diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PixelShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/PixelShaderCache.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp index bba7b4a30a..a3dff04361 100644 --- a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp @@ -27,7 +27,7 @@ namespace DX11 PixelShaderCache::PSCache PixelShaderCache::PixelShaders; const PixelShaderCache::PSCacheEntry* PixelShaderCache::last_entry; PixelShaderUid PixelShaderCache::last_uid; -UidChecker<PixelShaderUid,PixelShaderCode> PixelShaderCache::pixel_uid_checker; +UidChecker<PixelShaderUid, ShaderCode> PixelShaderCache::pixel_uid_checker; LinearDiskCache<PixelShaderUid, u8> g_ps_disk_cache; @@ -531,7 +531,7 @@ bool PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 components) GetPixelShaderUid(uid, dstAlphaMode, API_D3D, components); if (g_ActiveConfig.bEnableShaderDebugging) { - PixelShaderCode code; + ShaderCode code; GeneratePixelShaderCode(code, dstAlphaMode, API_D3D, components); pixel_uid_checker.AddToIndexAndCheck(code, uid, "Pixel", "p"); } @@ -561,7 +561,7 @@ bool PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 components) } // Need to compile a new shader - PixelShaderCode code; + ShaderCode code; GeneratePixelShaderCode(code, dstAlphaMode, API_D3D, components); D3DBlob* pbytecode; |
