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-rw-r--r--Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
index 35dfbde0be..130f0f357a 100644
--- a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.cpp
@@ -257,6 +257,21 @@ void ControllerInterface::UpdateInput()
}
}
+void ControllerInterface::SetAspectRatioAdjustment(float value)
+{
+ m_aspect_ratio_adjustment = value;
+}
+
+Common::Vec2 ControllerInterface::GetWindowInputScale() const
+{
+ const auto ar = m_aspect_ratio_adjustment.load();
+
+ if (ar > 1)
+ return {1.f, ar};
+ else
+ return {1 / ar, 1.f};
+}
+
// Register a callback to be called when a device is added or removed (as from the input backends'
// hotplug thread), or when devices are refreshed
// Returns a handle for later removing the callback.