diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index 9b73300fb9..dd6fafcdb9 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -36,6 +36,7 @@ #include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/PixelEngine.h" #include "VideoCommon/PixelShaderManager.h" +#include "VideoCommon/SamplerCommon.h" #include "VideoCommon/VideoConfig.h" namespace DX11 @@ -1201,7 +1202,7 @@ void Renderer::SetSamplerState(int stage, int texindex, bool custom_tex) if (g_ActiveConfig.bForceFiltering) { // Only use mipmaps if the game says they are available. - gx_state.sampler[stage].min_filter = (tm0.min_filter & 3) == TexMode0::TEXF_NONE ? 4 : 6; + gx_state.sampler[stage].min_filter = SamplerCommon::AreBpTexMode0MipmapsEnabled(tm0) ? 6 : 4; gx_state.sampler[stage].mag_filter = 1; // linear mag } else |
