diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index 0a8243ed5c..3820fb3cb3 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -2,16 +2,15 @@ // Licensed under GPLv2 // Refer to the license.txt file included. -#include "PSTextureEncoder.h" - -#include "D3DBase.h" -#include "D3DShader.h" -#include "GfxState.h" -#include "BPMemory.h" -#include "FramebufferManager.h" -#include "Render.h" -#include "HW/Memmap.h" -#include "TextureCache.h" +#include "Core/HW/Memmap.h" +#include "VideoBackends/D3D/D3DBase.h" +#include "VideoBackends/D3D/D3DShader.h" +#include "VideoBackends/D3D/FramebufferManager.h" +#include "VideoBackends/D3D/GfxState.h" +#include "VideoBackends/D3D/PSTextureEncoder.h" +#include "VideoBackends/D3D/Render.h" +#include "VideoBackends/D3D/TextureCache.h" +#include "VideoCommon/BPMemory.h" // "Static mode" will compile a new EFB encoder shader for every combination of // encoding configurations. It's compatible with Shader Model 4. |
