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-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp274
1 files changed, 24 insertions, 250 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp
index 62501494e6..2aa65b3d42 100644
--- a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp
+++ b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp
@@ -3,23 +3,36 @@
// Refer to the license.txt file included.
#include "InputCommon/ControllerEmu/ControllerEmu.h"
+
#include <memory>
-#include "Common/Common.h"
-#include "VideoCommon/OnScreenDisplay.h"
+#include <mutex>
+#include <string>
+
+#include "Common/IniFile.h"
+
+#include "InputCommon/ControlReference/ControlReference.h"
+#include "InputCommon/ControllerEmu/Control/Control.h"
+#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
+#include "InputCommon/ControllerEmu/ControlGroup/Extension.h"
+
+namespace ControllerEmu
+{
+static std::recursive_mutex s_get_state_mutex;
+
+EmulatedController::~EmulatedController() = default;
// This should be called before calling GetState() or State() on a control reference
// to prevent a race condition.
// This is a recursive mutex because UpdateReferences is recursive.
-static std::recursive_mutex s_get_state_mutex;
-std::unique_lock<std::recursive_mutex> ControllerEmu::GetStateLock()
+std::unique_lock<std::recursive_mutex> EmulatedController::GetStateLock()
{
std::unique_lock<std::recursive_mutex> lock(s_get_state_mutex);
return lock;
}
-void ControllerEmu::UpdateReferences(ControllerInterface& devi)
+void EmulatedController::UpdateReferences(ControllerInterface& devi)
{
- auto lock = ControllerEmu::GetStateLock();
+ const auto lock = GetStateLock();
for (auto& ctrlGroup : groups)
{
for (auto& control : ctrlGroup->controls)
@@ -34,7 +47,7 @@ void ControllerEmu::UpdateReferences(ControllerInterface& devi)
}
}
-void ControllerEmu::UpdateDefaultDevice()
+void EmulatedController::UpdateDefaultDevice()
{
for (auto& ctrlGroup : groups)
{
@@ -50,62 +63,7 @@ void ControllerEmu::UpdateDefaultDevice()
}
}
-void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section* sec, const std::string& defdev,
- const std::string& base)
-{
- std::string group(base + name + "/");
-
- // settings
- for (auto& s : numeric_settings)
- {
- if (s->m_type == SettingType::VIRTUAL)
- continue;
- sec->Get(group + s->m_name, &s->m_value, s->m_default_value * 100);
- s->m_value /= 100;
- }
- for (auto& s : boolean_settings)
- {
- if (s->m_type == SettingType::VIRTUAL)
- continue;
- sec->Get(group + s->m_name, &s->m_value, s->m_default_value);
- }
-
- for (auto& c : controls)
- {
- // control expression
- sec->Get(group + c->name, &c->control_ref->expression, "");
-
- // range
- sec->Get(group + c->name + "/Range", &c->control_ref->range, 100.0);
- c->control_ref->range /= 100;
- }
-
- // extensions
- if (type == GROUP_TYPE_EXTENSION)
- {
- Extension* const ext = (Extension*)this;
-
- ext->switch_extension = 0;
- unsigned int n = 0;
- std::string extname;
- sec->Get(base + name, &extname, "");
-
- for (auto& ai : ext->attachments)
- {
- ai->default_device.FromString(defdev);
- ai->LoadConfig(sec, base + ai->GetName() + "/");
-
- if (ai->GetName() == extname)
- ext->switch_extension = n;
-
- n++;
- }
- }
-}
-
-ControllerEmu::ControlGroup::BooleanSetting::~BooleanSetting() = default;
-
-void ControllerEmu::LoadConfig(IniFile::Section* sec, const std::string& base)
+void EmulatedController::LoadConfig(IniFile::Section* sec, const std::string& base)
{
std::string defdev = default_device.ToString();
if (base.empty())
@@ -118,45 +76,7 @@ void ControllerEmu::LoadConfig(IniFile::Section* sec, const std::string& base)
cg->LoadConfig(sec, defdev, base);
}
-void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section* sec, const std::string& defdev,
- const std::string& base)
-{
- std::string group(base + name + "/");
-
- for (auto& s : numeric_settings)
- {
- if (s->m_type == SettingType::VIRTUAL)
- continue;
- sec->Set(group + s->m_name, s->m_value * 100.0, s->m_default_value * 100.0);
- }
- for (auto& s : boolean_settings)
- {
- if (s->m_type == SettingType::VIRTUAL)
- continue;
- sec->Set(group + s->m_name, s->m_value, s->m_default_value);
- }
-
- for (auto& c : controls)
- {
- // control expression
- sec->Set(group + c->name, c->control_ref->expression, "");
-
- // range
- sec->Set(group + c->name + "/Range", c->control_ref->range * 100.0, 100.0);
- }
-
- // extensions
- if (type == GROUP_TYPE_EXTENSION)
- {
- Extension* const ext = (Extension*)this;
- sec->Set(base + name, ext->attachments[ext->switch_extension]->GetName(), "None");
-
- for (auto& ai : ext->attachments)
- ai->SaveConfig(sec, base + ai->GetName() + "/");
- }
-}
-
-void ControllerEmu::SaveConfig(IniFile::Section* sec, const std::string& base)
+void EmulatedController::SaveConfig(IniFile::Section* sec, const std::string& base)
{
const std::string defdev = default_device.ToString();
if (base.empty())
@@ -166,154 +86,7 @@ void ControllerEmu::SaveConfig(IniFile::Section* sec, const std::string& base)
ctrlGroup->SaveConfig(sec, defdev, base);
}
-void ControllerEmu::ControlGroup::SetControlExpression(int index, const std::string& expression)
-{
- controls.at(index)->control_ref->expression = expression;
-}
-
-ControllerEmu::AnalogStick::AnalogStick(const char* const _name, ControlState default_radius)
- : AnalogStick(_name, _name, default_radius)
-{
-}
-
-ControllerEmu::AnalogStick::AnalogStick(const char* const _name, const char* const _ui_name,
- ControlState default_radius)
- : ControlGroup(_name, _ui_name, GROUP_TYPE_STICK)
-{
- for (auto& named_direction : named_directions)
- controls.emplace_back(std::make_unique<Input>(named_direction));
-
- controls.emplace_back(std::make_unique<Input>(_trans("Modifier")));
- numeric_settings.emplace_back(
- std::make_unique<NumericSetting>(_trans("Radius"), default_radius, 0, 100));
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
-}
-
-ControllerEmu::Buttons::Buttons(const std::string& _name)
- : ControlGroup(_name, _name, GROUP_TYPE_BUTTONS)
-{
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5));
-}
-
-ControllerEmu::Buttons::Buttons(const std::string& ini_name, const std::string& group_name)
- : ControlGroup(ini_name, group_name, GROUP_TYPE_BUTTONS)
-{
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5));
-}
-
-ControllerEmu::ModifySettingsButton::ModifySettingsButton(std::string button_name)
- : Buttons(std::move(button_name))
-{
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5));
-}
-
-void ControllerEmu::ModifySettingsButton::AddInput(std::string button_name, bool toggle)
-{
- controls.emplace_back(new ControlGroup::Input(std::move(button_name)));
- threshold_exceeded.emplace_back(false);
- associated_settings.emplace_back(false);
- associated_settings_toggle.emplace_back(toggle);
-}
-
-void ControllerEmu::ModifySettingsButton::GetState()
-{
- for (size_t i = 0; i < controls.size(); ++i)
- {
- ControlState state = controls[i]->control_ref->State();
-
- if (!associated_settings_toggle[i])
- {
- // not toggled
- associated_settings[i] = state > numeric_settings[0]->GetValue();
- }
- else
- {
- // toggle (loading savestates does not en-/disable toggle)
- // after we passed the threshold, we en-/disable. but after that, we don't change it
- // anymore
- if (!threshold_exceeded[i] && state > numeric_settings[0]->GetValue())
- {
- associated_settings[i] = !associated_settings[i];
- if (associated_settings[i])
- OSD::AddMessage(controls[i]->name + ": " + _trans("on"));
- else
- OSD::AddMessage(controls[i]->name + ": " + _trans("off"));
- threshold_exceeded[i] = true;
- }
- if (state < numeric_settings[0]->GetValue())
- threshold_exceeded[i] = false;
- }
- }
-}
-
-ControllerEmu::MixedTriggers::MixedTriggers(const std::string& _name)
- : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
-{
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.9));
-}
-
-ControllerEmu::Triggers::Triggers(const std::string& _name)
- : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
-{
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
-}
-
-ControllerEmu::Slider::Slider(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_SLIDER)
-{
- controls.emplace_back(std::make_unique<Input>("Left"));
- controls.emplace_back(std::make_unique<Input>("Right"));
-
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
-}
-
-ControllerEmu::Force::Force(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_FORCE)
-{
- memset(m_swing, 0, sizeof(m_swing));
-
- controls.emplace_back(std::make_unique<Input>(_trans("Up")));
- controls.emplace_back(std::make_unique<Input>(_trans("Down")));
- controls.emplace_back(std::make_unique<Input>(_trans("Left")));
- controls.emplace_back(std::make_unique<Input>(_trans("Right")));
- controls.emplace_back(std::make_unique<Input>(_trans("Forward")));
- controls.emplace_back(std::make_unique<Input>(_trans("Backward")));
-
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
-}
-
-ControllerEmu::Tilt::Tilt(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_TILT)
-{
- memset(m_tilt, 0, sizeof(m_tilt));
-
- controls.emplace_back(std::make_unique<Input>("Forward"));
- controls.emplace_back(std::make_unique<Input>("Backward"));
- controls.emplace_back(std::make_unique<Input>("Left"));
- controls.emplace_back(std::make_unique<Input>("Right"));
-
- controls.emplace_back(std::make_unique<Input>(_trans("Modifier")));
-
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Circle Stick"), 0));
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Angle"), 0.9, 0, 180));
-}
-
-ControllerEmu::Cursor::Cursor(const std::string& _name)
- : ControlGroup(_name, GROUP_TYPE_CURSOR), m_z(0)
-{
- for (auto& named_direction : named_directions)
- controls.emplace_back(std::make_unique<Input>(named_direction));
- controls.emplace_back(std::make_unique<Input>("Forward"));
- controls.emplace_back(std::make_unique<Input>("Backward"));
- controls.emplace_back(std::make_unique<Input>(_trans("Hide")));
- controls.emplace_back(std::make_unique<Input>("Recenter"));
-
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Center"), 0.5));
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Width"), 0.5));
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Height"), 0.5));
- numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 20));
- boolean_settings.emplace_back(std::make_unique<BooleanSetting>(_trans("Relative Input"), false));
-}
-
-void ControllerEmu::LoadDefaults(const ControllerInterface& ciface)
+void EmulatedController::LoadDefaults(const ControllerInterface& ciface)
{
// load an empty inifile section, clears everything
IniFile::Section sec;
@@ -326,3 +99,4 @@ void ControllerEmu::LoadDefaults(const ControllerInterface& ciface)
UpdateDefaultDevice();
}
}
+} // namespace ControllerEmu