diff options
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp | 547 |
1 files changed, 0 insertions, 547 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp deleted file mode 100644 index 0cd7459187..0000000000 --- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputJoystick.cpp +++ /dev/null @@ -1,547 +0,0 @@ -#include "../ControllerInterface.h" - -#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK - -#include "DirectInputJoystick.h" -#include "DirectInput.h" - -inline bool operator<(const GUID & lhs, const GUID & rhs) -{ - return memcmp(&lhs, &rhs, sizeof(GUID)) < 0; -} - -namespace ciface -{ -namespace DirectInput -{ - -#define DATA_BUFFER_SIZE 32 - -#ifdef NO_DUPLICATE_DINPUT_XINPUT -//----------------------------------------------------------------------------- -// Modified some MSDN code to get all the XInput device GUID.Data1 values in a vector, -// faster than checking all the devices for each DirectInput device, like MSDN says to do -//----------------------------------------------------------------------------- -void GetXInputGUIDS( std::vector<DWORD>& guids ) -{ - -#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } - - IWbemLocator* pIWbemLocator = NULL; - IEnumWbemClassObject* pEnumDevices = NULL; - IWbemClassObject* pDevices[20] = {0}; - IWbemServices* pIWbemServices = NULL; - BSTR bstrNamespace = NULL; - BSTR bstrDeviceID = NULL; - BSTR bstrClassName = NULL; - DWORD uReturned = 0; - VARIANT var; - HRESULT hr; - - // CoInit if needed - hr = CoInitialize(NULL); - bool bCleanupCOM = SUCCEEDED(hr); - - // Create WMI - hr = CoCreateInstance( __uuidof(WbemLocator), - NULL, - CLSCTX_INPROC_SERVER, - __uuidof(IWbemLocator), - (LPVOID*) &pIWbemLocator); - if( FAILED(hr) || pIWbemLocator == NULL ) - goto LCleanup; - - bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup; - bstrClassName = SysAllocString( L"Win32_PNPEntity" ); if( bstrClassName == NULL ) goto LCleanup; - bstrDeviceID = SysAllocString( L"DeviceID" ); if( bstrDeviceID == NULL ) goto LCleanup; - - // Connect to WMI - hr = pIWbemLocator->ConnectServer( bstrNamespace, NULL, NULL, 0L, 0L, NULL, NULL, &pIWbemServices ); - if( FAILED(hr) || pIWbemServices == NULL ) - goto LCleanup; - - // Switch security level to IMPERSONATE. - CoSetProxyBlanket( pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL, - RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE ); - - hr = pIWbemServices->CreateInstanceEnum( bstrClassName, 0, NULL, &pEnumDevices ); - if( FAILED(hr) || pEnumDevices == NULL ) - goto LCleanup; - - // Loop over all devices - while( true ) - { - // Get 20 at a time - hr = pEnumDevices->Next( 10000, 20, pDevices, &uReturned ); - if( FAILED(hr) || uReturned == 0 ) - break; - - for( UINT iDevice=0; iDevice<uReturned; ++iDevice ) - { - // For each device, get its device ID - hr = pDevices[iDevice]->Get( bstrDeviceID, 0L, &var, NULL, NULL ); - if( SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL ) - { - // Check if the device ID contains "IG_". If it does, then it's an XInput device - // This information can not be found from DirectInput - if( wcsstr( var.bstrVal, L"IG_" ) ) - { - // If it does, then get the VID/PID from var.bstrVal - DWORD dwPid = 0, dwVid = 0; - WCHAR* strVid = wcsstr( var.bstrVal, L"VID_" ); - if( strVid && swscanf( strVid, L"VID_%4X", &dwVid ) != 1 ) - dwVid = 0; - WCHAR* strPid = wcsstr( var.bstrVal, L"PID_" ); - if( strPid && swscanf( strPid, L"PID_%4X", &dwPid ) != 1 ) - dwPid = 0; - - // Compare the VID/PID to the DInput device - DWORD dwVidPid = MAKELONG( dwVid, dwPid ); - guids.push_back( dwVidPid ); - //bIsXinputDevice = true; - } - } - SAFE_RELEASE( pDevices[iDevice] ); - } - } - -LCleanup: - if(bstrNamespace) - SysFreeString(bstrNamespace); - if(bstrDeviceID) - SysFreeString(bstrDeviceID); - if(bstrClassName) - SysFreeString(bstrClassName); - for( UINT iDevice=0; iDevice<20; iDevice++ ) - SAFE_RELEASE( pDevices[iDevice] ); - SAFE_RELEASE( pEnumDevices ); - SAFE_RELEASE( pIWbemLocator ); - SAFE_RELEASE( pIWbemServices ); - - if( bCleanupCOM ) - CoUninitialize(); -} -#endif - -void InitJoystick( IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ ) -{ - std::list<DIDEVICEINSTANCE> joysticks; - idi8->EnumDevices( DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks, DIEDFL_ATTACHEDONLY ); - - // this is used to number the joysticks - // multiple joysticks with the same name shall get unique ids starting at 0 - std::map< std::basic_string<TCHAR>, int> name_counts; - -#ifdef NO_DUPLICATE_DINPUT_XINPUT - std::vector<DWORD> xinput_guids; - GetXInputGUIDS( xinput_guids ); -#endif - - std::list<DIDEVICEINSTANCE>::iterator - i = joysticks.begin(), - e = joysticks.end(); - for ( ; i!=e; ++i ) - { -#ifdef NO_DUPLICATE_DINPUT_XINPUT - // skip XInput Devices - if ( std::find( xinput_guids.begin(), xinput_guids.end(), i->guidProduct.Data1 ) != xinput_guids.end() ) - continue; -#endif - LPDIRECTINPUTDEVICE8 js_device; - if (SUCCEEDED(idi8->CreateDevice(i->guidInstance, &js_device, NULL))) - { - if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick))) - { - // using foregroundwindow seems like a hack - if (FAILED(js_device->SetCooperativeLevel(GetForegroundWindow(), DISCL_BACKGROUND | DISCL_EXCLUSIVE))) - { - //PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!"); - // fall back to non-exclusive mode, with no rumble - if (FAILED(js_device->SetCooperativeLevel(NULL, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE))) - { - //PanicAlert("SetCooperativeLevel failed!"); - js_device->Release(); - continue; - } - } - - Joystick* js = new Joystick(/*&*i, */js_device, name_counts[i->tszInstanceName]++); - // only add if it has some inputs/outpus - if (js->Inputs().size() || js->Outputs().size()) - devices.push_back(js); - else - delete js; - } - else - { - //PanicAlert("SetDataFormat failed!"); - js_device->Release(); - } - } - - } -} - -Joystick::Joystick( /*const LPCDIDEVICEINSTANCE lpddi, */const LPDIRECTINPUTDEVICE8 device, const unsigned int index ) - : m_device(device) - , m_index(index) - //, m_name(TStringToString(lpddi->tszInstanceName)) -{ - // get joystick caps - DIDEVCAPS js_caps; - ZeroMemory( &js_caps, sizeof(js_caps) ); - js_caps.dwSize = sizeof(js_caps); - m_device->GetCapabilities(&js_caps); - - // max of 32 buttons and 4 hats / the limit of the data format i am using - js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons); - js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs); - - // polled or buffered data - { - DIPROPDWORD dipdw; - dipdw.diph.dwSize = sizeof(DIPROPDWORD); - dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER); - dipdw.diph.dwObj = 0; - dipdw.diph.dwHow = DIPH_DEVICE; - dipdw.dwData = DATA_BUFFER_SIZE; - - // set the buffer size, - // if we can't set the property, we can't use buffered data, - // must use polling, which apparently doesn't work as well - m_must_poll = (DI_OK != m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph)); - } - - m_device->Acquire(); - - // buttons - for ( unsigned int i = 0; i < js_caps.dwButtons; ++i ) - AddInput( new Button( i ) ); - // hats - for ( unsigned int i = 0; i < js_caps.dwPOVs; ++i ) - { - // each hat gets 4 input instances associated with it, (up down left right) - for ( unsigned int d = 0; d<4; ++d ) - AddInput( new Hat( i, d ) ); - } - // get up to 6 axes and 2 sliders - std::list<DIDEVICEOBJECTINSTANCE> axes; - m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&axes, DIDFT_ABSAXIS); - - unsigned int cur_slider = 0; - - // map of axis offsets in joystate dataformat based on axis guidType - std::map<GUID,int> types; - types[GUID_XAxis] = 0; - types[GUID_YAxis] = 1; - types[GUID_ZAxis] = 2; - types[GUID_RxAxis] = 3; - types[GUID_RyAxis] = 4; - types[GUID_RzAxis] = 5; - - // going in reverse leaves the list more organized in the end for me :/ - std::list<DIDEVICEOBJECTINSTANCE>::const_reverse_iterator - i = axes.rbegin(), - e = axes.rend(); - for( ; i!=e; ++i ) - { - DIPROPRANGE range; - ZeroMemory( &range, sizeof(range ) ); - range.diph.dwSize = sizeof(range); - range.diph.dwHeaderSize = sizeof(range.diph); - range.diph.dwHow = DIPH_BYID; - range.diph.dwObj = i->dwType; - // try to set some nice power of 2 values (8192) - range.lMin = -(1<<13); - range.lMax = (1<<13); - // but i guess not all devices support setting range - m_device->SetProperty( DIPROP_RANGE, &range.diph ); - // so i getproperty right afterward incase it didn't set :P - if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph))) - { - int offset = -1; - - if (GUID_Slider ==i->guidType) - { - // max of 2 sliders / limit of used data format - if (cur_slider < 2) - offset = 6 + cur_slider++; - } - else - { - // don't add duplicate axes, some buggy drivers report the same axis twice - const std::map<GUID,int>::iterator f = types.find(i->guidType); - if (types.end() != f) - { - offset = f->second; - // remove from the map so it isn't added again - types.erase(f); - } - } - - - if ( offset >= 0 ) - { - const LONG base = (range.lMin + range.lMax) / 2; - // each axis gets a negative and a positive input instance associated with it - AddInput( new Axis( offset, base, range.lMin-base ) ); - AddInput( new Axis( offset, base, range.lMax-base ) ); - } - } - } - - // get supported ff effects - std::list<DIDEVICEOBJECTINSTANCE> objects; - m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS); - // got some ff axes or something - if ( objects.size() ) - { - // temporary - DWORD rgdwAxes[] = { DIJOFS_X, DIJOFS_Y }; - LONG rglDirection[] = { 0, 0 }; - DICONSTANTFORCE cf = { 0 }; - DIEFFECT eff; - ZeroMemory(&eff, sizeof(DIEFFECT)); - eff.dwSize = sizeof(DIEFFECT); - eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS; - eff.dwDuration = INFINITE; - eff.dwGain = DI_FFNOMINALMAX; - eff.dwTriggerButton = DIEB_NOTRIGGER; - eff.cAxes = std::min( (DWORD)2, (DWORD)objects.size() ); - eff.rgdwAxes = rgdwAxes; - eff.rglDirection = rglDirection; - eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE); - eff.lpvTypeSpecificParams = &cf; - - LPDIRECTINPUTEFFECT pEffect; - if (SUCCEEDED(m_device->CreateEffect(GUID_ConstantForce, &eff, &pEffect, NULL))) - { - // temp - AddOutput( new Force( 0 ) ); - m_state_out.push_back( EffectState( pEffect ) ); - } - } - - // disable autocentering - if ( Outputs().size() ) - { - DIPROPDWORD dipdw; - dipdw.diph.dwSize = sizeof( DIPROPDWORD ); - dipdw.diph.dwHeaderSize = sizeof( DIPROPHEADER ); - dipdw.diph.dwObj = 0; - dipdw.diph.dwHow = DIPH_DEVICE; - dipdw.dwData = DIPROPAUTOCENTER_OFF; - m_device->SetProperty( DIPROP_AUTOCENTER, &dipdw.diph ); - } - - ClearInputState(); -} - -Joystick::~Joystick() -{ - // release the ff effect iface's - std::vector<EffectState>::iterator i = m_state_out.begin(), - e = m_state_out.end(); - for ( ; i!=e; ++i ) - { - i->iface->Stop(); - i->iface->Unload(); - i->iface->Release(); - } - - m_device->Unacquire(); - m_device->Release(); -} - -void Joystick::ClearInputState() -{ - ZeroMemory(&m_state_in, sizeof(m_state_in)); - // set hats to center - memset( m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV) ); -} - -std::string Joystick::GetName() const -{ - return GetDeviceName(m_device); -} - -int Joystick::GetId() const -{ - return m_index; -} - -std::string Joystick::GetSource() const -{ - return DINPUT_SOURCE_NAME; -} - -// update IO - -bool Joystick::UpdateInput() -{ - HRESULT hr = 0; - - if (m_must_poll) - { - m_device->Poll(); - hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in); - } - else - { - DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE]; - DWORD numevents; - - //DWORD wantevents = INFINITE; - //hr = m_device->GetDeviceData(sizeof(*evtbuf), NULL, &wantevents, DIGDD_PEEK); - -GETDEVDATA : - numevents = DATA_BUFFER_SIZE; - hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0); - - if (SUCCEEDED(hr)) - { - for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt) - { - // all the buttons are at the end of the data format - // they are bytes rather than longs - if (evt->dwOfs < DIJOFS_BUTTON(0)) - *(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData; - else - ((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData; - } - - // if there is more data to be received - // it seems like to me this could cause problems, - // if the device was producing so many events that GetDeviceData always returned bufferoverflow - // it seems to be working fine tho - if (DI_BUFFEROVERFLOW == hr) - goto GETDEVDATA; - } - } - - // try reacquire if input lost - if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr) - hr = m_device->Acquire(); - - return SUCCEEDED(hr); -} - -bool Joystick::UpdateOutput() -{ - // temporary - size_t ok_count = 0; - std::vector<EffectState>::iterator i = m_state_out.begin(), - e = m_state_out.end(); - for ( ; i!=e; ++i ) - { - if ( i->changed ) - { - i->changed = false; - DICONSTANTFORCE cf; - cf.lMagnitude = LONG(10000 * i->magnitude); - - if ( cf.lMagnitude ) - { - DIEFFECT eff; - ZeroMemory( &eff, sizeof( eff ) ); - eff.dwSize = sizeof( DIEFFECT ); - eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS; - eff.cbTypeSpecificParams = sizeof( cf ); - eff.lpvTypeSpecificParams = &cf; - // set params and start effect - ok_count += SUCCEEDED(i->iface->SetParameters(&eff, DIEP_TYPESPECIFICPARAMS | DIEP_START)); - } - else - ok_count += SUCCEEDED(i->iface->Stop()); - } - else - ++ok_count; - } - - return ( m_state_out.size() == ok_count ); -} - -// get name - -std::string Joystick::Button::GetName() const -{ - std::ostringstream ss; - ss << "Button " << m_index; - return ss.str(); -} - -std::string Joystick::Axis::GetName() const -{ - std::ostringstream ss; - // axis - if ( m_index < 6 ) - { - ss << "Axis " << "XYZ"[m_index%3]; - if ( m_index > 2 ) - ss << 'r'; - } - // slider - else - ss << "Slider " << m_index-6; - - ss << ( m_range>0 ? '+' : '-' ); - return ss.str(); -} - -std::string Joystick::Hat::GetName() const -{ - std::ostringstream ss; - ss << "Hat " << m_index << ' ' << "NESW"[m_direction]; - return ss.str(); -} - -std::string Joystick::Force::GetName() const -{ - // temporary - return "Constant"; -} - -// get / set state - -ControlState Joystick::GetInputState( const ControllerInterface::Device::Input* const input ) const -{ - return ((Input*)input)->GetState( &m_state_in ); -} - -void Joystick::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state ) -{ - ((Output*)output)->SetState( state, &m_state_out[0] ); -} - -// get / set state - -ControlState Joystick::Axis::GetState( const DIJOYSTATE* const joystate ) const -{ - return std::max( 0.0f, ControlState((&joystate->lX)[m_index]-m_base) / m_range ); -} - -ControlState Joystick::Button::GetState( const DIJOYSTATE* const joystate ) const -{ - return ControlState( joystate->rgbButtons[m_index] > 0 ); -} - -ControlState Joystick::Hat::GetState( const DIJOYSTATE* const joystate ) const -{ - // can this func be simplified ? - const DWORD val = joystate->rgdwPOV[m_index]; - // hat centered code from msdn - if ( 0xFFFF == LOWORD(val) ) - return 0; - return ( abs( (int)(val/4500-m_direction*2+8)%8 - 4) > 2 ); -} - -void Joystick::Force::SetState( const ControlState state, Joystick::EffectState* const joystate ) -{ - joystate[m_index].magnitude = state; - joystate[m_index].changed = true; -} - -} -} - -#endif |
