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-rw-r--r--Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp544
1 files changed, 544 insertions, 0 deletions
diff --git a/Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp b/Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp
new file mode 100644
index 0000000000..3582866c48
--- /dev/null
+++ b/Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp
@@ -0,0 +1,544 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "Common.h"
+#include "CommonPaths.h"
+
+#include <wx/fontdlg.h>
+#include <wx/mimetype.h>
+
+#include "Host.h"
+
+#include "DebuggerUIUtil.h"
+
+#include "../WxUtils.h"
+#include "RegisterWindow.h"
+#include "BreakpointWindow.h"
+#include "MemoryWindow.h"
+#include "JitWindow.h"
+#include "DebuggerPanel.h"
+#include "DSPDebugWindow.h"
+#include "FileUtil.h"
+
+#include "CodeWindow.h"
+#include "CodeView.h"
+
+#include "Core.h"
+#include "HLE/HLE.h"
+#include "Boot/Boot.h"
+#include "LogManager.h"
+#include "HW/CPU.h"
+#include "PowerPC/PowerPC.h"
+#include "Debugger/PPCDebugInterface.h"
+#include "Debugger/Debugger_SymbolMap.h"
+#include "PowerPC/PPCAnalyst.h"
+#include "PowerPC/Profiler.h"
+#include "PowerPC/PPCSymbolDB.h"
+#include "PowerPC/SignatureDB.h"
+#include "PowerPC/PPCTables.h"
+#include "PowerPC/JitCommon/JitBase.h"
+#include "PowerPC/JitCommon/JitCache.h" // for ClearCache()
+
+#include "ConfigManager.h"
+
+// Save and load settings
+// -----------------------------
+void CCodeWindow::Load()
+{
+ IniFile ini;
+ ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
+
+ // The font to override DebuggerFont with
+ std::string fontDesc;
+ ini.Get("General", "DebuggerFont", &fontDesc);
+ if (!fontDesc.empty())
+ DebuggerFont.SetNativeFontInfoUserDesc(StrToWxStr(fontDesc));
+
+ // Boot to pause or not
+ ini.Get("General", "AutomaticStart", &bAutomaticStart, false);
+ ini.Get("General", "BootToPause", &bBootToPause, true);
+
+ const char* SettingName[] = {
+ "Log",
+ "LogConfig",
+ "Console",
+ "Registers",
+ "Breakpoints",
+ "Memory",
+ "JIT",
+ "Sound",
+ "Video",
+ "Code"
+ };
+
+ // Decide what windows to show
+ for (int i = 0; i <= IDM_VIDEOWINDOW - IDM_LOGWINDOW; i++)
+ ini.Get("ShowOnStart", SettingName[i], &bShowOnStart[i], false);
+
+ // Get notebook affiliation
+ std::string _Section = "P - " +
+ ((Parent->ActivePerspective < Parent->Perspectives.size())
+ ? Parent->Perspectives[Parent->ActivePerspective].Name : "Perspective 1");
+
+ for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++)
+ ini.Get(_Section.c_str(), SettingName[i], &iNbAffiliation[i], 0);
+
+ // Get floating setting
+ for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++)
+ ini.Get("Float", SettingName[i], &Parent->bFloatWindow[i], false);
+}
+
+void CCodeWindow::Save()
+{
+ IniFile ini;
+ ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
+
+ ini.Set("General", "DebuggerFont",
+ WxStrToStr(DebuggerFont.GetNativeFontInfoUserDesc()));
+
+ // Boot to pause or not
+ ini.Set("General", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
+ ini.Set("General", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
+
+ const char* SettingName[] = {
+ "Log",
+ "LogConfig",
+ "Console",
+ "Registers",
+ "Breakpoints",
+ "Memory",
+ "JIT",
+ "Sound",
+ "Video",
+ "Code"
+ };
+
+ // Save windows settings
+ for (int i = IDM_LOGWINDOW; i <= IDM_VIDEOWINDOW; i++)
+ ini.Set("ShowOnStart", SettingName[i - IDM_LOGWINDOW], GetMenuBar()->IsChecked(i));
+
+ // Save notebook affiliations
+ std::string _Section = "P - " + Parent->Perspectives[Parent->ActivePerspective].Name;
+ for (int i = 0; i <= IDM_CODEWINDOW - IDM_LOGWINDOW; i++)
+ ini.Set(_Section.c_str(), SettingName[i], iNbAffiliation[i]);
+
+ // Save floating setting
+ for (int i = IDM_LOGWINDOW_PARENT; i <= IDM_CODEWINDOW_PARENT; i++)
+ ini.Set("Float", SettingName[i - IDM_LOGWINDOW_PARENT], !!FindWindowById(i));
+
+ ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
+}
+
+// Symbols, JIT, Profiler
+// ----------------
+void CCodeWindow::CreateMenuSymbols(wxMenuBar *pMenuBar)
+{
+ wxMenu *pSymbolsMenu = new wxMenu;
+ pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _("&Clear symbols"));
+ pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _("&Generate symbol map"));
+ pSymbolsMenu->AppendSeparator();
+ pSymbolsMenu->Append(IDM_LOADMAPFILE, _("&Load symbol map"));
+ pSymbolsMenu->Append(IDM_SAVEMAPFILE, _("&Save symbol map"));
+ pSymbolsMenu->AppendSeparator();
+ pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _("Save code"),
+ StrToWxStr("Save the entire disassembled code. This may take a several seconds"
+ " and may require between 50 and 100 MB of hard drive space. It will only save code"
+ " that are in the first 4 MB of memory, if you are debugging a game that load .rel"
+ " files with code to memory you may want to increase that to perhaps 8 MB, you can do"
+ " that from SymbolDB::SaveMap().")
+ );
+
+ pSymbolsMenu->AppendSeparator();
+ pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _("&Create signature file..."));
+ pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _("&Use signature file..."));
+ pSymbolsMenu->AppendSeparator();
+ pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _("&Patch HLE functions"));
+ pSymbolsMenu->Append(IDM_RENAME_SYMBOLS, _("&Rename symbols from file..."));
+ pMenuBar->Append(pSymbolsMenu, _("&Symbols"));
+
+ wxMenu *pProfilerMenu = new wxMenu;
+ pProfilerMenu->Append(IDM_PROFILEBLOCKS, _("&Profile blocks"), wxEmptyString, wxITEM_CHECK);
+ pProfilerMenu->AppendSeparator();
+ pProfilerMenu->Append(IDM_WRITEPROFILE, _("&Write to profile.txt, show"));
+ pMenuBar->Append(pProfilerMenu, _("&Profiler"));
+}
+
+void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
+{
+ switch (event.GetId())
+ {
+ case IDM_PROFILEBLOCKS:
+ Core::SetState(Core::CORE_PAUSE);
+ if (jit != NULL)
+ jit->ClearCache();
+ Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS);
+ Core::SetState(Core::CORE_RUN);
+ break;
+ case IDM_WRITEPROFILE:
+ if (Core::GetState() == Core::CORE_RUN)
+ Core::SetState(Core::CORE_PAUSE);
+
+ if (Core::GetState() == Core::CORE_PAUSE && PowerPC::GetMode() == PowerPC::MODE_JIT)
+ {
+ if (jit != NULL)
+ {
+ std::string filename = File::GetUserPath(D_DUMP_IDX) + "Debug/profiler.txt";
+ File::CreateFullPath(filename);
+ Profiler::WriteProfileResults(filename.c_str());
+
+ wxFileType* filetype = NULL;
+ if (!(filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_T("txt"))))
+ {
+ // From extension failed, trying with MIME type now
+ if (!(filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_T("text/plain"))))
+ // MIME type failed, aborting mission
+ break;
+ }
+ wxString OpenCommand;
+ OpenCommand = filetype->GetOpenCommand(StrToWxStr(filename));
+ if(!OpenCommand.IsEmpty())
+ wxExecute(OpenCommand, wxEXEC_SYNC);
+ }
+ }
+ break;
+ }
+}
+
+void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
+{
+ Parent->ClearStatusBar();
+
+ if (Core::GetState() == Core::CORE_UNINITIALIZED) return;
+
+ std::string existing_map_file, writable_map_file;
+ bool map_exists = CBoot::FindMapFile(&existing_map_file,
+ &writable_map_file);
+ switch (event.GetId())
+ {
+ case IDM_CLEARSYMBOLS:
+ if(!AskYesNo("Do you want to clear the list of symbol names?")) return;
+ g_symbolDB.Clear();
+ Host_NotifyMapLoaded();
+ break;
+ case IDM_SCANFUNCTIONS:
+ {
+ PPCAnalyst::FindFunctions(0x80000000, 0x81800000, &g_symbolDB);
+ SignatureDB db;
+ if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
+ {
+ db.Apply(&g_symbolDB);
+ Parent->StatusBarMessage("Generated symbol names from '%s'", TOTALDB);
+ }
+ else
+ {
+ Parent->StatusBarMessage("'%s' not found, no symbol names generated", TOTALDB);
+ }
+ // HLE::PatchFunctions();
+ // Update GUI
+ NotifyMapLoaded();
+ break;
+ }
+ case IDM_LOADMAPFILE:
+ if (!map_exists)
+ {
+ g_symbolDB.Clear();
+ PPCAnalyst::FindFunctions(0x81300000, 0x81800000, &g_symbolDB);
+ SignatureDB db;
+ if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
+ db.Apply(&g_symbolDB);
+ Parent->StatusBarMessage("'%s' not found, scanning for common functions instead", writable_map_file.c_str());
+ }
+ else
+ {
+ g_symbolDB.LoadMap(existing_map_file.c_str());
+ Parent->StatusBarMessage("Loaded symbols from '%s'", existing_map_file.c_str());
+ }
+ HLE::PatchFunctions();
+ NotifyMapLoaded();
+ break;
+ case IDM_SAVEMAPFILE:
+ g_symbolDB.SaveMap(writable_map_file.c_str());
+ break;
+ case IDM_SAVEMAPFILEWITHCODES:
+ g_symbolDB.SaveMap(writable_map_file.c_str(), true);
+ break;
+
+ case IDM_RENAME_SYMBOLS:
+ {
+ const wxString path = wxFileSelector(
+ _("Apply signature file"), wxEmptyString,
+ wxEmptyString, wxEmptyString,
+ _T("Dolphin Symbol Rename File (*.sym)|*.sym"),
+ wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
+
+ if (!path.IsEmpty())
+ {
+ std::ifstream f;
+ OpenFStream(f, WxStrToStr(path), std::ios_base::in);
+
+ std::string line;
+ while (std::getline(f, line))
+ {
+ if (line.length() < 12)
+ continue;
+
+ u32 address, type;
+ std::string name;
+
+ std::istringstream ss(line);
+ ss >> std::hex >> address >> std::dec >> type >> name;
+
+ Symbol *symbol = g_symbolDB.GetSymbolFromAddr(address);
+ if (symbol)
+ symbol->name = line.substr(12);
+ }
+
+ Host_NotifyMapLoaded();
+ }
+ }
+ break;
+
+ case IDM_CREATESIGNATUREFILE:
+ {
+ wxTextEntryDialog input_prefix(
+ this,
+ StrToWxStr("Only export symbols with prefix:\n(Blank for all symbols)"),
+ wxGetTextFromUserPromptStr,
+ wxEmptyString);
+
+ if (input_prefix.ShowModal() == wxID_OK)
+ {
+ std::string prefix(WxStrToStr(input_prefix.GetValue()));
+
+ wxString path = wxFileSelector(
+ _T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
+ _T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE,
+ this);
+ if (!path.IsEmpty())
+ {
+ SignatureDB db;
+ db.Initialize(&g_symbolDB, prefix.c_str());
+ db.Save(WxStrToStr(path).c_str());
+ }
+ }
+ }
+ break;
+ case IDM_USESIGNATUREFILE:
+ {
+ wxString path = wxFileSelector(
+ _T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
+ _T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
+ this);
+ if (!path.IsEmpty())
+ {
+ SignatureDB db;
+ db.Load(WxStrToStr(path).c_str());
+ db.Apply(&g_symbolDB);
+ }
+ }
+ NotifyMapLoaded();
+ break;
+ case IDM_PATCHHLEFUNCTIONS:
+ HLE::PatchFunctions();
+ Update();
+ break;
+ }
+}
+
+void CCodeWindow::NotifyMapLoaded()
+{
+ if (!codeview) return;
+
+ g_symbolDB.FillInCallers();
+ //symbols->Show(false); // hide it for faster filling
+ symbols->Freeze(); // HyperIris: wx style fast filling
+ symbols->Clear();
+ for (PPCSymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); ++iter)
+ {
+ int idx = symbols->Append(StrToWxStr(iter->second.name));
+ symbols->SetClientData(idx, (void*)&iter->second);
+ }
+ symbols->Thaw();
+ //symbols->Show(true);
+ Update();
+}
+
+void CCodeWindow::OnSymbolListChange(wxCommandEvent& event)
+{
+ int index = symbols->GetSelection();
+ if (index >= 0) {
+ Symbol* pSymbol = static_cast<Symbol *>(symbols->GetClientData(index));
+ if (pSymbol != NULL)
+ {
+ if(pSymbol->type == Symbol::SYMBOL_DATA)
+ {
+ if(m_MemoryWindow)// && m_MemoryWindow->IsVisible())
+ m_MemoryWindow->JumpToAddress(pSymbol->address);
+ }
+ else
+ {
+ JumpToAddress(pSymbol->address);
+ }
+ }
+ }
+}
+
+void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
+{
+}
+
+// Change the global DebuggerFont
+void CCodeWindow::OnChangeFont(wxCommandEvent& event)
+{
+ wxFontData data;
+ data.SetInitialFont(DebuggerFont);
+
+ wxFontDialog dialog(this, data);
+ if ( dialog.ShowModal() == wxID_OK )
+ DebuggerFont = dialog.GetFontData().GetChosenFont();
+}
+
+// Toggle windows
+
+void CCodeWindow::OpenPages()
+{
+ ToggleCodeWindow(true);
+ if (bShowOnStart[0])
+ Parent->ToggleLogWindow(true);
+ if (bShowOnStart[IDM_LOGCONFIGWINDOW - IDM_LOGWINDOW])
+ Parent->ToggleLogConfigWindow(true);
+ if (bShowOnStart[IDM_CONSOLEWINDOW - IDM_LOGWINDOW])
+ Parent->ToggleConsole(true);
+ if (bShowOnStart[IDM_REGISTERWINDOW - IDM_LOGWINDOW])
+ ToggleRegisterWindow(true);
+ if (bShowOnStart[IDM_BREAKPOINTWINDOW - IDM_LOGWINDOW])
+ ToggleBreakPointWindow(true);
+ if (bShowOnStart[IDM_MEMORYWINDOW - IDM_LOGWINDOW])
+ ToggleMemoryWindow(true);
+ if (bShowOnStart[IDM_JITWINDOW - IDM_LOGWINDOW])
+ ToggleJitWindow(true);
+ if (bShowOnStart[IDM_SOUNDWINDOW - IDM_LOGWINDOW])
+ ToggleSoundWindow(true);
+ if (bShowOnStart[IDM_VIDEOWINDOW - IDM_LOGWINDOW])
+ ToggleVideoWindow(true);
+}
+
+void CCodeWindow::ToggleCodeWindow(bool bShow)
+{
+ if (bShow)
+ Parent->DoAddPage(this,
+ iNbAffiliation[IDM_CODEWINDOW - IDM_LOGWINDOW],
+ Parent->bFloatWindow[IDM_CODEWINDOW - IDM_LOGWINDOW]);
+ else // Hide
+ Parent->DoRemovePage(this);
+}
+
+void CCodeWindow::ToggleRegisterWindow(bool bShow)
+{
+ GetMenuBar()->FindItem(IDM_REGISTERWINDOW)->Check(bShow);
+ if (bShow)
+ {
+ if (!m_RegisterWindow)
+ m_RegisterWindow = new CRegisterWindow(Parent, IDM_REGISTERWINDOW);
+ Parent->DoAddPage(m_RegisterWindow,
+ iNbAffiliation[IDM_REGISTERWINDOW - IDM_LOGWINDOW],
+ Parent->bFloatWindow[IDM_REGISTERWINDOW - IDM_LOGWINDOW]);
+ }
+ else // Close
+ {
+ Parent->DoRemovePage(m_RegisterWindow, false);
+ m_RegisterWindow = NULL;
+ }
+}
+
+void CCodeWindow::ToggleBreakPointWindow(bool bShow)
+{
+ GetMenuBar()->FindItem(IDM_BREAKPOINTWINDOW)->Check(bShow);
+ if (bShow)
+ {
+ if (!m_BreakpointWindow)
+ m_BreakpointWindow = new CBreakPointWindow(this, Parent, IDM_BREAKPOINTWINDOW);
+ Parent->DoAddPage(m_BreakpointWindow,
+ iNbAffiliation[IDM_BREAKPOINTWINDOW - IDM_LOGWINDOW],
+ Parent->bFloatWindow[IDM_BREAKPOINTWINDOW - IDM_LOGWINDOW]);
+ }
+ else // Close
+ {
+ Parent->DoRemovePage(m_BreakpointWindow, false);
+ m_BreakpointWindow = NULL;
+ }
+}
+
+void CCodeWindow::ToggleMemoryWindow(bool bShow)
+{
+ GetMenuBar()->FindItem(IDM_MEMORYWINDOW)->Check(bShow);
+ if (bShow)
+ {
+ if (!m_MemoryWindow)
+ m_MemoryWindow = new CMemoryWindow(Parent, IDM_MEMORYWINDOW);
+ Parent->DoAddPage(m_MemoryWindow,
+ iNbAffiliation[IDM_MEMORYWINDOW - IDM_LOGWINDOW],
+ Parent->bFloatWindow[IDM_MEMORYWINDOW - IDM_LOGWINDOW]);
+ }
+ else // Close
+ {
+ Parent->DoRemovePage(m_MemoryWindow, false);
+ m_MemoryWindow = NULL;
+ }
+}
+
+void CCodeWindow::ToggleJitWindow(bool bShow)
+{
+ GetMenuBar()->FindItem(IDM_JITWINDOW)->Check(bShow);
+ if (bShow)
+ {
+ if (!m_JitWindow)
+ m_JitWindow = new CJitWindow(Parent, IDM_JITWINDOW);
+ Parent->DoAddPage(m_JitWindow,
+ iNbAffiliation[IDM_JITWINDOW - IDM_LOGWINDOW],
+ Parent->bFloatWindow[IDM_JITWINDOW - IDM_LOGWINDOW]);
+ }
+ else // Close
+ {
+ Parent->DoRemovePage(m_JitWindow, false);
+ m_JitWindow = NULL;
+ }
+}
+
+
+void CCodeWindow::ToggleSoundWindow(bool bShow)
+{
+ GetMenuBar()->FindItem(IDM_SOUNDWINDOW)->Check(bShow);
+ if (bShow)
+ {
+ if (!m_SoundWindow)
+ m_SoundWindow = new DSPDebuggerLLE(Parent, IDM_SOUNDWINDOW);
+ Parent->DoAddPage(m_SoundWindow,
+ iNbAffiliation[IDM_SOUNDWINDOW - IDM_LOGWINDOW],
+ Parent->bFloatWindow[IDM_SOUNDWINDOW - IDM_LOGWINDOW]);
+ }
+ else // Close
+ {
+ Parent->DoRemovePage(m_SoundWindow, false);
+ m_SoundWindow = NULL;
+ }
+}
+
+void CCodeWindow::ToggleVideoWindow(bool bShow)
+{
+ GetMenuBar()->FindItem(IDM_VIDEOWINDOW)->Check(bShow);
+ if (bShow)
+ {
+ if (!m_VideoWindow)
+ m_VideoWindow = new GFXDebuggerPanel(Parent, IDM_VIDEOWINDOW);
+ Parent->DoAddPage(m_VideoWindow,
+ iNbAffiliation[IDM_VIDEOWINDOW - IDM_LOGWINDOW],
+ Parent->bFloatWindow[IDM_VIDEOWINDOW - IDM_LOGWINDOW]);
+ }
+ else // Close
+ {
+ Parent->DoRemovePage(m_VideoWindow, false);
+ m_VideoWindow = NULL;
+ }
+}