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-rw-r--r--Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp2
-rw-r--r--Source/Core/InputCommon/ControllerInterface/MappingCommon.cpp2
-rw-r--r--Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp2
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp4
-rw-r--r--Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp2
5 files changed, 7 insertions, 5 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp b/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp
index b22ace19f2..50c827d6d3 100644
--- a/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp
@@ -574,7 +574,7 @@ Device::Device(std::string name, int index, std::string server_address, u16 serv
AddInput(new AccelerometerInput("Accel Backward", m_pad_data.accelerometer_z_g, -accel_scale));
// Convert degrees per second to radians per second
- constexpr auto gyro_scale = 360.0 / MathUtil::TAU;
+ constexpr auto gyro_scale = MathUtil::RadiansToDegrees(1.0);
AddInput(new GyroInput("Gyro Pitch Up", m_pad_data.gyro_pitch_deg_s, gyro_scale));
AddInput(new GyroInput("Gyro Pitch Down", m_pad_data.gyro_pitch_deg_s, -gyro_scale));
diff --git a/Source/Core/InputCommon/ControllerInterface/MappingCommon.cpp b/Source/Core/InputCommon/ControllerInterface/MappingCommon.cpp
index 8b8a22e400..6b29a95b2c 100644
--- a/Source/Core/InputCommon/ControllerInterface/MappingCommon.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/MappingCommon.cpp
@@ -189,7 +189,7 @@ bool ReshapableInputMapper::Update()
float ReshapableInputMapper::GetCurrentAngle() const
{
- constexpr auto quarter_circle = float(MathUtil::TAU) * 0.25f;
+ constexpr auto quarter_circle = MathUtil::TAU_v<float> * 0.25f;
return quarter_circle - (float(m_input_detector.GetResults().size()) * quarter_circle);
}
diff --git a/Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp b/Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp
index b78c56afc6..689217822d 100644
--- a/Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/SteamDeck/SteamDeck.cpp
@@ -257,7 +257,7 @@ Device::Device(hid_device* device) : m_device{device}
// 16.384 (?) LSBs = 1 deg / s
// final output in rads / s
- constexpr auto gyro_scale = 16.384 * 360.0 / MathUtil::TAU;
+ constexpr auto gyro_scale = MathUtil::RadiansToDegrees(16.384);
AddInput(new MotionInput("Gyro Pitch Up", m_latest_input.gyro_pitch, gyro_scale));
AddInput(new MotionInput("Gyro Pitch Down", m_latest_input.gyro_pitch, -gyro_scale));
AddInput(new MotionInput("Gyro Roll Left", m_latest_input.gyro_roll, -gyro_scale));
diff --git a/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp b/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
index e7724c1840..42924a77ed 100644
--- a/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
@@ -3,6 +3,8 @@
#include "InputCommon/ControllerInterface/Wiimote/WiimoteController.h"
+#include <numbers>
+
#include "Common/BitUtils.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
@@ -1258,7 +1260,7 @@ void Device::UpdateOrientation()
m_rotation_inputs =
Common::Vec3{WiimoteEmu::GetPitch(m_orientation), WiimoteEmu::GetRoll(m_orientation),
WiimoteEmu::GetYaw(m_orientation)} /
- float(MathUtil::PI);
+ std::numbers::pi_v<float>;
}
void Device::IRState::ProcessData(const DataReportManipulator& manipulator)
diff --git a/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp b/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
index c8fa7b3647..fc10325fa0 100644
--- a/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
@@ -541,7 +541,7 @@ bool evdevDevice::AddNode(std::string devnode, int fd, libevdev* dev)
// evdev resolution is specified in "g"s and deg/s.
// Convert these to m/s/s and rad/s.
constexpr ControlState accel_scale = MathUtil::GRAVITY_ACCELERATION;
- constexpr ControlState gyro_scale = MathUtil::TAU / 360;
+ constexpr ControlState gyro_scale = MathUtil::DegreesToRadians(ControlState{1});
add_motion_inputs(ABS_X, accel_scale);
add_motion_inputs(ABS_RX, gyro_scale);