summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp14
1 files changed, 4 insertions, 10 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp b/Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp
index 68d7eeb479..2bf98bb0b3 100644
--- a/Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp
@@ -121,7 +121,6 @@ Device::Device(const XINPUT_CAPABILITIES& caps, u8 index)
: m_index(index), m_subtype(caps.SubType)
{
ZeroMemory(&m_state_out, sizeof(m_state_out));
- ZeroMemory(&m_current_state_out, sizeof(m_current_state_out));
// XInputGetCaps seems to always claim all capabilities are supported
// but I will leave all this stuff in, incase m$ fixes xinput up a bit
@@ -162,7 +161,7 @@ Device::Device(const XINPUT_CAPABILITIES& caps, u8 index)
{
//WORD val = (&caps.Vibration.wLeftMotorSpeed)[i]; // should be max value / nope, more lies
if ((&caps.Vibration.wLeftMotorSpeed)[i])
- AddOutput(new Motor(i, (&m_state_out.wLeftMotorSpeed)[i], 65535));
+ AddOutput(new Motor(i, this, (&m_state_out.wLeftMotorSpeed)[i], 65535));
}
ZeroMemory(&m_state_in, sizeof(m_state_in));
@@ -208,15 +207,9 @@ void Device::UpdateInput()
PXInputGetState(m_index, &m_state_in);
}
-void Device::UpdateOutput()
+void Device::UpdateMotors()
{
- // this if statement is to make rumble work better when multiple ControllerInterfaces are using the device
- // only calls XInputSetState if the state changed
- if (memcmp(&m_state_out, &m_current_state_out, sizeof(m_state_out)))
- {
- m_current_state_out = m_state_out;
- PXInputSetState(m_index, &m_state_out);
- }
+ PXInputSetState(m_index, &m_state_out);
}
// GET name/source/id
@@ -261,6 +254,7 @@ ControlState Device::Axis::GetState() const
void Device::Motor::SetState(ControlState state)
{
m_motor = (WORD)(state * m_range);
+ m_parent->UpdateMotors();
}
}