diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D/VertexShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/VertexShaderCache.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp index d6b5ec6ade..38445422b1 100644 --- a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp @@ -184,14 +184,14 @@ void VertexShaderCache::Shutdown() g_vs_disk_cache.Close(); } -bool VertexShaderCache::SetShader(u32 components) +bool VertexShaderCache::SetShader() { VertexShaderUid uid; - GetVertexShaderUid(uid, components, API_D3D); + GetVertexShaderUid(uid, API_D3D); if (g_ActiveConfig.bEnableShaderDebugging) { ShaderCode code; - GenerateVertexShaderCode(code, components, API_D3D); + GenerateVertexShaderCode(code, API_D3D); vertex_uid_checker.AddToIndexAndCheck(code, uid, "Vertex", "v"); } @@ -217,7 +217,7 @@ bool VertexShaderCache::SetShader(u32 components) } ShaderCode code; - GenerateVertexShaderCode(code, components, API_D3D); + GenerateVertexShaderCode(code, API_D3D); D3DBlob* pbytecode = nullptr; D3D::CompileVertexShader(code.GetBuffer(), &pbytecode); |
