summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp
index 866bce9671..ea6452376d 100644
--- a/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp
@@ -6,7 +6,7 @@
#include "DInput.h"
// (lower would be more sensitive) user can lower sensitivity by setting range
- // seems decent here ( at 8 ), I dont think anyone would need more sensitive than this
+ // seems decent here ( at 8 ), I don't think anyone would need more sensitive than this
// and user can lower it much farther than they would want to with the range
#define MOUSE_AXIS_SENSITIVITY 8
@@ -47,7 +47,7 @@ void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<ControllerInterfac
hwnd = _hwnd;
// mouse and keyboard are a combined device, to allow shift+click and stuff
- // if thats dumb, i will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices
+ // if that's dumb, I will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices
// so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse
LPDIRECTINPUTDEVICE8 kb_device = NULL;
@@ -181,7 +181,7 @@ bool KeyboardMouse::UpdateInput()
if (SUCCEEDED(kb_hr) && SUCCEEDED(mo_hr))
{
- // need to smooth out the axes, otherwise it doesnt work for shit
+ // need to smooth out the axes, otherwise it doesn't work for shit
for (unsigned int i = 0; i < 3; ++i)
((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2;