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Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ControllerInterface.h')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/ControllerInterface.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/ControllerInterface.h b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.h new file mode 100644 index 0000000000..4efb8941b7 --- /dev/null +++ b/Source/Core/InputCommon/ControllerInterface/ControllerInterface.h @@ -0,0 +1,131 @@ +#ifndef _DEVICEINTERFACE_H_ +#define _DEVICEINTERFACE_H_ + +#include <vector> +#include <string> +#include <sstream> +#include <map> +#include <algorithm> + +#include "Common.h" +#include "Thread.h" +#include "ExpressionParser.h" +#include "Device.h" + +// enable disable sources +#ifdef _WIN32 + #define CIFACE_USE_XINPUT + #define CIFACE_USE_DINPUT + #define CIFACE_USE_SDL +#endif +#if defined(HAVE_X11) && HAVE_X11 + #define CIFACE_USE_XLIB + #define CIFACE_USE_SDL + #if defined(HAVE_X11_XINPUT2) && HAVE_X11_XINPUT2 + #define CIFACE_USE_X11_XINPUT2 + #endif +#endif +#if defined(__APPLE__) + #define CIFACE_USE_OSX +#endif +#ifdef ANDROID + #define CIFACE_USE_ANDROID +#endif + +using namespace ciface::Core; + +// +// ControllerInterface +// +// some crazy shit I made to control different device inputs and outputs +// from lots of different sources, hopefully more easily +// +class ControllerInterface : public DeviceContainer +{ +public: + + // + // ControlReference + // + // these are what you create to actually use the inputs, InputReference or OutputReference + // + // after being bound to devices and controls with ControllerInterface::UpdateReference, + // each one can link to multiple devices and controls + // when you change a ControlReference's expression, + // you must use ControllerInterface::UpdateReference on it to rebind controls + // + class ControlReference + { + friend class ControllerInterface; + public: + virtual ControlState State(const ControlState state = 0) = 0; + virtual Device::Control* Detect(const unsigned int ms, Device* const device) = 0; + + ControlState range; + std::string expression; + const bool is_input; + ciface::ExpressionParser::ExpressionParseStatus parse_error; + + virtual ~ControlReference() { + delete parsed_expression; + } + + int BoundCount() { + if (parsed_expression) + return parsed_expression->num_controls; + else + return 0; + } + + protected: + ControlReference(const bool _is_input) : range(1), is_input(_is_input), parsed_expression(NULL) {} + ciface::ExpressionParser::Expression *parsed_expression; + }; + + // + // InputReference + // + // control reference for inputs + // + class InputReference : public ControlReference + { + public: + InputReference() : ControlReference(true) {} + ControlState State(const ControlState state); + Device::Control* Detect(const unsigned int ms, Device* const device); + }; + + // + // OutputReference + // + // control reference for outputs + // + class OutputReference : public ControlReference + { + public: + OutputReference() : ControlReference(false) {} + ControlState State(const ControlState state); + Device::Control* Detect(const unsigned int ms, Device* const device); + }; + + ControllerInterface() : m_is_init(false), m_hwnd(NULL) {} + + void SetHwnd(void* const hwnd); + void Initialize(); + void Shutdown(); + bool IsInit() const { return m_is_init; } + + void UpdateReference(ControlReference* control, const DeviceQualifier& default_device) const; + bool UpdateInput(const bool force = false); + bool UpdateOutput(const bool force = false); + + std::recursive_mutex update_lock; + +private: + bool m_is_init; + void* m_hwnd; +}; + +extern ControllerInterface g_controller_interface; + +#endif |
