diff options
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.cpp | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.cpp b/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.cpp deleted file mode 100644 index 7cbb858e48..0000000000 --- a/Source/Core/InputCommon/Src/ControllerInterface/OSX/OSX.cpp +++ /dev/null @@ -1,101 +0,0 @@ -#include "../ControllerInterface.h" - -#ifdef CIFACE_USE_OSX - -#include "OSX.h" -#include "OSXPrivate.h" - -namespace ciface -{ - namespace OSX - { - - - void Init( std::vector<ControllerInterface::Device*>& devices, void* hwnd ) - { - // mouse will be added to this, Keyboard class will be turned into KeyboardMouse - // single device for combined keyboard/mouse, this will allow combinations like shift+click more easily - //devices.push_back( new Keyboard( hwnd ) ); - } - - Keyboard::Keyboard( void *View ) - { - - memset( &m_state, 0, sizeof(m_state) ); - OSX_Init(View); - // This is REALLY dumb right here - // Should REALLY cover the entire UTF-8 Range - for (int a = 0; a < 256; ++a) - inputs.push_back( new Key( (char)a ) ); - } - - - Keyboard::~Keyboard() - { - // might not need this func - } - - - ControlState Keyboard::GetInputState( const ControllerInterface::Device::Input* const input ) - { - return ((Input*)input)->GetState( &m_state ); - } - - void Keyboard::SetOutputState( const ControllerInterface::Device::Output* const output, const ControlState state ) - { - - } - - bool Keyboard::UpdateInput() - { - memset(m_state.keyboard, 0, 256); - OSX_UpdateKeys(256, m_state.keyboard ); - - // mouse stuff in here too - - return true; - } - - bool Keyboard::UpdateOutput() - { - return true; - } - - - std::string Keyboard::GetName() const - { - return "Keyboard"; - //return "Keyboard Mouse"; // change to this later - } - - std::string Keyboard::GetSource() const - { - return "OSX"; - } - - int Keyboard::GetId() const - { - return 0; - } - - - ControlState Keyboard::Key::GetState( State* const state ) - { - for(unsigned int a = 0; a < 256; ++a) - if(state->keyboard[a] == m_index) - return true; - return false; - } - - std::string Keyboard::Key::GetName() const - { - char temp[16]; - sprintf(temp, "Key:%c", m_index); - return std::string(temp); - } - - - } -} - -#endif |
