diff options
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/TextureCache.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/D3D12/TextureCache.cpp b/Source/Core/VideoBackends/D3D12/TextureCache.cpp index 11ba46733c..f30c6abd7d 100644 --- a/Source/Core/VideoBackends/D3D12/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D12/TextureCache.cpp @@ -229,9 +229,9 @@ TextureCacheBase::TCacheEntryBase* TextureCache::CreateTexture(const TCacheEntry } } -void TextureCache::TCacheEntry::FromRenderTarget(u8* dst, bool is_depth_copy, - const EFBRectangle& srcRect, bool scale_by_half, - unsigned int cbuf_id, const float* colmat) +void TextureCache::TCacheEntry::FromRenderTarget(bool is_depth_copy, const EFBRectangle& srcRect, + bool scale_by_half, unsigned int cbuf_id, + const float* colmat) { // When copying at half size, in multisampled mode, resolve the color/depth buffer first. // This is because multisampled texture reads go through Load, not Sample, and the linear |
