diff options
Diffstat (limited to 'Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp | 328 |
1 files changed, 328 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp new file mode 100644 index 0000000000..e66e682e48 --- /dev/null +++ b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp @@ -0,0 +1,328 @@ +// Copyright 2010 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include "InputCommon/ControllerEmu/ControllerEmu.h" +#include <memory> +#include "Common/Common.h" +#include "VideoCommon/OnScreenDisplay.h" + +// This should be called before calling GetState() or State() on a control reference +// to prevent a race condition. +// This is a recursive mutex because UpdateReferences is recursive. +static std::recursive_mutex s_get_state_mutex; +std::unique_lock<std::recursive_mutex> ControllerEmu::GetStateLock() +{ + std::unique_lock<std::recursive_mutex> lock(s_get_state_mutex); + return lock; +} + +void ControllerEmu::UpdateReferences(ControllerInterface& devi) +{ + auto lock = ControllerEmu::GetStateLock(); + for (auto& ctrlGroup : groups) + { + for (auto& control : ctrlGroup->controls) + devi.UpdateReference(control->control_ref.get(), default_device); + + // extension + if (ctrlGroup->type == GROUP_TYPE_EXTENSION) + { + for (auto& attachment : ((Extension*)ctrlGroup.get())->attachments) + attachment->UpdateReferences(devi); + } + } +} + +void ControllerEmu::UpdateDefaultDevice() +{ + for (auto& ctrlGroup : groups) + { + // extension + if (ctrlGroup->type == GROUP_TYPE_EXTENSION) + { + for (auto& ai : ((Extension*)ctrlGroup.get())->attachments) + { + ai->default_device = default_device; + ai->UpdateDefaultDevice(); + } + } + } +} + +void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section* sec, const std::string& defdev, + const std::string& base) +{ + std::string group(base + name + "/"); + + // settings + for (auto& s : numeric_settings) + { + if (s->m_type == SettingType::VIRTUAL) + continue; + sec->Get(group + s->m_name, &s->m_value, s->m_default_value * 100); + s->m_value /= 100; + } + for (auto& s : boolean_settings) + { + if (s->m_type == SettingType::VIRTUAL) + continue; + sec->Get(group + s->m_name, &s->m_value, s->m_default_value); + } + + for (auto& c : controls) + { + // control expression + sec->Get(group + c->name, &c->control_ref->expression, ""); + + // range + sec->Get(group + c->name + "/Range", &c->control_ref->range, 100.0); + c->control_ref->range /= 100; + } + + // extensions + if (type == GROUP_TYPE_EXTENSION) + { + Extension* const ext = (Extension*)this; + + ext->switch_extension = 0; + unsigned int n = 0; + std::string extname; + sec->Get(base + name, &extname, ""); + + for (auto& ai : ext->attachments) + { + ai->default_device.FromString(defdev); + ai->LoadConfig(sec, base + ai->GetName() + "/"); + + if (ai->GetName() == extname) + ext->switch_extension = n; + + n++; + } + } +} + +ControllerEmu::ControlGroup::BooleanSetting::~BooleanSetting() = default; + +void ControllerEmu::LoadConfig(IniFile::Section* sec, const std::string& base) +{ + std::string defdev = default_device.ToString(); + if (base.empty()) + { + sec->Get(base + "Device", &defdev, ""); + default_device.FromString(defdev); + } + + for (auto& cg : groups) + cg->LoadConfig(sec, defdev, base); +} + +void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section* sec, const std::string& defdev, + const std::string& base) +{ + std::string group(base + name + "/"); + + for (auto& s : numeric_settings) + { + if (s->m_type == SettingType::VIRTUAL) + continue; + sec->Set(group + s->m_name, s->m_value * 100.0, s->m_default_value * 100.0); + } + for (auto& s : boolean_settings) + { + if (s->m_type == SettingType::VIRTUAL) + continue; + sec->Set(group + s->m_name, s->m_value, s->m_default_value); + } + + for (auto& c : controls) + { + // control expression + sec->Set(group + c->name, c->control_ref->expression, ""); + + // range + sec->Set(group + c->name + "/Range", c->control_ref->range * 100.0, 100.0); + } + + // extensions + if (type == GROUP_TYPE_EXTENSION) + { + Extension* const ext = (Extension*)this; + sec->Set(base + name, ext->attachments[ext->switch_extension]->GetName(), "None"); + + for (auto& ai : ext->attachments) + ai->SaveConfig(sec, base + ai->GetName() + "/"); + } +} + +void ControllerEmu::SaveConfig(IniFile::Section* sec, const std::string& base) +{ + const std::string defdev = default_device.ToString(); + if (base.empty()) + sec->Set(/*std::string(" ") +*/ base + "Device", defdev, ""); + + for (auto& ctrlGroup : groups) + ctrlGroup->SaveConfig(sec, defdev, base); +} + +void ControllerEmu::ControlGroup::SetControlExpression(int index, const std::string& expression) +{ + controls.at(index)->control_ref->expression = expression; +} + +ControllerEmu::AnalogStick::AnalogStick(const char* const _name, ControlState default_radius) + : AnalogStick(_name, _name, GROUP_TYPE_STICK) +{ +} + +ControllerEmu::AnalogStick::AnalogStick(const char* const _name, const char* const _ui_name, + ControlState default_radius) + : ControlGroup(_name, _ui_name, GROUP_TYPE_STICK) +{ + for (auto& named_direction : named_directions) + controls.emplace_back(std::make_unique<Input>(named_direction)); + + controls.emplace_back(std::make_unique<Input>(_trans("Modifier"))); + numeric_settings.emplace_back( + std::make_unique<NumericSetting>(_trans("Radius"), default_radius, 0, 100)); + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50)); +} + +ControllerEmu::Buttons::Buttons(const std::string& _name) + : ControlGroup(_name, _name, GROUP_TYPE_BUTTONS) +{ + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5)); +} + +ControllerEmu::Buttons::Buttons(const std::string& ini_name, const std::string& group_name) + : ControlGroup(ini_name, group_name, GROUP_TYPE_BUTTONS) +{ + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5)); +} + +ControllerEmu::ModifySettingsButton::ModifySettingsButton(std::string button_name) + : Buttons(std::move(button_name)) +{ + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5)); +} + +void ControllerEmu::ModifySettingsButton::AddInput(std::string button_name, bool toggle) +{ + controls.emplace_back(new ControlGroup::Input(std::move(button_name))); + threshold_exceeded.emplace_back(false); + associated_settings.emplace_back(false); + associated_settings_toggle.emplace_back(toggle); +} + +void ControllerEmu::ModifySettingsButton::GetState() +{ + for (size_t i = 0; i < controls.size(); ++i) + { + ControlState state = controls[i]->control_ref->State(); + + if (!associated_settings_toggle[i]) + { + // not toggled + associated_settings[i] = state > numeric_settings[0]->GetValue(); + } + else + { + // toggle (loading savestates does not en-/disable toggle) + // after we passed the threshold, we en-/disable. but after that, we don't change it + // anymore + if (!threshold_exceeded[i] && state > numeric_settings[0]->GetValue()) + { + associated_settings[i] = !associated_settings[i]; + if (associated_settings[i]) + OSD::AddMessage(controls[i]->name + ": " + _trans("on")); + else + OSD::AddMessage(controls[i]->name + ": " + _trans("off")); + threshold_exceeded[i] = true; + } + if (state < numeric_settings[0]->GetValue()) + threshold_exceeded[i] = false; + } + } +} + +ControllerEmu::MixedTriggers::MixedTriggers(const std::string& _name) + : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS) +{ + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.9)); +} + +ControllerEmu::Triggers::Triggers(const std::string& _name) + : ControlGroup(_name, GROUP_TYPE_TRIGGERS) +{ + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50)); +} + +ControllerEmu::Slider::Slider(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_SLIDER) +{ + controls.emplace_back(std::make_unique<Input>("Left")); + controls.emplace_back(std::make_unique<Input>("Right")); + + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50)); +} + +ControllerEmu::Force::Force(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_FORCE) +{ + memset(m_swing, 0, sizeof(m_swing)); + + controls.emplace_back(std::make_unique<Input>(_trans("Up"))); + controls.emplace_back(std::make_unique<Input>(_trans("Down"))); + controls.emplace_back(std::make_unique<Input>(_trans("Left"))); + controls.emplace_back(std::make_unique<Input>(_trans("Right"))); + controls.emplace_back(std::make_unique<Input>(_trans("Forward"))); + controls.emplace_back(std::make_unique<Input>(_trans("Backward"))); + + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50)); +} + +ControllerEmu::Tilt::Tilt(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_TILT) +{ + memset(m_tilt, 0, sizeof(m_tilt)); + + controls.emplace_back(std::make_unique<Input>("Forward")); + controls.emplace_back(std::make_unique<Input>("Backward")); + controls.emplace_back(std::make_unique<Input>("Left")); + controls.emplace_back(std::make_unique<Input>("Right")); + + controls.emplace_back(std::make_unique<Input>(_trans("Modifier"))); + + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50)); + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Circle Stick"), 0)); + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Angle"), 0.9, 0, 180)); +} + +ControllerEmu::Cursor::Cursor(const std::string& _name) + : ControlGroup(_name, GROUP_TYPE_CURSOR), m_z(0) +{ + for (auto& named_direction : named_directions) + controls.emplace_back(std::make_unique<Input>(named_direction)); + controls.emplace_back(std::make_unique<Input>("Forward")); + controls.emplace_back(std::make_unique<Input>("Backward")); + controls.emplace_back(std::make_unique<Input>(_trans("Hide"))); + controls.emplace_back(std::make_unique<Input>("Recenter")); + + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Center"), 0.5)); + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Width"), 0.5)); + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Height"), 0.5)); + numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 20)); + boolean_settings.emplace_back(std::make_unique<BooleanSetting>(_trans("Relative Input"), false)); +} + +void ControllerEmu::LoadDefaults(const ControllerInterface& ciface) +{ + // load an empty inifile section, clears everything + IniFile::Section sec; + LoadConfig(&sec); + + const std::string& default_device_string = ciface.GetDefaultDeviceString(); + if (!default_device_string.empty()) + { + default_device.FromString(default_device_string); + UpdateDefaultDevice(); + } +} |
