diff options
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp index 866bce9671..ea6452376d 100644 --- a/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp +++ b/Source/Core/InputCommon/Src/ControllerInterface/DInput/DInputKeyboardMouse.cpp @@ -6,7 +6,7 @@ #include "DInput.h" // (lower would be more sensitive) user can lower sensitivity by setting range - // seems decent here ( at 8 ), I dont think anyone would need more sensitive than this + // seems decent here ( at 8 ), I don't think anyone would need more sensitive than this // and user can lower it much farther than they would want to with the range #define MOUSE_AXIS_SENSITIVITY 8 @@ -47,7 +47,7 @@ void InitKeyboardMouse(IDirectInput8* const idi8, std::vector<ControllerInterfac hwnd = _hwnd; // mouse and keyboard are a combined device, to allow shift+click and stuff - // if thats dumb, i will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices + // if that's dumb, I will make a VirtualDevice class that just uses ranges of inputs/outputs from other devices // so there can be a separated Keyboard and mouse, as well as combined KeyboardMouse LPDIRECTINPUTDEVICE8 kb_device = NULL; @@ -181,7 +181,7 @@ bool KeyboardMouse::UpdateInput() if (SUCCEEDED(kb_hr) && SUCCEEDED(mo_hr)) { - // need to smooth out the axes, otherwise it doesnt work for shit + // need to smooth out the axes, otherwise it doesn't work for shit for (unsigned int i = 0; i < 3; ++i) ((&m_state_in.mouse.lX)[i] += (&tmp_mouse.lX)[i]) /= 2; |
