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Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp')
-rw-r--r--Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp b/Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp
index f9df3891bb..3c7f3c48ae 100644
--- a/Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp
+++ b/Source/Core/InputCommon/Src/ControllerInterface/XInput/XInput.cpp
@@ -78,7 +78,7 @@ Device::Device(const XINPUT_CAPABILITIES& caps, u8 index)
// get supported triggers
for (int i = 0; i != sizeof(named_triggers)/sizeof(*named_triggers); ++i)
{
- //BYTE val = (&caps.Gamepad.bLeftTrigger)[i]; // should be max value / msdn lies
+ //BYTE val = (&caps.Gamepad.bLeftTrigger)[i]; // should be max value / MSDN lies
if ((&caps.Gamepad.bLeftTrigger)[i])
AddInput(new Trigger(i, (&m_state_in.Gamepad.bLeftTrigger)[i], 255 ));
}
@@ -86,7 +86,7 @@ Device::Device(const XINPUT_CAPABILITIES& caps, u8 index)
// get supported axes
for (int i = 0; i != sizeof(named_axes)/sizeof(*named_axes); ++i)
{
- //SHORT val = (&caps.Gamepad.sThumbLX)[i]; // xinput doesnt give the range / msdn is lier
+ //SHORT val = (&caps.Gamepad.sThumbLX)[i]; // xinput doesn't give the range / MSDN is a liar
if ((&caps.Gamepad.sThumbLX)[i])
{
const SHORT& ax = (&m_state_in.Gamepad.sThumbLX)[i];