diff options
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp index 850ff27281..50f065f92f 100644 --- a/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp +++ b/Source/Core/InputCommon/ControllerInterface/DInput/DInputKeyboardMouse.cpp @@ -5,11 +5,11 @@ // (lower would be more sensitive) user can lower sensitivity by setting range // seems decent here ( at 8 ), I don't think anyone would need more sensitive than this // and user can lower it much farther than they would want to with the range -#define MOUSE_AXIS_SENSITIVITY 8 +#define MOUSE_AXIS_SENSITIVITY 8 // if input hasn't been received for this many ms, mouse input will be skipped // otherwise it is just some crazy value -#define DROP_INPUT_TIME 250 +#define DROP_INPUT_TIME 250 namespace ciface { @@ -18,8 +18,8 @@ namespace DInput static const struct { - const BYTE code; - const char* const name; + const BYTE code; + const char* const name; } named_keys[] = { #include "NamedKeys.h" @@ -27,8 +27,8 @@ static const struct static const struct { - const BYTE code; - const char* const name; + const BYTE code; + const char* const name; } named_lights[] = { { VK_NUMLOCK, "NUM LOCK" }, |
