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Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h')
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h166
1 files changed, 83 insertions, 83 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h
index c645d02727..57cc15ff5a 100644
--- a/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h
+++ b/Source/Core/InputCommon/Src/ControllerInterface/DirectInput/DirectInputMouse.h
@@ -1,83 +1,83 @@
-#ifndef _CIFACE_DIRECTINPUT_MOUSE_H_
-#define _CIFACE_DIRECTINPUT_MOUSE_H_
-
-#include "../ControllerInterface.h"
-
-#define DIRECTINPUT_VERSION 0x0800
-#define WIN32_LEAN_AND_MEAN
-#define NOMINMAX
-#include <Windows.h>
-#include <dinput.h>
-
-namespace ciface
-{
-namespace DirectInput
-{
-
-void InitMouse(IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices);
-
-class Mouse : public ControllerInterface::Device
-{
- friend class ControllerInterface;
- friend class ControllerInterface::ControlReference;
-
-protected:
-
- class Input : public ControllerInterface::Device::Input
- {
- friend class Mouse;
- protected:
- virtual ControlState GetState(const DIMOUSESTATE2* const boardstate) const = 0;
- };
-
- class Button : public Input
- {
- friend class Mouse;
- public:
- std::string GetName() const;
- protected:
- Button(const unsigned int index) : m_index(index) {}
- ControlState GetState(const DIMOUSESTATE2* const state) const;
- private:
- const unsigned int m_index;
- };
-
- class Axis : public Input
- {
- friend class Mouse;
- public:
- std::string GetName() const;
- protected:
- Axis(const unsigned int index, const LONG range) : m_index(index), m_range(range) {}
- ControlState GetState(const DIMOUSESTATE2* const state) const;
- private:
- const unsigned int m_index;
- const LONG m_range;
- };
-
- bool UpdateInput();
- bool UpdateOutput();
-
- ControlState GetInputState( const ControllerInterface::Device::Input* const input ) const;
- void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
-
-public:
- Mouse(const LPDIRECTINPUTDEVICE8 mo_device, const int index);
- ~Mouse();
-
- std::string GetName() const;
- int GetId() const;
- std::string GetSource() const;
-
-private:
- const LPDIRECTINPUTDEVICE8 m_mo_device;
- const int m_index;
-
- DWORD m_last_update;
- DIMOUSESTATE2 m_state_in;
-};
-
-}
-}
-
-#endif
+#ifndef _CIFACE_DIRECTINPUT_MOUSE_H_
+#define _CIFACE_DIRECTINPUT_MOUSE_H_
+
+#include "../ControllerInterface.h"
+
+#define DIRECTINPUT_VERSION 0x0800
+#define WIN32_LEAN_AND_MEAN
+#define NOMINMAX
+#include <Windows.h>
+#include <dinput.h>
+
+namespace ciface
+{
+namespace DirectInput
+{
+
+void InitMouse(IDirectInput8* const idi8, std::vector<ControllerInterface::Device*>& devices);
+
+class Mouse : public ControllerInterface::Device
+{
+ friend class ControllerInterface;
+ friend class ControllerInterface::ControlReference;
+
+protected:
+
+ class Input : public ControllerInterface::Device::Input
+ {
+ friend class Mouse;
+ protected:
+ virtual ControlState GetState(const DIMOUSESTATE2* const boardstate) const = 0;
+ };
+
+ class Button : public Input
+ {
+ friend class Mouse;
+ public:
+ std::string GetName() const;
+ protected:
+ Button(const unsigned int index) : m_index(index) {}
+ ControlState GetState(const DIMOUSESTATE2* const state) const;
+ private:
+ const unsigned int m_index;
+ };
+
+ class Axis : public Input
+ {
+ friend class Mouse;
+ public:
+ std::string GetName() const;
+ protected:
+ Axis(const unsigned int index, const LONG range) : m_index(index), m_range(range) {}
+ ControlState GetState(const DIMOUSESTATE2* const state) const;
+ private:
+ const unsigned int m_index;
+ const LONG m_range;
+ };
+
+ bool UpdateInput();
+ bool UpdateOutput();
+
+ ControlState GetInputState( const ControllerInterface::Device::Input* const input ) const;
+ void SetOutputState( const ControllerInterface::Device::Output* const input, const ControlState state );
+
+public:
+ Mouse(const LPDIRECTINPUTDEVICE8 mo_device, const int index);
+ ~Mouse();
+
+ std::string GetName() const;
+ int GetId() const;
+ std::string GetSource() const;
+
+private:
+ const LPDIRECTINPUTDEVICE8 m_mo_device;
+ const int m_index;
+
+ DWORD m_last_update;
+ DIMOUSESTATE2 m_state_in;
+};
+
+}
+}
+
+#endif