diff options
Diffstat (limited to 'Source/Core/DolphinWX/Src/ConfigMain.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Src/ConfigMain.cpp | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/Source/Core/DolphinWX/Src/ConfigMain.cpp b/Source/Core/DolphinWX/Src/ConfigMain.cpp index ed901689b2..81b544ae97 100644 --- a/Source/Core/DolphinWX/Src/ConfigMain.cpp +++ b/Source/Core/DolphinWX/Src/ConfigMain.cpp @@ -176,19 +176,10 @@ void CConfigMain::CreateGUIControls() // GUI arrayStringFor_InterfaceLang = arrayStringFor_GCSystemLang; // Framelimit - arrayStringFor_Framelimit.Add(wxT("auto")); - arrayStringFor_Framelimit.Add(wxT("off")); - arrayStringFor_Framelimit.Add(wxT("10")); - arrayStringFor_Framelimit.Add(wxT("15")); - arrayStringFor_Framelimit.Add(wxT("20")); - arrayStringFor_Framelimit.Add(wxT("25")); - arrayStringFor_Framelimit.Add(wxT("30")); - arrayStringFor_Framelimit.Add(wxT("35")); - arrayStringFor_Framelimit.Add(wxT("40")); - arrayStringFor_Framelimit.Add(wxT("45")); - arrayStringFor_Framelimit.Add(wxT("50")); - arrayStringFor_Framelimit.Add(wxT("55")); - arrayStringFor_Framelimit.Add(wxT("60")); + arrayStringFor_Framelimit.Add(wxT("Off")); + arrayStringFor_Framelimit.Add(wxT("Auto")); + for (int i = 20; i <= 120; i+=10) // from 20 to 120 + arrayStringFor_Framelimit.Add(wxString::Format(wxT("%i"), i)); // Create the notebook and pages Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize); @@ -219,6 +210,7 @@ void CConfigMain::CreateGUIControls() // Framelimit wxStaticText *FramelimitText = new wxStaticText(GeneralPage, ID_FRAMELIMIT_TEXT, wxT("Framelimit :"), wxDefaultPosition, wxDefaultSize); Framelimit = new wxChoice(GeneralPage, ID_FRAMELIMIT, wxDefaultPosition, wxDefaultSize, arrayStringFor_Framelimit, 0, wxDefaultValidator); + Framelimit->SetToolTip(wxT("If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\nyou also have to disable Audio Throttle in DSP to make it effective.")); Framelimit->SetSelection(SConfig::GetInstance().m_Framelimit); // Core Settings - Advanced |
