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-rw-r--r--Source/Core/InputCommon/InputConfig.cpp14
-rw-r--r--Source/Core/InputCommon/InputConfig.h1
2 files changed, 15 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/InputConfig.cpp b/Source/Core/InputCommon/InputConfig.cpp
index f4a5900b96..58d46b92b6 100644
--- a/Source/Core/InputCommon/InputConfig.cpp
+++ b/Source/Core/InputCommon/InputConfig.cpp
@@ -117,3 +117,17 @@ bool InputConfig::ControllersNeedToBeCreated() const
{
return m_controllers.empty();
}
+
+bool InputConfig::IsControllerControlledByGamepadDevice(int index) const
+{
+ if (static_cast<size_t>(index) >= m_controllers.size())
+ return false;
+
+ const auto& controller = m_controllers.at(index).get()->default_device;
+
+ // Filter out anything which obviously not a gamepad
+ return !((controller.source == "Keyboard") // OSX Keyboard/Mouse
+ || (controller.source == "XInput2") // Linux and BSD Keyboard/Mouse
+ || (controller.source == "Android" && controller.name == "Touchscreen") // Android Touchscreen
+ || (controller.source == "DInput" && controller.name == "Keyboard Mouse")); // Windows Keyboard/Mouse
+}
diff --git a/Source/Core/InputCommon/InputConfig.h b/Source/Core/InputCommon/InputConfig.h
index d8ebdd1a7e..a1f712cc91 100644
--- a/Source/Core/InputCommon/InputConfig.h
+++ b/Source/Core/InputCommon/InputConfig.h
@@ -31,6 +31,7 @@ public:
ControllerEmu* GetController(int index);
void ClearControllers();
bool ControllersNeedToBeCreated() const;
+ bool IsControllerControlledByGamepadDevice(int index) const;
std::string GetGUIName() const { return m_gui_name; }
std::string GetProfileName() const { return m_profile_name; }