diff options
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h index b846bb56e8..8c1a044860 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h +++ b/Source/Core/InputCommon/Src/ControllerInterface/ControllerInterface.h @@ -29,14 +29,17 @@ #if defined(__APPLE__) #define CIFACE_USE_OSX #endif - -// idk in case i wanted to change it to double or somethin, idk what's best +#ifdef ANDROID + #define CIFACE_USE_ANDROID +#endif + +// idk in case I wanted to change it to double or something, idk what's best typedef float ControlState; // // ControllerInterface // -// some crazy shit i made to control different device inputs and outputs +// some crazy shit I made to control different device inputs and outputs // from lots of different sources, hopefully more easily // class ControllerInterface @@ -186,7 +189,7 @@ public: // // these are what you create to actually use the inputs, InputReference or OutputReference // - // after being binded to devices and controls with ControllerInterface::UpdateReference, + // after being bound to devices and controls with ControllerInterface::UpdateReference, // each one can link to multiple devices and controls // when you change a ControlReference's expression, // you must use ControllerInterface::UpdateReference on it to rebind controls |
