wx_name == name))
+ {
+ NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
+ found = true;
+ }
+ }
+ if (!found)
+ NOTICE_LOG(POWERPC, "Opcode %s not found", wx_name.c_str());
+ break;
+ }
+ }
+}
+
+// Shortcuts
+bool CCodeWindow::UseInterpreter()
+{
+ return GetMenuBar()->IsChecked(IDM_INTERPRETER);
+}
+
+bool CCodeWindow::BootToPause()
+{
+ return GetMenuBar()->IsChecked(IDM_BOOT_TO_PAUSE);
+}
+
+bool CCodeWindow::AutomaticStart()
+{
+ return GetMenuBar()->IsChecked(IDM_AUTOMATIC_START);
+}
+
+bool CCodeWindow::JITNoBlockCache()
+{
+ return GetMenuBar()->IsChecked(IDM_JIT_NO_BLOCK_CACHE);
+}
+
+bool CCodeWindow::JITNoBlockLinking()
+{
+ return GetMenuBar()->IsChecked(IDM_JIT_NO_BLOCK_LINKING);
+}
+
+// Toolbar
+void CCodeWindow::InitBitmaps()
+{
+ // load original size 48x48
+ m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
+ m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+ m_Bitmaps[Toolbar_StepOut] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+ m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+ m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+ m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
+
+ // scale to 24x24 for toolbar
+ for (auto& bitmap : m_Bitmaps)
+ bitmap = wxBitmap(bitmap.ConvertToImage().Scale(24, 24));
+}
+
+void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
+{
+ int w = m_Bitmaps[0].GetWidth(),
+ h = m_Bitmaps[0].GetHeight();
+
+ toolBar->SetToolBitmapSize(wxSize(w, h));
+ WxUtils::AddToolbarButton(toolBar, IDM_STEP, _("Step"), m_Bitmaps[Toolbar_Step], _("Step into the next instruction"));
+ WxUtils::AddToolbarButton(toolBar, IDM_STEPOVER, _("Step Over"), m_Bitmaps[Toolbar_StepOver], _("Step over the next instruction"));
+ WxUtils::AddToolbarButton(toolBar, IDM_STEPOUT, _("Step Out"), m_Bitmaps[Toolbar_StepOut], _("Step out of the current function"));
+ WxUtils::AddToolbarButton(toolBar, IDM_SKIP, _("Skip"), m_Bitmaps[Toolbar_Skip], _("Skips the next instruction completely"));
+ toolBar->AddSeparator();
+ WxUtils::AddToolbarButton(toolBar, IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC], _("Go to the current instruction"));
+ WxUtils::AddToolbarButton(toolBar, IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC], _("Set the current instruction"));
+}
+
+// Update GUI
+void CCodeWindow::Update()
+{
+ if (!codeview) return;
+
+ codeview->Refresh();
+ UpdateCallstack();
+ UpdateButtonStates();
+
+ // Do not automatically show the current PC position when a breakpoint is hit or
+ // when we pause since this can be called at other times too.
+ //codeview->Center(PC);
+}
+
+void CCodeWindow::UpdateButtonStates()
+{
+ bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
+ bool Pause = (Core::GetState() == Core::CORE_PAUSE);
+ bool Stepping = CCPU::IsStepping();
+ wxToolBar* ToolBar = GetToolBar();
+
+ // Toolbar
+ if (!ToolBar)
+ return;
+
+ if (!Initialized)
+ {
+ ToolBar->EnableTool(IDM_STEPOVER, false);
+ ToolBar->EnableTool(IDM_STEPOUT, false);
+ ToolBar->EnableTool(IDM_SKIP, false);
+ }
+ else
+ {
+ if (!Stepping)
+ {
+ ToolBar->EnableTool(IDM_STEPOVER, false);
+ ToolBar->EnableTool(IDM_STEPOUT, false);
+ ToolBar->EnableTool(IDM_SKIP, false);
+ }
+ else
+ {
+ ToolBar->EnableTool(IDM_STEPOVER, true);
+ ToolBar->EnableTool(IDM_STEPOUT, true);
+ ToolBar->EnableTool(IDM_SKIP, true);
+ }
+ }
+
+ ToolBar->EnableTool(IDM_STEP, Initialized && Stepping);
+ ToolBar->Realize();
+
+ // Menu bar
+ // ------------------
+ GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
+
+ GetMenuBar()->Enable(IDM_JIT_NO_BLOCK_CACHE, !Initialized);
+
+ GetMenuBar()->Enable(IDM_JIT_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_LS_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_LSLXZ_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_LSLWZ_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_LSLBZX_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_LSF_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_LSP_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_FP_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_I_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_P_OFF, Pause);
+ GetMenuBar()->Enable(IDM_JIT_SR_OFF, Pause);
+
+ GetMenuBar()->Enable(IDM_CLEAR_CODE_CACHE, Pause); // JIT Menu
+ GetMenuBar()->Enable(IDM_SEARCH_INSTRUCTION, Initialized);
+
+ GetMenuBar()->Enable(IDM_CLEAR_SYMBOLS, Initialized); // Symbols menu
+ GetMenuBar()->Enable(IDM_SCAN_FUNCTIONS, Initialized);
+ GetMenuBar()->Enable(IDM_LOAD_MAP_FILE, Initialized);
+ GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
+ GetMenuBar()->Enable(IDM_LOAD_MAP_FILE_AS, Initialized);
+ GetMenuBar()->Enable(IDM_SAVE_MAP_FILE_AS, Initialized);
+ GetMenuBar()->Enable(IDM_LOAD_BAD_MAP_FILE, Initialized);
+ GetMenuBar()->Enable(IDM_SAVE_MAP_FILE_WITH_CODES, Initialized);
+ GetMenuBar()->Enable(IDM_CREATE_SIGNATURE_FILE, Initialized);
+ GetMenuBar()->Enable(IDM_APPEND_SIGNATURE_FILE, Initialized);
+ GetMenuBar()->Enable(IDM_COMBINE_SIGNATURE_FILES, Initialized);
+ GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
+ GetMenuBar()->Enable(IDM_USE_SIGNATURE_FILE, Initialized);
+ GetMenuBar()->Enable(IDM_PATCH_HLE_FUNCTIONS, Initialized);
+
+ // Update Fonts
+ callstack->SetFont(DebuggerFont);
+ symbols->SetFont(DebuggerFont);
+ callers->SetFont(DebuggerFont);
+ calls->SetFont(DebuggerFont);
+}