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Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp b/Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp
index 8c2f4cbac5..8783087650 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp
@@ -4,6 +4,7 @@
#include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h"
#include <algorithm>
+#include <cmath>
#include <cstddef>
#include <memory>
#include <string>
@@ -63,6 +64,53 @@ void MixedTriggers::GetState(u16* const digital, const u16* bitmasks, ControlSta
}
}
+void MixedTriggers::GetState(u16* digital, const u16* bitmasks, ControlState* analog,
+ const InputOverrideFunction& override_func, bool adjusted) const
+{
+ if (!override_func)
+ return GetState(digital, bitmasks, analog, adjusted);
+
+ const ControlState threshold = GetThreshold();
+ ControlState deadzone = GetDeadzone();
+
+ // Return raw values. (used in UI)
+ if (!adjusted)
+ {
+ deadzone = 0.0;
+ }
+
+ const int trigger_count = int(controls.size() / 2);
+ for (int i = 0; i != trigger_count; ++i)
+ {
+ bool button_bool = false;
+ const ControlState button_value = ApplyDeadzone(controls[i]->GetState(), deadzone);
+ ControlState analog_value = ApplyDeadzone(controls[trigger_count + i]->GetState(), deadzone);
+
+ // Apply threshold:
+ if (button_value > threshold)
+ {
+ analog_value = 1.0;
+ button_bool = true;
+ }
+
+ if (const std::optional<ControlState> button_override =
+ override_func(name, controls[i]->name, static_cast<ControlState>(button_bool)))
+ {
+ button_bool = std::lround(*button_override) > 0;
+ }
+
+ if (const std::optional<ControlState> analog_override =
+ override_func(name, controls[trigger_count + i]->name, analog_value))
+ {
+ analog_value = *analog_override;
+ }
+
+ if (button_bool)
+ *digital |= bitmasks[i];
+ analog[i] = std::min(analog_value, 1.0);
+ }
+}
+
ControlState MixedTriggers::GetDeadzone() const
{
return m_deadzone_setting.GetValue() / 100;