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Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp
new file mode 100644
index 0000000000..e994ceba5d
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp
@@ -0,0 +1,44 @@
+// Copyright 2019 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.h"
+
+#include "Common/Common.h"
+#include "Common/MathUtil.h"
+
+#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
+
+#include "InputCommon/ControlReference/ControlReference.h"
+#include "InputCommon/ControllerEmu/Control/Control.h"
+#include "InputCommon/ControllerEmu/Control/Input.h"
+#include "InputCommon/ControllerEmu/ControllerEmu.h"
+#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
+
+namespace ControllerEmu
+{
+IMUAccelerometer::IMUAccelerometer(std::string name, std::string ui_name)
+ : ControlGroup(std::move(name), std::move(ui_name), GroupType::IMUAccelerometer)
+{
+ controls.emplace_back(std::make_unique<Input>(Translate, _trans("Left")));
+ controls.emplace_back(std::make_unique<Input>(Translate, _trans("Right")));
+ controls.emplace_back(std::make_unique<Input>(Translate, _trans("Forward")));
+ controls.emplace_back(std::make_unique<Input>(Translate, _trans("Backward")));
+ controls.emplace_back(std::make_unique<Input>(Translate, _trans("Up")));
+ controls.emplace_back(std::make_unique<Input>(Translate, _trans("Down")));
+}
+
+std::optional<IMUAccelerometer::StateData> IMUAccelerometer::GetState() const
+{
+ StateData state;
+ state.x = (controls[0]->control_ref->State() - controls[1]->control_ref->State());
+ state.y = (controls[3]->control_ref->State() - controls[2]->control_ref->State());
+ state.z = (controls[4]->control_ref->State() - controls[5]->control_ref->State());
+
+ if (controls[0]->control_ref->BoundCount() != 0)
+ return state;
+ else
+ return std::nullopt;
+}
+
+} // namespace ControllerEmu