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path: root/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp
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Diffstat (limited to 'Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp b/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp
index a0762578e1..abd9c569b2 100644
--- a/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp
+++ b/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp
@@ -59,7 +59,7 @@ DXGI_FORMAT VarToD3D(VarType t, int size, bool integer)
void D3DVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl)
{
- vertex_stride = _vtx_decl.stride;
+ vtx_decl = _vtx_decl;
memset(m_elems, 0, sizeof(m_elems));
const AttributeFormat* format = &_vtx_decl.position;