diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/VertexShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/VertexShaderCache.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp index 02b027f2ba..a698ed6ebd 100644 --- a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp @@ -4,6 +4,7 @@ #include <string> +#include "Common/Align.h" #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/LinearDiskCache.h" @@ -122,7 +123,8 @@ void VertexShaderCache::Init() {"COLOR", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0}, }; - unsigned int cbsize = ROUND_UP(sizeof(VertexShaderConstants), 16); // must be a multiple of 16 + unsigned int cbsize = Common::AlignUp(static_cast<unsigned int>(sizeof(VertexShaderConstants)), + 16); // must be a multiple of 16 D3D11_BUFFER_DESC cbdesc = CD3D11_BUFFER_DESC(cbsize, D3D11_BIND_CONSTANT_BUFFER, D3D11_USAGE_DYNAMIC, D3D11_CPU_ACCESS_WRITE); HRESULT hr = D3D::device->CreateBuffer(&cbdesc, nullptr, &vscbuf); |
