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-rw-r--r--Source/Core/InputCommon/ImageOperations.cpp250
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diff --git a/Source/Core/InputCommon/ImageOperations.cpp b/Source/Core/InputCommon/ImageOperations.cpp
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+// Copyright 2019 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "InputCommon/ImageOperations.h"
+
+#include <algorithm>
+#include <cmath>
+#include <limits>
+#include <stack>
+
+#include <png.h>
+
+#include "Common/File.h"
+#include "Common/FileUtil.h"
+#include "Common/Image.h"
+
+namespace InputCommon
+{
+namespace
+{
+Pixel SampleNearest(const ImagePixelData& src, double u, double v)
+{
+ const u32 x = std::clamp(static_cast<u32>(u * src.width), 0u, src.width - 1);
+ const u32 y = std::clamp(static_cast<u32>(v * src.height), 0u, src.height - 1);
+ return src.pixels[x + y * src.width];
+}
+} // namespace
+
+void CopyImageRegion(const ImagePixelData& src, ImagePixelData& dst, const Rect& src_region,
+ const Rect& dst_region)
+{
+ if (src_region.GetWidth() != dst_region.GetWidth() ||
+ src_region.GetHeight() != dst_region.GetHeight())
+ {
+ return;
+ }
+
+ for (u32 x = 0; x < dst_region.GetWidth(); x++)
+ {
+ for (u32 y = 0; y < dst_region.GetHeight(); y++)
+ {
+ dst.pixels[(y + dst_region.top) * dst.width + x + dst_region.left] =
+ src.pixels[(y + src_region.top) * src.width + x + src_region.left];
+ }
+ }
+}
+
+std::optional<ImagePixelData> LoadImage(const std::string& path)
+{
+ File::IOFile file;
+ file.Open(path, "rb");
+ std::vector<u8> buffer(file.GetSize());
+ file.ReadBytes(buffer.data(), file.GetSize());
+
+ ImagePixelData image;
+ std::vector<u8> data;
+ if (!Common::LoadPNG(buffer, &data, &image.width, &image.height))
+ return std::nullopt;
+
+ image.pixels.resize(image.width * image.height);
+ for (u32 x = 0; x < image.width; x++)
+ {
+ for (u32 y = 0; y < image.height; y++)
+ {
+ const u32 index = y * image.width + x;
+ const auto pixel =
+ Pixel{data[index * 4], data[index * 4 + 1], data[index * 4 + 2], data[index * 4 + 3]};
+ image.pixels[index] = pixel;
+ }
+ }
+
+ return image;
+}
+
+// For Visual Studio, ignore the error caused by the 'setjmp' call
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 4611)
+#endif
+
+bool WriteImage(const std::string& path, const ImagePixelData& image)
+{
+ bool success = false;
+ char title[] = "Dynamic Input Texture";
+ char title_key[] = "Title";
+ png_structp png_ptr = nullptr;
+ png_infop info_ptr = nullptr;
+ std::vector<u8> buffer;
+
+ // Open file for writing (binary mode)
+ File::IOFile fp(path, "wb");
+ if (!fp.IsOpen())
+ {
+ goto finalise;
+ }
+
+ // Initialize write structure
+ png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
+ if (png_ptr == nullptr)
+ {
+ goto finalise;
+ }
+
+ // Initialize info structure
+ info_ptr = png_create_info_struct(png_ptr);
+ if (info_ptr == nullptr)
+ {
+ goto finalise;
+ }
+
+ // Classical libpng error handling uses longjmp to do C-style unwind.
+ // Modern libpng does support a user callback, but it's required to operate
+ // in the same way (just gives a chance to do stuff before the longjmp).
+ // Instead of futzing with it, we use gotos specifically so the compiler
+ // will still generate proper destructor calls for us (hopefully).
+ // We also do not use any local variables outside the region longjmp may
+ // have been called from if they were modified inside that region (they
+ // would need to be volatile).
+ if (setjmp(png_jmpbuf(png_ptr)))
+ {
+ goto finalise;
+ }
+
+ // Begin region which may call longjmp
+
+ png_init_io(png_ptr, fp.GetHandle());
+
+ // Write header (8 bit color depth)
+ png_set_IHDR(png_ptr, info_ptr, image.width, image.height, 8, PNG_COLOR_TYPE_RGB_ALPHA,
+ PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
+
+ png_text title_text;
+ title_text.compression = PNG_TEXT_COMPRESSION_NONE;
+ title_text.key = title_key;
+ title_text.text = title;
+ png_set_text(png_ptr, info_ptr, &title_text, 1);
+
+ png_write_info(png_ptr, info_ptr);
+
+ buffer.resize(image.width * 4);
+
+ // Write image data
+ for (u32 y = 0; y < image.height; ++y)
+ {
+ for (u32 x = 0; x < image.width; x++)
+ {
+ const auto index = x + y * image.width;
+ const auto pixel = image.pixels[index];
+
+ const auto buffer_index = 4 * x;
+ buffer[buffer_index] = pixel.r;
+ buffer[buffer_index + 1] = pixel.g;
+ buffer[buffer_index + 2] = pixel.b;
+ buffer[buffer_index + 3] = pixel.a;
+ }
+
+ // The old API uses u8* instead of const u8*. It doesn't write
+ // to this pointer, but to fit the API, we have to drop the const qualifier.
+ png_write_row(png_ptr, const_cast<u8*>(buffer.data()));
+ }
+
+ // End write
+ png_write_end(png_ptr, nullptr);
+
+ // End region which may call longjmp
+
+ success = true;
+
+finalise:
+ if (info_ptr != nullptr)
+ png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
+ if (png_ptr != nullptr)
+ png_destroy_write_struct(&png_ptr, nullptr);
+
+ return success;
+}
+
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
+ImagePixelData Resize(ResizeMode mode, const ImagePixelData& src, u32 new_width, u32 new_height)
+{
+ ImagePixelData result(new_width, new_height);
+
+ for (u32 x = 0; x < new_width; x++)
+ {
+ const double u = x / static_cast<double>(new_width - 1);
+ for (u32 y = 0; y < new_height; y++)
+ {
+ const double v = y / static_cast<double>(new_height - 1);
+
+ switch (mode)
+ {
+ case ResizeMode::Nearest:
+ result.pixels[y * new_width + x] = SampleNearest(src, u, v);
+ break;
+ }
+ }
+ }
+
+ return result;
+}
+
+ImagePixelData ResizeKeepAspectRatio(ResizeMode mode, const ImagePixelData& src, u32 new_width,
+ u32 new_height, const Pixel& background_color)
+{
+ ImagePixelData result(new_width, new_height, background_color);
+
+ const double corrected_height = new_width * (src.height / static_cast<double>(src.width));
+ const double corrected_width = new_height * (src.width / static_cast<double>(src.height));
+ // initially no borders
+ u32 top = 0;
+ u32 left = 0;
+
+ ImagePixelData resized;
+ if (corrected_height <= new_height)
+ {
+ // Handle vertical padding
+
+ const int diff = new_height - std::trunc(corrected_height);
+ top = diff / 2;
+ if (diff % 2 != 0)
+ {
+ // If the difference is odd, we need to have one side be slightly larger
+ top += 1;
+ }
+ resized = Resize(mode, src, new_width, corrected_height);
+ }
+ else
+ {
+ // Handle horizontal padding
+
+ const int diff = new_width - std::trunc(corrected_width);
+ left = diff / 2;
+ if (diff % 2 != 0)
+ {
+ // If the difference is odd, we need to have one side be slightly larger
+ left += 1;
+ }
+ resized = Resize(mode, src, corrected_width, new_height);
+ }
+ CopyImageRegion(resized, result, Rect{0, 0, resized.width, resized.height},
+ Rect{left, top, left + resized.width, top + resized.height});
+
+ return result;
+}
+
+} // namespace InputCommon