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path: root/Source/Core/UICommon/GameFileCache.cpp
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-rw-r--r--Source/Core/UICommon/GameFileCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFileCache.cpp b/Source/Core/UICommon/GameFileCache.cpp
index 4302aecc44..7f9b7015b2 100644
--- a/Source/Core/UICommon/GameFileCache.cpp
+++ b/Source/Core/UICommon/GameFileCache.cpp
@@ -92,7 +92,7 @@ bool GameFileCache::Update(
bool cache_changed = false;
// Delete paths that aren't in game_paths from m_cached_files,
- // while simultaneously deleting paths that aren't in m_cached_files from game_paths.
+ // while simultaneously deleting paths that are in m_cached_files from game_paths.
// For the sake of speed, we don't care about maintaining the order of m_cached_files.
{
auto it = m_cached_files.begin();