diff options
Diffstat (limited to 'Source/Core/UICommon/GameFileCache.cpp')
| -rw-r--r-- | Source/Core/UICommon/GameFileCache.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp index 4b04142dd8..dbb349dad9 100644 --- a/Source/Core/UICommon/GameFileCache.cpp +++ b/Source/Core/UICommon/GameFileCache.cpp @@ -230,14 +230,14 @@ bool GameFileCache::SyncCacheFile(bool save) { // Measure the size of the buffer. u8* ptr = nullptr; - PointerWrap p_measure(&ptr, 0, PointerWrap::Mode::MODE_MEASURE); + PointerWrap p_measure(&ptr, 0, PointerWrap::Mode::Measure); DoState(&p_measure); const size_t buffer_size = reinterpret_cast<size_t>(ptr); // Then actually do the write. std::vector<u8> buffer(buffer_size); ptr = buffer.data(); - PointerWrap p(&ptr, buffer_size, PointerWrap::Mode::MODE_WRITE); + PointerWrap p(&ptr, buffer_size, PointerWrap::Mode::Write); DoState(&p, buffer_size); if (f.WriteBytes(buffer.data(), buffer.size())) success = true; @@ -248,7 +248,7 @@ bool GameFileCache::SyncCacheFile(bool save) if (!buffer.empty() && f.ReadBytes(buffer.data(), buffer.size())) { u8* ptr = buffer.data(); - PointerWrap p(&ptr, buffer.size(), PointerWrap::Mode::MODE_READ); + PointerWrap p(&ptr, buffer.size(), PointerWrap::Mode::Read); DoState(&p, buffer.size()); if (p.IsReadMode()) success = true; |
