diff options
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputJoystick.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputJoystick.cpp | 27 |
1 files changed, 19 insertions, 8 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputJoystick.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputJoystick.cpp index 08d62bcfc1..5f80b6f32b 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputJoystick.cpp +++ b/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputJoystick.cpp @@ -145,7 +145,7 @@ LCleanup: void InitJoystick(IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices, HWND hwnd) { std::list<DIDEVICEINSTANCE> joysticks; - idi8->EnumDevices( DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY ); + idi8->EnumDevices( DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_FORCEFEEDBACK | DIEDFL_ATTACHEDONLY ); // this is used to number the joysticks // multiple joysticks with the same name shall get unique ids starting at 0 @@ -254,9 +254,9 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset) { range.diph.dwObj = offset * sizeof(LONG); - // try to set some nice power of 2 values (8192) - range.lMin = -(1 << 13); - range.lMax = (1 << 13); + // try to set some nice power of 2 values (128) to match the GameCube controls + range.lMin = -(1 << 7); + range.lMax = (1 << 7); m_device->SetProperty(DIPROP_RANGE, &range.diph); // but i guess not all devices support setting range // so i getproperty right afterward incase it didn't set :P @@ -281,17 +281,19 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI if ( objects.size() ) { // temporary - DWORD rgdwAxes[] = {DIJOFS_X, DIJOFS_Y}; - LONG rglDirection[] = {0, 0}; + DWORD rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y}; + LONG rglDirection[2] = {-200, 0}; DIEFFECT eff; ZeroMemory(&eff, sizeof(eff)); eff.dwSize = sizeof(DIEFFECT); eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS; eff.dwDuration = INFINITE; // (4 * DI_SECONDS) + eff.dwSamplePeriod = 0; eff.dwGain = DI_FFNOMINALMAX; eff.dwTriggerButton = DIEB_NOTRIGGER; - eff.cAxes = std::min((DWORD)2, (DWORD)objects.size()); + eff.dwTriggerRepeatInterval = 0; + eff.cAxes = std::min((DWORD)1, (DWORD)objects.size()); eff.rgdwAxes = rgdwAxes; eff.rglDirection = rglDirection; @@ -310,7 +312,12 @@ Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVI { // ugly if ladder if (0 == f) + { + DICONSTANTFORCE diCF = {-10000}; + diCF.lMagnitude = DI_FFNOMINALMAX; eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE); + eff.lpvTypeSpecificParams = &diCF; + } else if (1 == f) eff.cbTypeSpecificParams = sizeof(DIRAMPFORCE); else @@ -528,7 +535,11 @@ ControlState Joystick::Hat::GetState() const void Joystick::ForceConstant::SetState(const ControlState state) { - const LONG new_val = LONG(10000 * state); + float force = abs(state - 0.5) * 2; + if (state < 0.5) + force = -force; + + const LONG new_val = LONG(10000 * force); LONG &val = params.lMagnitude; if (val != new_val) |
