diff options
Diffstat (limited to 'Source/Core/InputCommon/Src/InputManager.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/InputManager.cpp | 94 |
1 files changed, 0 insertions, 94 deletions
diff --git a/Source/Core/InputCommon/Src/InputManager.cpp b/Source/Core/InputCommon/Src/InputManager.cpp deleted file mode 100644 index e9fc976251..0000000000 --- a/Source/Core/InputCommon/Src/InputManager.cpp +++ /dev/null @@ -1,94 +0,0 @@ -#include "InputManager.h" - -bool InputManager::Init() { - - if (! SDLInit()) - return false; - - ScanDevices(); - return true; -} - -bool InputManager::Shutdown() { - SDLShutdown(); - sdlInit = false; - - return true; -} - -bool InputManager::SDLInit() { -#ifdef HAVE_SDL - // Move also joystick opening code here. - if (! sdlInit) { - /* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API, - and with this we need the SDL_INIT_VIDEO flag as well */ - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { - PanicAlert("Could not initialize SDL! (%s)\n", SDL_GetError()); - } else { - sdlInit = true; - } - } - return sdlInit; -#endif - - return true; -} -void InputManager::SDLShutdown() { - for(int i = 0; i < numjoy; i++ ) { - if (SDL_JoystickOpened(m_joyinfo[i].ID)) - SDL_JoystickClose(m_joyinfo[i].joy); - } - SDL_Quit(); -} - -int InputManager::ScanDevices() { - - int res = SDLScanDevices(); - return res; -} - -int InputManager::SDLScanDevices() { -#if defined HAVE_SDL && HAVE_SDL - numjoy = SDL_NumJoysticks(); - - if(numjoy == 0) { - PanicAlert("No Joystick detected!\n"); - return 0; - } - - if(m_joyinfo) - delete [] m_joyinfo; - - m_joyinfo = new ControllerInfo[numjoy]; - -#ifdef _DEBUG - fprintf(pFile, "Scanning for devices\n"); - fprintf(pFile, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\n"); -#endif - - for(int i = 0; i < numjoy; i++ ) { - m_joyinfo[i].joy = SDL_JoystickOpen(i); - m_joyinfo[i].ID = i; - m_joyinfo[i].NumAxes = SDL_JoystickNumAxes(m_joyinfo[i].joy); - m_joyinfo[i].NumButtons = SDL_JoystickNumButtons(m_joyinfo[i].joy); - m_joyinfo[i].NumBalls = SDL_JoystickNumBalls(m_joyinfo[i].joy); - m_joyinfo[i].NumHats = SDL_JoystickNumHats(m_joyinfo[i].joy); - m_joyinfo[i].Name = SDL_JoystickName(i); - - printf("ID: %d\n", i); - printf("Name: %s\n", m_joyinfo[i].Name); - printf("Buttons: %d\n", m_joyinfo[i].NumButtons); - printf("Axises: %d\n", m_joyinfo[i].NumAxes); - printf("Hats: %d\n", m_joyinfo[i].NumHats); - printf("Balls: %d\n\n", m_joyinfo[i].NumBalls); - - // Close if opened - if(SDL_JoystickOpened(i)) - SDL_JoystickClose(m_joyinfo[i].joy); - } - - return numjoy; -#else - return 0; -#endif -} |
