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-rw-r--r--Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp328
1 files changed, 328 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp
new file mode 100644
index 0000000000..e66e682e48
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerEmu/ControllerEmu.cpp
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+// Copyright 2010 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "InputCommon/ControllerEmu/ControllerEmu.h"
+#include <memory>
+#include "Common/Common.h"
+#include "VideoCommon/OnScreenDisplay.h"
+
+// This should be called before calling GetState() or State() on a control reference
+// to prevent a race condition.
+// This is a recursive mutex because UpdateReferences is recursive.
+static std::recursive_mutex s_get_state_mutex;
+std::unique_lock<std::recursive_mutex> ControllerEmu::GetStateLock()
+{
+ std::unique_lock<std::recursive_mutex> lock(s_get_state_mutex);
+ return lock;
+}
+
+void ControllerEmu::UpdateReferences(ControllerInterface& devi)
+{
+ auto lock = ControllerEmu::GetStateLock();
+ for (auto& ctrlGroup : groups)
+ {
+ for (auto& control : ctrlGroup->controls)
+ devi.UpdateReference(control->control_ref.get(), default_device);
+
+ // extension
+ if (ctrlGroup->type == GROUP_TYPE_EXTENSION)
+ {
+ for (auto& attachment : ((Extension*)ctrlGroup.get())->attachments)
+ attachment->UpdateReferences(devi);
+ }
+ }
+}
+
+void ControllerEmu::UpdateDefaultDevice()
+{
+ for (auto& ctrlGroup : groups)
+ {
+ // extension
+ if (ctrlGroup->type == GROUP_TYPE_EXTENSION)
+ {
+ for (auto& ai : ((Extension*)ctrlGroup.get())->attachments)
+ {
+ ai->default_device = default_device;
+ ai->UpdateDefaultDevice();
+ }
+ }
+ }
+}
+
+void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section* sec, const std::string& defdev,
+ const std::string& base)
+{
+ std::string group(base + name + "/");
+
+ // settings
+ for (auto& s : numeric_settings)
+ {
+ if (s->m_type == SettingType::VIRTUAL)
+ continue;
+ sec->Get(group + s->m_name, &s->m_value, s->m_default_value * 100);
+ s->m_value /= 100;
+ }
+ for (auto& s : boolean_settings)
+ {
+ if (s->m_type == SettingType::VIRTUAL)
+ continue;
+ sec->Get(group + s->m_name, &s->m_value, s->m_default_value);
+ }
+
+ for (auto& c : controls)
+ {
+ // control expression
+ sec->Get(group + c->name, &c->control_ref->expression, "");
+
+ // range
+ sec->Get(group + c->name + "/Range", &c->control_ref->range, 100.0);
+ c->control_ref->range /= 100;
+ }
+
+ // extensions
+ if (type == GROUP_TYPE_EXTENSION)
+ {
+ Extension* const ext = (Extension*)this;
+
+ ext->switch_extension = 0;
+ unsigned int n = 0;
+ std::string extname;
+ sec->Get(base + name, &extname, "");
+
+ for (auto& ai : ext->attachments)
+ {
+ ai->default_device.FromString(defdev);
+ ai->LoadConfig(sec, base + ai->GetName() + "/");
+
+ if (ai->GetName() == extname)
+ ext->switch_extension = n;
+
+ n++;
+ }
+ }
+}
+
+ControllerEmu::ControlGroup::BooleanSetting::~BooleanSetting() = default;
+
+void ControllerEmu::LoadConfig(IniFile::Section* sec, const std::string& base)
+{
+ std::string defdev = default_device.ToString();
+ if (base.empty())
+ {
+ sec->Get(base + "Device", &defdev, "");
+ default_device.FromString(defdev);
+ }
+
+ for (auto& cg : groups)
+ cg->LoadConfig(sec, defdev, base);
+}
+
+void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section* sec, const std::string& defdev,
+ const std::string& base)
+{
+ std::string group(base + name + "/");
+
+ for (auto& s : numeric_settings)
+ {
+ if (s->m_type == SettingType::VIRTUAL)
+ continue;
+ sec->Set(group + s->m_name, s->m_value * 100.0, s->m_default_value * 100.0);
+ }
+ for (auto& s : boolean_settings)
+ {
+ if (s->m_type == SettingType::VIRTUAL)
+ continue;
+ sec->Set(group + s->m_name, s->m_value, s->m_default_value);
+ }
+
+ for (auto& c : controls)
+ {
+ // control expression
+ sec->Set(group + c->name, c->control_ref->expression, "");
+
+ // range
+ sec->Set(group + c->name + "/Range", c->control_ref->range * 100.0, 100.0);
+ }
+
+ // extensions
+ if (type == GROUP_TYPE_EXTENSION)
+ {
+ Extension* const ext = (Extension*)this;
+ sec->Set(base + name, ext->attachments[ext->switch_extension]->GetName(), "None");
+
+ for (auto& ai : ext->attachments)
+ ai->SaveConfig(sec, base + ai->GetName() + "/");
+ }
+}
+
+void ControllerEmu::SaveConfig(IniFile::Section* sec, const std::string& base)
+{
+ const std::string defdev = default_device.ToString();
+ if (base.empty())
+ sec->Set(/*std::string(" ") +*/ base + "Device", defdev, "");
+
+ for (auto& ctrlGroup : groups)
+ ctrlGroup->SaveConfig(sec, defdev, base);
+}
+
+void ControllerEmu::ControlGroup::SetControlExpression(int index, const std::string& expression)
+{
+ controls.at(index)->control_ref->expression = expression;
+}
+
+ControllerEmu::AnalogStick::AnalogStick(const char* const _name, ControlState default_radius)
+ : AnalogStick(_name, _name, GROUP_TYPE_STICK)
+{
+}
+
+ControllerEmu::AnalogStick::AnalogStick(const char* const _name, const char* const _ui_name,
+ ControlState default_radius)
+ : ControlGroup(_name, _ui_name, GROUP_TYPE_STICK)
+{
+ for (auto& named_direction : named_directions)
+ controls.emplace_back(std::make_unique<Input>(named_direction));
+
+ controls.emplace_back(std::make_unique<Input>(_trans("Modifier")));
+ numeric_settings.emplace_back(
+ std::make_unique<NumericSetting>(_trans("Radius"), default_radius, 0, 100));
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
+}
+
+ControllerEmu::Buttons::Buttons(const std::string& _name)
+ : ControlGroup(_name, _name, GROUP_TYPE_BUTTONS)
+{
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5));
+}
+
+ControllerEmu::Buttons::Buttons(const std::string& ini_name, const std::string& group_name)
+ : ControlGroup(ini_name, group_name, GROUP_TYPE_BUTTONS)
+{
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5));
+}
+
+ControllerEmu::ModifySettingsButton::ModifySettingsButton(std::string button_name)
+ : Buttons(std::move(button_name))
+{
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.5));
+}
+
+void ControllerEmu::ModifySettingsButton::AddInput(std::string button_name, bool toggle)
+{
+ controls.emplace_back(new ControlGroup::Input(std::move(button_name)));
+ threshold_exceeded.emplace_back(false);
+ associated_settings.emplace_back(false);
+ associated_settings_toggle.emplace_back(toggle);
+}
+
+void ControllerEmu::ModifySettingsButton::GetState()
+{
+ for (size_t i = 0; i < controls.size(); ++i)
+ {
+ ControlState state = controls[i]->control_ref->State();
+
+ if (!associated_settings_toggle[i])
+ {
+ // not toggled
+ associated_settings[i] = state > numeric_settings[0]->GetValue();
+ }
+ else
+ {
+ // toggle (loading savestates does not en-/disable toggle)
+ // after we passed the threshold, we en-/disable. but after that, we don't change it
+ // anymore
+ if (!threshold_exceeded[i] && state > numeric_settings[0]->GetValue())
+ {
+ associated_settings[i] = !associated_settings[i];
+ if (associated_settings[i])
+ OSD::AddMessage(controls[i]->name + ": " + _trans("on"));
+ else
+ OSD::AddMessage(controls[i]->name + ": " + _trans("off"));
+ threshold_exceeded[i] = true;
+ }
+ if (state < numeric_settings[0]->GetValue())
+ threshold_exceeded[i] = false;
+ }
+ }
+}
+
+ControllerEmu::MixedTriggers::MixedTriggers(const std::string& _name)
+ : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
+{
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.9));
+}
+
+ControllerEmu::Triggers::Triggers(const std::string& _name)
+ : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
+{
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
+}
+
+ControllerEmu::Slider::Slider(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_SLIDER)
+{
+ controls.emplace_back(std::make_unique<Input>("Left"));
+ controls.emplace_back(std::make_unique<Input>("Right"));
+
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
+}
+
+ControllerEmu::Force::Force(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_FORCE)
+{
+ memset(m_swing, 0, sizeof(m_swing));
+
+ controls.emplace_back(std::make_unique<Input>(_trans("Up")));
+ controls.emplace_back(std::make_unique<Input>(_trans("Down")));
+ controls.emplace_back(std::make_unique<Input>(_trans("Left")));
+ controls.emplace_back(std::make_unique<Input>(_trans("Right")));
+ controls.emplace_back(std::make_unique<Input>(_trans("Forward")));
+ controls.emplace_back(std::make_unique<Input>(_trans("Backward")));
+
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
+}
+
+ControllerEmu::Tilt::Tilt(const std::string& _name) : ControlGroup(_name, GROUP_TYPE_TILT)
+{
+ memset(m_tilt, 0, sizeof(m_tilt));
+
+ controls.emplace_back(std::make_unique<Input>("Forward"));
+ controls.emplace_back(std::make_unique<Input>("Backward"));
+ controls.emplace_back(std::make_unique<Input>("Left"));
+ controls.emplace_back(std::make_unique<Input>("Right"));
+
+ controls.emplace_back(std::make_unique<Input>(_trans("Modifier")));
+
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Circle Stick"), 0));
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Angle"), 0.9, 0, 180));
+}
+
+ControllerEmu::Cursor::Cursor(const std::string& _name)
+ : ControlGroup(_name, GROUP_TYPE_CURSOR), m_z(0)
+{
+ for (auto& named_direction : named_directions)
+ controls.emplace_back(std::make_unique<Input>(named_direction));
+ controls.emplace_back(std::make_unique<Input>("Forward"));
+ controls.emplace_back(std::make_unique<Input>("Backward"));
+ controls.emplace_back(std::make_unique<Input>(_trans("Hide")));
+ controls.emplace_back(std::make_unique<Input>("Recenter"));
+
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Center"), 0.5));
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Width"), 0.5));
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Height"), 0.5));
+ numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 20));
+ boolean_settings.emplace_back(std::make_unique<BooleanSetting>(_trans("Relative Input"), false));
+}
+
+void ControllerEmu::LoadDefaults(const ControllerInterface& ciface)
+{
+ // load an empty inifile section, clears everything
+ IniFile::Section sec;
+ LoadConfig(&sec);
+
+ const std::string& default_device_string = ciface.GetDefaultDeviceString();
+ if (!default_device_string.empty())
+ {
+ default_device.FromString(default_device_string);
+ UpdateDefaultDevice();
+ }
+}