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path: root/Source/Core/DolphinWX/FrameTools.cpp
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Diffstat (limited to 'Source/Core/DolphinWX/FrameTools.cpp')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp21
1 files changed, 2 insertions, 19 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 0ba143172f..7f538563b5 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -309,16 +309,8 @@ void CFrame::BootGame(const std::string& filename)
}
else
{
- if (!SConfig::GetInstance().m_LastFilename.empty() &&
- File::Exists(SConfig::GetInstance().m_LastFilename))
- {
- bootfile = SConfig::GetInstance().m_LastFilename;
- }
- else
- {
- m_game_list_ctrl->BrowseForDirectory();
- return;
- }
+ m_game_list_ctrl->BrowseForDirectory();
+ return;
}
}
if (!bootfile.empty())
@@ -1550,15 +1542,6 @@ void CFrame::UpdateGUI()
GetMenuBar()->FindItem(IDM_RECORD)->Enable();
GetMenuBar()->FindItem(IDM_PLAY_RECORD)->Enable();
}
- // Prepare to load last selected file, enable play button
- else if (!SConfig::GetInstance().m_LastFilename.empty() &&
- File::Exists(SConfig::GetInstance().m_LastFilename))
- {
- GetToolBar()->EnableTool(IDM_PLAY, true);
- GetMenuBar()->FindItem(IDM_PLAY)->Enable();
- GetMenuBar()->FindItem(IDM_RECORD)->Enable();
- GetMenuBar()->FindItem(IDM_PLAY_RECORD)->Enable();
- }
else
{
// No game has been selected yet, disable play button