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Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp
index d7ff228a19..713ad59cc5 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp
@@ -26,7 +26,7 @@ IMUCursor::IMUCursor(std::string name_, std::string ui_name_)
ControlGroup::DefaultValue::Enabled)
#endif
{
- AddInput(Translate, _trans("Recenter"));
+ AddInput(Translatability::Translate, _trans("Recenter"));
// Default values chosen to reach screen edges in most games including the Wii Menu.