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path: root/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp
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Diffstat (limited to 'Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp b/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp
index b112ee1c04..0e0b27c031 100644
--- a/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp
+++ b/Source/Core/VideoBackends/D3D/NativeVertexFormat.cpp
@@ -20,7 +20,7 @@ public:
D3DVertexFormat(const PortableVertexDeclaration& vtx_decl);
~D3DVertexFormat() { SAFE_RELEASE(m_layout); }
- void SetupVertexPointers();
+ void SetupVertexPointers() override;
private:
std::array<D3D11_INPUT_ELEMENT_DESC, 32> m_elems{};