diff options
Diffstat (limited to 'Source/Core/DolphinWX/InputConfigDiag.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/InputConfigDiag.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/Source/Core/DolphinWX/InputConfigDiag.cpp b/Source/Core/DolphinWX/InputConfigDiag.cpp index ef38ca53cb..a6aeed9f96 100644 --- a/Source/Core/DolphinWX/InputConfigDiag.cpp +++ b/Source/Core/DolphinWX/InputConfigDiag.cpp @@ -153,8 +153,8 @@ ControlDialog::ControlDialog(GamepadPage* const parent, InputPlugin& plugin, Con //device_cbox = new wxComboBox(this, -1, StrToWxStr(ref->device_qualifier.ToString()), wxDefaultPosition, wxSize(256,-1), parent->device_cbox->GetStrings(), wxTE_PROCESS_ENTER); device_cbox = new wxComboBox(this, -1, StrToWxStr(m_devq.ToString()), wxDefaultPosition, wxSize(256,-1), parent->device_cbox->GetStrings(), wxTE_PROCESS_ENTER); - device_cbox->Bind(wxEVT_COMMAND_COMBOBOX_SELECTED, &ControlDialog::SetDevice, this); - device_cbox->Bind(wxEVT_COMMAND_TEXT_ENTER, &ControlDialog::SetDevice, this); + device_cbox->Bind(wxEVT_COMBOBOX, &ControlDialog::SetDevice, this); + device_cbox->Bind(wxEVT_TEXT_ENTER, &ControlDialog::SetDevice, this); wxStaticBoxSizer* const control_chooser = CreateControlChooser(parent); @@ -570,13 +570,13 @@ wxStaticBoxSizer* ControlDialog::CreateControlChooser(GamepadPage* const parent) wxButton* const clear_button = new wxButton(this, -1, _("Clear")); wxButton* const select_button = new wxButton(this, -1, _("Select")); - select_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ControlDialog::SetSelectedControl, this); + select_button->Bind(wxEVT_BUTTON, &ControlDialog::SetSelectedControl, this); wxButton* const not_button = new wxButton(this, -1, _("! NOT")); - not_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ControlDialog::AppendControl, this); + not_button->Bind(wxEVT_BUTTON, &ControlDialog::AppendControl, this); wxButton* const or_button = new wxButton(this, -1, _("| OR")); - or_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ControlDialog::AppendControl, this); + or_button->Bind(wxEVT_BUTTON, &ControlDialog::AppendControl, this); control_lbox = new wxListBox(this, -1, wxDefaultPosition, wxSize(-1, 64)); @@ -591,8 +591,8 @@ wxStaticBoxSizer* ControlDialog::CreateControlChooser(GamepadPage* const parent) wxButton* const and_button = new wxButton(this, -1, _("&& AND")); wxButton* const add_button = new wxButton(this, -1, _("+ ADD")); - and_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ControlDialog::AppendControl, this); - add_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ControlDialog::AppendControl, this); + and_button->Bind(wxEVT_BUTTON, &ControlDialog::AppendControl, this); + add_button->Bind(wxEVT_BUTTON, &ControlDialog::AppendControl, this); button_sizer->Add(and_button, 1, 0, 5); button_sizer->Add(not_button, 1, 0, 5); @@ -603,8 +603,8 @@ wxStaticBoxSizer* ControlDialog::CreateControlChooser(GamepadPage* const parent) range_slider->SetValue((int)(control_reference->range * SLIDER_TICK_COUNT)); - detect_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ControlDialog::DetectControl, this); - clear_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ControlDialog::ClearControl, this); + detect_button->Bind(wxEVT_BUTTON, &ControlDialog::DetectControl, this); + clear_button->Bind(wxEVT_BUTTON, &ControlDialog::ClearControl, this); range_slider->Bind(wxEVT_SCROLL_CHANGED, &GamepadPage::AdjustControlOption, parent); wxStaticText* const range_label = new wxStaticText(this, -1, _("Range")); @@ -763,12 +763,12 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin if (control->control_ref->is_input) { control_button->SetToolTip(_("Left-click to detect input.\nMiddle-click to clear.\nRight-click for more options.")); - control_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::DetectControl, eventsink); + control_button->Bind(wxEVT_BUTTON, &GamepadPage::DetectControl, eventsink); } else { control_button->SetToolTip(_("Left/Right-click for more options.\nMiddle-click to clear.")); - control_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::ConfigControl, eventsink); + control_button->Bind(wxEVT_BUTTON, &GamepadPage::ConfigControl, eventsink); } control_button->Bind(wxEVT_MIDDLE_DOWN, &GamepadPage::ClearControl, eventsink); @@ -801,7 +801,7 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin for (auto& groupSetting : group->settings) { PadSettingSpin* setting = new PadSettingSpin(parent, groupSetting.get()); - setting->wxcontrol->Bind(wxEVT_COMMAND_SPINCTRL_UPDATED, &GamepadPage::AdjustSetting, eventsink); + setting->wxcontrol->Bind(wxEVT_SPINCTRL, &GamepadPage::AdjustSetting, eventsink); options.push_back(setting); szr->Add(new wxStaticText(parent, -1, wxGetTranslation(StrToWxStr(groupSetting->name)))); szr->Add(setting->wxcontrol, 0, wxLEFT, 0); @@ -822,7 +822,7 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin static_bitmap = new wxStaticBitmap(parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP); PadSettingSpin* const threshold_cbox = new PadSettingSpin(parent, group->settings[0].get()); - threshold_cbox->wxcontrol->Bind(wxEVT_COMMAND_SPINCTRL_UPDATED, &GamepadPage::AdjustSetting, eventsink); + threshold_cbox->wxcontrol->Bind(wxEVT_SPINCTRL, &GamepadPage::AdjustSetting, eventsink); threshold_cbox->wxcontrol->SetToolTip(_("Adjust the analog control pressure required to activate buttons.")); @@ -858,7 +858,7 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin for (auto& groupSetting : group->settings) { PadSettingSpin* setting = new PadSettingSpin(parent, groupSetting.get()); - setting->wxcontrol->Bind(wxEVT_COMMAND_SPINCTRL_UPDATED, &GamepadPage::AdjustSetting, eventsink); + setting->wxcontrol->Bind(wxEVT_SPINCTRL, &GamepadPage::AdjustSetting, eventsink); options.push_back(setting); wxBoxSizer* const szr = new wxBoxSizer(wxHORIZONTAL); szr->Add(new wxStaticText(parent, -1, wxGetTranslation(StrToWxStr(groupSetting->name))), 0, wxCENTER|wxRIGHT, 3); @@ -876,8 +876,8 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin options.push_back(attachments); - attachments->wxcontrol->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &GamepadPage::AdjustSetting, eventsink); - configure_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::ConfigExtension, eventsink); + attachments->wxcontrol->Bind(wxEVT_CHOICE, &GamepadPage::AdjustSetting, eventsink); + configure_btn->Bind(wxEVT_BUTTON, &GamepadPage::ConfigExtension, eventsink); Add(attachments->wxcontrol, 0, wxTOP|wxLEFT|wxRIGHT|wxEXPAND, 3); Add(configure_btn, 0, wxALL|wxEXPAND, 3); @@ -886,7 +886,7 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin case GROUP_TYPE_UDPWII: { wxButton* const btn = new UDPConfigButton(parent, (UDPWrapper*)group); - btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::ConfigUDPWii, eventsink); + btn->Bind(wxEVT_BUTTON, &GamepadPage::ConfigUDPWii, eventsink); Add(btn, 0, wxALL|wxEXPAND, 3); } break; @@ -896,7 +896,7 @@ ControlGroupBox::ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWin for (auto& groupSetting : group->settings) { PadSettingCheckBox* setting_cbox = new PadSettingCheckBox(parent, groupSetting->value, groupSetting->name); - setting_cbox->wxcontrol->Bind(wxEVT_COMMAND_CHECKBOX_CLICKED, &GamepadPage::AdjustSetting, eventsink); + setting_cbox->wxcontrol->Bind(wxEVT_CHECKBOX, &GamepadPage::AdjustSetting, eventsink); options.push_back(setting_cbox); Add(setting_cbox->wxcontrol, 0, wxALL|wxLEFT, 5); @@ -968,9 +968,9 @@ GamepadPage::GamepadPage(wxWindow* parent, InputPlugin& plugin, const unsigned i wxButton* refresh_button = new wxButton(this, -1, _("Refresh"), wxDefaultPosition, wxSize(60,-1)); - device_cbox->Bind(wxEVT_COMMAND_COMBOBOX_SELECTED, &GamepadPage::SetDevice, this); - device_cbox->Bind(wxEVT_COMMAND_TEXT_ENTER, &GamepadPage::SetDevice, this); - refresh_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::RefreshDevices, this); + device_cbox->Bind(wxEVT_COMBOBOX, &GamepadPage::SetDevice, this); + device_cbox->Bind(wxEVT_TEXT_ENTER, &GamepadPage::SetDevice, this); + refresh_button->Bind(wxEVT_BUTTON, &GamepadPage::RefreshDevices, this); device_sbox->Add(device_cbox, 1, wxLEFT|wxRIGHT, 3); device_sbox->Add(refresh_button, 0, wxRIGHT|wxBOTTOM, 3); @@ -982,8 +982,8 @@ GamepadPage::GamepadPage(wxWindow* parent, InputPlugin& plugin, const unsigned i clear_sbox->Add(default_button, 1, wxLEFT, 3); clear_sbox->Add(clearall_button, 1, wxRIGHT, 3); - clearall_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::ClearAll, this); - default_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::LoadDefaults, this); + clearall_button->Bind(wxEVT_BUTTON, &GamepadPage::ClearAll, this); + default_button->Bind(wxEVT_BUTTON, &GamepadPage::LoadDefaults, this); profile_cbox = new wxComboBox(this, -1, wxT(""), wxDefaultPosition, wxSize(64,-1)); @@ -991,9 +991,9 @@ GamepadPage::GamepadPage(wxWindow* parent, InputPlugin& plugin, const unsigned i wxButton* const psave_btn = new wxButton(this, -1, _("Save"), wxDefaultPosition, wxSize(48,-1)); wxButton* const pdelete_btn = new wxButton(this, -1, _("Delete"), wxDefaultPosition, wxSize(60,-1)); - pload_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::LoadProfile, this); - psave_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::SaveProfile, this); - pdelete_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &GamepadPage::DeleteProfile, this); + pload_btn->Bind(wxEVT_BUTTON, &GamepadPage::LoadProfile, this); + psave_btn->Bind(wxEVT_BUTTON, &GamepadPage::SaveProfile, this); + pdelete_btn->Bind(wxEVT_BUTTON, &GamepadPage::DeleteProfile, this); profile_sbox->Add(profile_cbox, 1, wxLEFT, 3); profile_sbox->Add(pload_btn, 0, wxLEFT, 3); @@ -1034,7 +1034,7 @@ InputConfigDialog::InputConfigDialog(wxWindow* const parent, InputPlugin& plugin UpdateDeviceComboBox(); UpdateProfileComboBox(); - Bind(wxEVT_COMMAND_BUTTON_CLICKED, &InputConfigDialog::ClickSave, this, wxID_OK); + Bind(wxEVT_BUTTON, &InputConfigDialog::ClickSave, this, wxID_OK); wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL); szr->Add(m_pad_notebook, 0, wxEXPAND|wxTOP|wxLEFT|wxRIGHT, 5); |
