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Diffstat (limited to 'Source/Core/InputCommon/Src/DirectInputBase.cpp')
-rw-r--r--Source/Core/InputCommon/Src/DirectInputBase.cpp194
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diff --git a/Source/Core/InputCommon/Src/DirectInputBase.cpp b/Source/Core/InputCommon/Src/DirectInputBase.cpp
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+++ b/Source/Core/InputCommon/Src/DirectInputBase.cpp
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+// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+
+//////////////////////////////////////////////////////////////////////////////////////////
+// Include
+// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+#include "DirectInputBase.h"
+////////////////////////////////////
+
+
+DInput::DInput()
+ : g_pDI(NULL),
+ g_pKeyboard(NULL)
+{}
+
+
+DInput::~DInput()
+{
+ Free();
+}
+
+void DInput::DIKToString(unsigned int keycode, char *keyStr)
+{
+ switch(keycode) {
+ case DIK_RETURN:
+ sprintf(keyStr, "Enter");
+ break;
+ case DIK_UP:
+ sprintf(keyStr, "Up");
+ break;
+ case DIK_DOWN:
+ sprintf(keyStr, "Down");
+ break;
+ case DIK_LEFT:
+ sprintf(keyStr, "Left");
+ break;
+ case DIK_RIGHT:
+ sprintf(keyStr, "Right");
+ break;
+ case DIK_HOME:
+ strcpy(keyStr, "Home");
+ break;
+ case DIK_END:
+ strcpy(keyStr, "End");
+ break;
+ case DIK_INSERT:
+ strcpy(keyStr, "Ins");
+ break;
+ case DIK_DELETE:
+ strcpy(keyStr, "Del");
+ break;
+ case DIK_PGUP:
+ strcpy(keyStr, "PgUp");
+ break;
+ case DIK_PGDN:
+ strcpy(keyStr, "PgDn");
+ break;
+ case DIK_NUMPAD0:
+ strcpy(keyStr, "Num 0");
+ break;
+ case DIK_NUMPAD1:
+ strcpy(keyStr, "Num 1");
+ break;
+ case DIK_NUMPAD2:
+ strcpy(keyStr, "Num 2");
+ break;
+ case DIK_NUMPAD3:
+ strcpy(keyStr, "Num 3");
+ break;
+ case DIK_NUMPAD4:
+ strcpy(keyStr, "Num 4");
+ break;
+ case DIK_NUMPAD5:
+ strcpy(keyStr, "Num 5");
+ break;
+ case DIK_NUMPAD6:
+ strcpy(keyStr, "Num 6");
+ break;
+ case DIK_NUMPAD7:
+ strcpy(keyStr, "Num 7");
+ break;
+ case DIK_NUMPAD8:
+ strcpy(keyStr, "Num 8");
+ break;
+ case DIK_NUMPAD9:
+ strcpy(keyStr, "Num 9");
+ break;
+ case DIK_NUMPADSLASH:
+ strcpy(keyStr, "Num /");
+ break;
+ default:
+ GetKeyNameText(keycode << 16, keyStr, 64);
+ break;
+ }
+}
+
+HRESULT DInput::Init(HWND hWnd)
+{
+ HRESULT hr;
+ DWORD dwCoopFlags;
+ dwCoopFlags = DISCL_FOREGROUND | DISCL_NOWINKEY;
+
+ // Create a DInput object
+ if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION,
+ IID_IDirectInput8, (VOID* *)&g_pDI, NULL)))
+ {
+ MessageBox(0, "Direct Input Create Failed", 0, MB_ICONERROR);
+ return(hr);
+ }
+
+ if (FAILED(hr = g_pDI->CreateDevice(GUID_SysKeyboard, &g_pKeyboard, NULL)))
+ {
+ MessageBox(0, "Couldn't access keyboard", 0, MB_ICONERROR);
+ Free();
+ return(hr);
+ }
+
+ g_pKeyboard->SetDataFormat(&c_dfDIKeyboard);
+ g_pKeyboard->SetCooperativeLevel(hWnd, dwCoopFlags);
+ g_pKeyboard->Acquire();
+
+ return(S_OK);
+}
+
+void DInput::Free()
+{
+ if (g_pKeyboard)
+ {
+ g_pKeyboard->Unacquire();
+ g_pKeyboard->Release();
+ g_pKeyboard = 0;
+ }
+
+ if (g_pDI)
+ {
+ g_pDI->Release();
+ g_pDI = 0;
+ }
+}
+
+// Desc: Read the input device's state when in immediate mode and display it.
+HRESULT DInput::Read()
+{
+ HRESULT hr;
+
+ if (NULL == g_pKeyboard)
+ {
+ return(S_OK);
+ }
+
+ // Get the input's device state, and put the state in dims
+ ZeroMemory(diks, sizeof(diks));
+ hr = g_pKeyboard->GetDeviceState(sizeof(diks), diks);
+
+ //for (int i=0; i<256; i++)
+ // if (diks[i]) MessageBox(0,"DSFJDKSF|",0,0);
+ if (FAILED(hr))
+ {
+ // DirectInput may be telling us that the input stream has been
+ // interrupted. We aren't tracking any state between polls, so
+ // we don't have any special reset that needs to be done.
+ // We just re-acquire and try again.
+
+ // If input is lost then acquire and keep trying
+ hr = g_pKeyboard->Acquire();
+
+ while (hr == DIERR_INPUTLOST)
+ {
+ hr = g_pKeyboard->Acquire();
+ }
+
+ // hr may be DIERR_OTHERAPPHASPRIO or other errors. This
+ // may occur when the app is minimized or in the process of
+ // switching, so just try again later
+ return(S_OK);
+ }
+
+ return(S_OK);
+}