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Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp82
1 files changed, 60 insertions, 22 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
index ebe2e84286..aaa723849e 100644
--- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp
@@ -6,7 +6,8 @@
#include <algorithm>
-#include <fmt/format.h>
+#include "Common/Logging/Log.h"
+#include "Core/Core.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/DInput/DInput.h"
@@ -54,15 +55,18 @@ static const struct
#include "InputCommon/ControllerInterface/DInput/NamedKeys.h" // NOLINT
};
-// Prevent duplicate keyboard/mouse devices.
-static bool s_keyboard_mouse_exists = false;
+// Prevent duplicate keyboard/mouse devices. Modified by more threads.
+static bool s_keyboard_mouse_exists;
+static HWND s_hwnd;
void InitKeyboardMouse(IDirectInput8* const idi8, HWND hwnd)
{
if (s_keyboard_mouse_exists)
return;
- // mouse and keyboard are a combined device, to allow shift+click and stuff
+ s_hwnd = hwnd;
+
+ // Mouse and keyboard are a combined device, to allow shift+click and stuff
// if that's dumb, I will make a VirtualDevice class that just uses ranges of inputs/outputs from
// other devices
// so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse
@@ -70,6 +74,8 @@ void InitKeyboardMouse(IDirectInput8* const idi8, HWND hwnd)
LPDIRECTINPUTDEVICE8 kb_device = nullptr;
LPDIRECTINPUTDEVICE8 mo_device = nullptr;
+ // These are "virtual" system devices, so they are always there even if we have no physical
+ // mouse and keyboard plugged into the computer
if (SUCCEEDED(idi8->CreateDevice(GUID_SysKeyboard, &kb_device, nullptr)) &&
SUCCEEDED(kb_device->SetDataFormat(&c_dfDIKeyboard)) &&
SUCCEEDED(kb_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)) &&
@@ -77,20 +83,32 @@ void InitKeyboardMouse(IDirectInput8* const idi8, HWND hwnd)
SUCCEEDED(mo_device->SetDataFormat(&c_dfDIMouse2)) &&
SUCCEEDED(mo_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
{
- g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(kb_device, mo_device, hwnd));
+ g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(kb_device, mo_device));
return;
}
+ ERROR_LOG_FMT(CONTROLLERINTERFACE, "KeyboardMouse device failed to be created");
+
if (kb_device)
kb_device->Release();
if (mo_device)
mo_device->Release();
}
+void SetKeyboardMouseWindow(HWND hwnd)
+{
+ s_hwnd = hwnd;
+}
+
KeyboardMouse::~KeyboardMouse()
{
s_keyboard_mouse_exists = false;
+ // Independently of the order in which we do these, if we put a breakpoint on Unacquire() (or in
+ // any place in the call stack before this), when refreshing devices from the UI, on the second
+ // attempt, it will get stuck in an infinite (while) loop inside dinput8.dll. Given that it can't
+ // be otherwise be reproduced (not even with sleeps), we can just ignore the problem.
+
// kb
m_kb_device->Unacquire();
m_kb_device->Release();
@@ -100,14 +118,15 @@ KeyboardMouse::~KeyboardMouse()
}
KeyboardMouse::KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device,
- const LPDIRECTINPUTDEVICE8 mo_device, HWND hwnd)
- : m_kb_device(kb_device), m_mo_device(mo_device), m_hwnd(hwnd), m_last_update(GetTickCount()),
- m_state_in()
+ const LPDIRECTINPUTDEVICE8 mo_device)
+ : m_kb_device(kb_device), m_mo_device(mo_device), m_last_update(GetTickCount()), m_state_in()
{
s_keyboard_mouse_exists = true;
- m_kb_device->Acquire();
- m_mo_device->Acquire();
+ if (FAILED(m_kb_device->Acquire()))
+ WARN_LOG_FMT(CONTROLLERINTERFACE, "Keyboard device failed to acquire. We'll retry later");
+ if (FAILED(m_mo_device->Acquire()))
+ WARN_LOG_FMT(CONTROLLERINTERFACE, "Mouse device failed to acquire. We'll retry later");
// KEYBOARD
// add keys
@@ -155,11 +174,11 @@ void KeyboardMouse::UpdateCursorInput()
// Get the cursor position relative to the upper left corner of the current window
// (separate or render to main)
- ScreenToClient(m_hwnd, &point);
+ ScreenToClient(s_hwnd, &point);
- // Get the size of the current window. (In my case Rect.top and Rect.left was zero.)
+ // Get the size of the current window (in my case Rect.top and Rect.left was zero).
RECT rect;
- GetClientRect(m_hwnd, &rect);
+ GetClientRect(s_hwnd, &rect);
// Width and height are the size of the rendering window. They could be 0
const auto win_width = std::max(rect.right - rect.left, 1l);
@@ -174,6 +193,8 @@ void KeyboardMouse::UpdateCursorInput()
void KeyboardMouse::UpdateInput()
{
+ UpdateCursorInput();
+
DIMOUSESTATE2 tmp_mouse;
// if mouse position hasn't been updated in a short while, skip a dev state
@@ -190,16 +211,14 @@ void KeyboardMouse::UpdateInput()
m_last_update = cur_time;
- HRESULT kb_hr = m_kb_device->GetDeviceState(sizeof(m_state_in.keyboard), &m_state_in.keyboard);
HRESULT mo_hr = m_mo_device->GetDeviceState(sizeof(tmp_mouse), &tmp_mouse);
-
- if (DIERR_INPUTLOST == kb_hr || DIERR_NOTACQUIRED == kb_hr)
- m_kb_device->Acquire();
-
if (DIERR_INPUTLOST == mo_hr || DIERR_NOTACQUIRED == mo_hr)
- m_mo_device->Acquire();
-
- if (SUCCEEDED(mo_hr))
+ {
+ INFO_LOG_FMT(CONTROLLERINTERFACE, "Mouse device failed to get state");
+ if (FAILED(m_mo_device->Acquire()))
+ INFO_LOG_FMT(CONTROLLERINTERFACE, "Mouse device failed to re-acquire, we'll retry later");
+ }
+ else if (SUCCEEDED(mo_hr))
{
m_state_in.relative_mouse.Move({tmp_mouse.lX, tmp_mouse.lY, tmp_mouse.lZ});
m_state_in.relative_mouse.Update();
@@ -210,8 +229,16 @@ void KeyboardMouse::UpdateInput()
// copy over the buttons
std::copy_n(tmp_mouse.rgbButtons, std::size(tmp_mouse.rgbButtons), m_state_in.mouse.rgbButtons);
+ }
- UpdateCursorInput();
+ HRESULT kb_hr = m_kb_device->GetDeviceState(sizeof(m_state_in.keyboard), &m_state_in.keyboard);
+ if (kb_hr == DIERR_INPUTLOST || kb_hr == DIERR_NOTACQUIRED)
+ {
+ INFO_LOG_FMT(CONTROLLERINTERFACE, "Keyboard device failed to get state");
+ if (SUCCEEDED(m_kb_device->Acquire()))
+ m_kb_device->GetDeviceState(sizeof(m_state_in.keyboard), &m_state_in.keyboard);
+ else
+ INFO_LOG_FMT(CONTROLLERINTERFACE, "Keyboard device failed to re-acquire, we'll retry later");
}
}
@@ -225,6 +252,17 @@ std::string KeyboardMouse::GetSource() const
return DINPUT_SOURCE_NAME;
}
+// Give this device a higher priority to make sure it shows first
+int KeyboardMouse::GetSortPriority() const
+{
+ return 5;
+}
+
+bool KeyboardMouse::IsVirtualDevice() const
+{
+ return true;
+}
+
// names
std::string KeyboardMouse::Key::GetName() const
{