diff options
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp index e4b717e3af..057d774c5b 100644 --- a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp +++ b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp @@ -391,9 +391,16 @@ Core::DeviceRemoval KeyboardMouse::UpdateInput() m_state.axis.z += delta_z; m_state.axis.z /= SCROLL_AXIS_DECAY; - const bool should_center_mouse = - g_controller_interface.IsMouseCenteringRequested() && Host_RendererHasFocus(); - if (update_mouse || should_center_mouse) + const bool should_center_mouse = g_controller_interface.IsMouseCenteringRequested() && + (Host_RendererHasFocus() || Host_TASInputHasFocus()); + + // When a TAS Input window has focus and "Enable Controller Input" is checked most types of + // input should be read normally as if the render window had focus instead. The cursor is an + // exception, as otherwise using the mouse to set any control in the TAS Input window will also + // update the Wii IR value (or any other input controlled by the cursor). + const bool should_update_mouse = update_mouse && !Host_TASInputHasFocus(); + + if (should_update_mouse || should_center_mouse) UpdateCursor(should_center_mouse); if (update_keyboard) |
